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  1. Proposal to Give Settlement to "Someone Else"

    It is a "Catch 22" when proposing to give the settlement to someone else. If the vote concludes with "Yes", then there is an extremely high chance if not guaranteed that the exact same person will receive the settlement through a vote among three people. For instance I spent 1500 influence...
  2. Parties (5/4) After Wedding

    If you wait until you have reached the max party size (4/4) and then get married to a spouse who is currently roaming with a party. He/she will join your Clan (and Kingdom) with that party. So you will now have a party size of (5/4) and can increase your army size with an additional party...
  3. Battania in Captain Mode is Garbage

    Title says enough. For some reason I see Battania in at least 50% of the Captain Mode matches, and at least 90% of the time whether it is my team or the enemy team, it is an absolute blowout loss for Batania even if the team uses proper teamwork. Every unit Battania, another Faction can perform...
  4. Companion Party Management

    There needs to be a way to manage the inventory of Clan parties, in particular a way to change the gear of a Companion leading a Party. Would be fine if when leading an Army you can access Companion inventory in the same way as normal when a Companion leading another Party is in your Army.
  5. Influence/Kingdom Balance Proposition

    I really love the way the political systems work in game. The policies and votes are awesome. It's one of my favorite group of features so far. I haven't tried ruling my own kingdom yet but as a vassal (currently a Tier 3 Clan) I have some issues in comparison to how much I feel I have...
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