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  1. Northern Light harness model is glitched

    Damn, I literally came into this thread all excited about some magical aurora borealis horse armor ?
  2. "Finding Match"-Music is making me go insane

    Sorry for the slightly click-baity title and for bringing up this really really minor issue :D When clicking the "search for match" button, a new music track kicks in, which in general is really cool to get you pumped for the upcoming game... Except there is this weird "ch ch ch"-beat going on...
  3. Campaign sieges are...a "mobile phone"- like game??? REALLY??

    Sorry, for spamming this on every siege-engine-related threat I come across :grin:
    maybe this helps you while the system is being overhauled/fixed!
  4. Need More Info Siege engines endlessly destroyed

    Hey! yes the system is broken, but maybe this https://forums.taleworlds.com/index.php?threads/the-siege-minigame-another-cheese-exploit.406342/ will help you out until it has been balanced :smile:
  5. Alternative weapon set for sieges

    Would love this! Especially since there is the "civilian outfit" tab which seems to serve no real combat gameplay purpose and is purely aesthetic (at least as far as I have seen until now)
  6. Need More Info Siege tower missing while besieging Ov castle.

    +1 on this! For me, on the assault map there seems to be a "under construction" site (i.e. a bunch of wood) at the position of the siege tower.
  7. Resolved Pregnancy bug - Liena can't have children

    It worked for me as well, and I literally NEVER had her in my party. I think we travelled in an army together for a bit (not even my own) and fought a few battles together.
  8. How to Siege - Siege Engines destroyed by AI every single time

    Hey guys, I've figured out a pretty effective (and cheesy) way to handle sieges as an attacker:
    Maybe this helps until the mechanics have been balanced :smile:
  9. Siege (several issues)

    Hey! I've discovered an even more effective (and "exploitative") way to overcome defender siege engines:
    Hope it helps you guys until the siege mechanics have been balanced :smile:
  10. Siege Engines

    Hey, I had similar issues with the siege mechanic.. there is a counter to this: (immediately) after building a siege engine, click it and "Move to reserve". Then build a few more (always moving them to reserve as soon as they are completed). Once you have enough, place them at the same time (click a siege-engine spot and chose one of the symbols that should have a little white number on them, indicating that they area already available).
    I found an even more effective (exploit) counter, and described it in this thread:
  11. The Siege Minigame - Another Cheese Exploit

    So, the "Siege Minigame" has been mentioned in a few different threads, mostly about how it is unwinnable as an attacker because AI builds defensive siege engines first and quicker. The cheese-counter to this seems to be to "move to reserve" a siege engine immediately after it has been built (by...
  12. Resolved Corrupt Save?

    Gents, it's been an honor. I hope to never see you again (at least not in this thread)!
  13. Resolved Corrupt Save?

    Some first very limited testing with 04 seems to work!! <3 <3 <3
  14. Resolved Corrupt Save?

    lets go boysh, new patch released, my problem solved, my save works
    do you mean e.1.0.3? or something newer from today? :grin: bc if you mean 3, then have fun when the crash eventually comes :grin:

    though I have to admit, if it was a joke, you got me :grin: I dropped everything and rushed to steam :grin:
  15. Resolved Corrupt Save?

    I have been informed that our developers fixed a crucial bug on this issue. The fix is now on testing stage and if everything is alright, we will push the patch as soon as possible! Sorry for the inconvenience.
    You guys are great! Keep up the good, hard, fast work! :smile:
  16. Resolved Corrupt Save?

    Also getting some strange crashes with savegames, gonna try and explain:
    I have a lot of savegame slots (ca. 70).
    Noticed earlier today that loading the last (i.e. newest) savegame crashed the game (in e1.0.1) and paused playing for a while.
    Then, later the game had updated to e1.0.2.

    Trying to load the last savegame (ca. #70) still results in a crash.

    Loading an older savegame (e.g. #60) WORKS, i.e. it loads the game. However, if I load that game and then SAVE again, it corrupts the new savegame. (So: Load save #60 works, immediately save again, try to load that savegame -> crash)

    Loading a REALLY old savegame (e.g. #25) works AND it allows me to save again, so saves "based" on that old savegame seem to work.

    Haven't started any quests etc. immediately before the corrupted savegames.
    Tried setting the game to e1.0.0 and e1.0.1 in steam/beta settings, same behavior in all versions.

    Is there any chance these savegames will be loadable again in the future? Thanks for an otherwise AMAZING game, the wait has been so worth it!!

    Edit: Note that the game worked perfectly for a long time at 45+ saves.
    Also tried manually cutting a lot of savegame files from the Game Saves/Native folder..
  17. I recorded a massive charge on a siege server, here's the video!

    Aztir 说:
    nice! i was there with Tavington :grin:

    me too! :grin: That was such a great game :smile: Thanks for recoding this, squinky! =)
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