Seems like taleworlds's management is completely messed up, apparently they don't even know by each "balancing", they are really killing the fun out of this game. By that i don't mean we shouldn't fix bugs like the woods workshop making ridiculous amount of profit. The general trend of each patch has tended to prolonged the early-mid game stage by cutting ways that playes can make easy money, yet providing no real meaningful way to spend gold in the late game, which only makes the beginning stage ever more tedious.
In terms of balancing units, have we really cried about noble troops being too OP? Please tell me what's the point of upgrading Khan's guard to lvl 6 after nerfing his bow while it has weaker armor and fewer arrows than its previous tier? and 200 twohanded skill level Fian champion but having a single handed weapon???
Taleworld really should get their heads straight and starting implementing perks and features such as diplomacy instead of wasting time on these pointless balance because functionality always comes first. Worry about these unit stats later when the game has really become mature.