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  1. Way to change lords names?

    Is there a way to change NPC lords names in the game files? I'm tired of fiefless kingdoms still having clans roaming the lands with small parties raiding everything, so I started to get rid of them by capturing them and then killing them through the console instead of executing them, but there...
  2. Resolved Bugged double Ballista in Empire town siege battles.

    Summary: During the siege assault on Lageta and other Empire towns that use the same map, there are Ballistae on top of 2 towers and it's actually 2 inside of each other, one regular and one fire Ballista, even though I had destroyed all enemy siege engines during the siege bombardment on the...
  3. In Progress During sieges only 2 big formations with mixed troops are available

    Scratch that, now this doesn't work either, looks like it was just random, although I had tried it a couple of times and thought I was onto something.
  4. In Progress During sieges only 2 big formations with mixed troops are available

    I have just figured something out, the issue I described earlier only occurs when I go into the siege battle while having a bow or crossbow equipped. It doesn't look like it matters what bow/crossbow and if I also have arrows/bolts equipped, if I start a siege battle with it the formations are messed up. When I have just melee or also some javelins equipped then the formations are as they should be, properly divided by troop type and split into all available groups. I don't know how the game mechanics work, but maybe because I have a ranged (non throwing) weapon equipped, the game recognizes me as a ranged unit and somehow that messes with the formation assignment, even though I, as the party leader, don't (or shouldn't) belong to any group or troop type.
  5. In Progress During sieges only 2 big formations with mixed troops are available

    Summary: When starting a siege battle, all of my troops get auto-assigned to only 2 large formations with mixed troop types, so I have ranged and melee units bunched together in one formation making it nearly impossible to appy any strategic and tactics to the battle when my ranged units charge...
  6. Please fix enemy troops flees, if we do not alrdy command our troops to attack we cannot give command during the simulation to attack and kill

    I noticed that too and it sucks, once the "enemies are fleeing" notification pops up you can no longer issue commands to your troops, if you now have some formations on the map that didn't yet charge or move to enemy they will just stand around instead of hunting them down because you can't give any more commands.
  7. Surgeon in Army

    How come my surgeons level and perks don't apply to members of my army? I have a kingdom, 2 companions that lead parties and they are both in my army now, but whenever I engage any enemies with them, I have way less casualties than my companions. My surgeon has the doctor's oath perk, so even...
  8. Chances of Heroes/NPCs dying on the battlefield

    So I tested some more and the Doctors Oath perk of my Surgeon is definitely the cause of the issue. If it is active, then at the end of each battle about 70% of the enemies troops are wounded and 30% dead, if that perk is not active then it's the other way around, about 70% dead and only 30% wounded. That's pretty useful if you want to take many prisoners to ransom for money, not so if you want enemy lords to die, but I can work around that. Now I have the perk active until only the lord an maybe a few of his/her troops remain, then set my surgeons party role to none and go to town on the lord. With the 6 lords I tried that until now in 4 cases they were dead before the 10th engagement, the most tries I had were 21 until death but it all averages to about 9% chance of death, so the 10% indeed still hold up if that surgeon perk is not active.

    I guess that resolves this topic, thanks to everyone that chimed in!
  9. Chances of Heroes/NPCs dying on the battlefield

    First off thanks to Emperor1997 for the hint with the negative honor trait, I had been up to attempt 101 from the 70 I talked about in my initial post and as he had the -1 honor trait I captured and executed him without losing any of my traits, good thing to know that I can do this now with any unhonorable prisoner lord.

    So the next one took me 45 attempts, then I was 15 attempts into the recent one when I read Zorion_no's last post and I remembered a surgeon perk that might be the problem, it's "Doctors Oath - Medicine recovery chance applies to enemies too", my Surgeon is level 134 and she has that perk active, I'm not sure, but if that perk lowers the probability of dying on the battlefield, then my dumb ass created this struggle himself. I set my surgeons party role to "none" now and after that it only took me 7 more attempts until the next dude died in battle. I will test this a little more now, if it means I always got to switch her clan role before those death-battles then that's quite the hassle, but if it helps then whatever. I think I play on easy btw.

    Those auto-generated clan successors are a joke too, I also saw many of them wearing female clothes and roaming the map with tiny parties because their skills are non-existent, I also made another thread some days ago pointing that out because instead of a clan being destroyed upon me killing the last member, a new member in a dress spawned out of nowhere and kept the clan alive.
  10. Chances of Heroes/NPCs dying on the battlefield

    Did something change about the chance of a Lord/Companion/NPC dying on the battlefield? AFAIK there was a 10% chance of that and a tally sheet I did back when this feature was implemented seemed to confirm that (summed up to ~8% tried with 28 individuals, so within range). But now I can't get...
  11. Need More Info Mercenary clans spawning weird successors out of nowhere upon death of all members

    Summary: I was just about to destroy the Hidden Hand clan by killing the last encyclopedia listed member of it on the battlefield, but afterwards the clan wasn't destroyed, instead a new member had popped up out of nowhere and he is wearing female clothes. It also changed the clan strength from...
  12. Need More Info Barber changes characters height

    I also have an issue with the barber, posted a thread futher up. But instead of the height, he changed my width, my character is huge now, no projectiles or melee attacks could miss me.
  13. In Progress The Barber makes me fat!

    Summary: Visiting the barber screwed with my characters body proportions, as soon as I agree to his offer and get to the customization screen, my characters body, who was a lean guy before, blows up and I basically become a huge target. This only applies if I click "Done" in the customization...
  14. Resolved Party location during siege changes after defensive battle

    Summary: When I besiege a caste or town and get attacked by an outside party/army during the siege, after I have won the battle and clicked "continue siege" the location of my party is suddenly inside of the castle/town and not in front of it in the siege camp anymore. The tent with my party...
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