I suggest you take on some looters. Have your men beat them into retreat and then hold them back while you practice chop chop on the moving targets
Tried this, both riding down fleeing enemies and soloing small groups of looters from horseback.
I
can kill them, but it's a pain in the ass because each guy takes about five swings.
I only need to hit twice, but my guy's reach just isn't good enough unless i'm coming at the enemy from exactly the right angle, AND he's the correct distance away from my horse. If he's too close, I miss because my swing is too wide, but if i'm slightly too far away then I miss because my reach is too bad.
If I slow down to line up then I lose my momentum damage and they can swarm me.
At first I thought maybe I just needed to level one-handed so I could swing faster or recover faster or something, but in the end I just ended up using my bow until I could get my hands on a sweeping polearm.
Now it only takes me one or two attempts to hit each guy, and they die in one hit.
Still needs an actual solution though, because this is pretty bad.
It's
not just player-skill. Hitting someone from horseback shouldn't be this difficult in the first place. I understand not wanting the hitbox on your attack to be bigger than the sword's actual blade, but your swing-arc is predetermined so there's not much you can do beyond try to hit the exact sweetspot in regards to your enemy's distance from your horse.
Someone shouldn't be able to pass between your sword-arc and your horse's body like this. The player-character should be able to make a narrower swing, or maybe trampling them with your horse should do more than 2 damage. Hit em with 20-40 damage, plus bonus damage based on speed, then ragdoll them to the ground, and if they're laying down and get trampled by the guy behind you, they should take
double damage.
The
horse is a weapon too.
And maybe have your guy should lean into the swing a little to give himself a bit of extra reach on horseback while he's at it. crouch low in the saddle and lean to the side.
Oh, that reminds me actually. Does your character's size (determined at chargen) have any effect on your reach? Because I made myself a tiny woman, which... if that does effect how far you can swing your sword, would explain quite a lot, actually.
edit: I fight in third person, so I can see the battlefield around me. This makes it harder to aim precisely and might not be helping my case, but it's hard to tell what's going on in first person, and my helmet often clips into my face.