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  1. A notifications/decisions page to view and make decisions outside of the initial notification

    Bumping this, with an addition to the excellent idea:

    Now that Patch 1.1.0 has blurred information of characters we haven't yet met, it'd make sense that a clan offering a marriage would also give us information about the character whose hand they're offering.
  2. Allow us to "Retire" in Town/Castle as well.

    It's a bit of a shame that my decked out 72-year old main character can't use his life-experience to govern and serve the kingdom he built from the ground-up, while he slowly fizzles out. This is a change that I'd love to see implemented if/when your schedule allows it! Much love to the team <3
  3. Add a Clan Party Recruit Focus

    I'd love this to be featured. I like to create dynasties in my playthroughs, and as such it means I typically have over 30 children/grandchildren/Greatgrandchildren that will focus on specialties. Fx. Governors/Horse Archer/Cavalry/Infantry/Archery.

    I'd add it to their names, but this breaks my immersion. A customizable note next to their names in the dropdown menu of the Character tab would be ideal.
  4. Remove the hidden Clan Member limit / Add Family Tree

    The clan member limit seems to be capped at around 55-60. The great-grandsons in my own clan (more than a handful) can no longer have children, while my great-granddaughters that I married off to other clans, seems to be pushing out babies every year. On that note, my youngest son (with my...
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