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  1. Which leveling system do you prefer Warband or Bannerlord?

    I prefer the bannerlord leveling system when it is working
  2. Glad that beta version was tested before going live /sarcasm

    "What is Early Access?
    Get immediate access to games that are being developed with the community's involvement. These are games that evolve as you play them, as you give feedback, and as the developers update and add content."

    You are too fixated on the word/name "early access" "stable", and ignore the logic behind it.
    The stable patch doesn't make it a complete/final game, it means the changes have been tested and relatively stable(less crash) to the beta branch.
    Nobody ever said things made it into stable patch can't be change, but as we have a beta branch, those changes should be tested on it before going to stable patch.
    Which is the purpose for having a beta branch; to uncover problems within new changes.
  3. Glad that beta version was tested before going live /sarcasm

    From
    So? Whats your point? It's still beta, the game is still in early access, there is no stable version of the game, nothing in this game is finished.
    Ugh...Then why do we need a beta branch?
  4. Glad that beta version was tested before going live /sarcasm

    Where is the stable verson? Beta branch is testing.
    The caravan change is on 1.1.0 not just 1.2.0

    quote from 1.1.0 patch note
    Economy and Trade
    • Caravans are now seen as more valuable targets by bandits and minor factions, which means that they will be attacked more. This will increase the number of battles that involve caravans. Previously, caravans were a nearly totally safe investment. Now bandits and minor faction lords sometimes attack caravans even if they are a bit stronger.
    • The pottery shop was very profitable - by creating 2 pieces of pottery (80 denars each) from one clay (20 denars) and doing this 4 times a day. Now one clay produces 1 pottery and pottery demand is halved to make its0 price more stable.
    This hasn't been tested during the BETA 1.1.0
  5. Glad that beta version was tested before going live /sarcasm

    I see that you know it's early access, but I don't think you understand the meaning of it.
    They call the patch BETA (which is a step above alpha, but there may still be major bugs and instability), but it's still early access.
    The main point of early access is to let external people test out the game and to give feedbacks to help developers localize problems and improve the game.
    I would prefer that you wait till a stable version is out and stick with it till the next stable version arrives.
    It seems you misses the point. What is the point having a beta branch if TW just release untested changes on the stable version? That completely defeat the purpose for having a beta branch.
  6. How long do your caravans last on e1.2.0 and e1.1.0?

    As i have said in other post, TW doesn't seems to do the math to have a estimation before implementing anything. Not even a rough one.
  7. Stop nerfing things.

    TBH I am losing faith on TW rapidly, as they seems very clueless on where the problems came from and how to solve them.
  8. Army AI needs a major overhaul.

    Everything in this game needs a major overhaul.
  9. YOU RUINED THE STYLE

    Mount and Blade II: The attack of the clones
  10. Is that possible for battlesize to exceed 1000?

    Not without having a cpu meltdown
  11. Smithing Balance

    I think they should remove the need of unlocking parts outright.
    They should expand the failure system, you will fail if you try to smith something that is way above your skill.
  12. Smithing Balance

    To unlock every part you need to smelt 750 000 t6 weapons. Becose you need more and more xp to unlock another part.

    It is not a grind, it is insanity
    It seems to me that TW didn't even do the math to predict how long with it take before implementing any features, not only smithing.
  13. 10 years pass...

    In my opinion, Mount and Blade is about creating your own story. I think TW should just scrap the main quest line, especially one which restrict players from gameplay elements.
  14. (Suggestion)Population system

    Question/further suggestion to this:
    Would the prosperity/economy/taxes be tied to the population of the town, and would the total population be reduced as men are conscripted away?
    Essentially causing a strategic decision as to whether to recruit peasant and farmers and risk their lives in war, or leave them in their homes to generate wealth.
    Yes, the income should be tied to the population of the town and the total population be reduced as men are conscripted away.
  15. (Suggestion)Population system

    Add a population system to stop endless wars and lords keep coming back with a recruits army after just a few days. The problem is currently we basically have UNLIMITED manPOWER!! Recruits just spring out of holes in the ground. Every settlement should have a population, which is divided into...
  16. Dual wield!

    The romance of The Three Kingdoms is just a novel. You are looking in the wrong place.
    I'll tell you straight: 雌雄双股剑
    If not yet understood, you have no one but yourself to blame but not history and others.
    Obviously, you can't read, I said "records" not "romance".
    And 雌雄双股剑 is from "romance" not "records".
    I am not going to waste another single second on you, bye.
  17. Dual wield!

    You don't seem to understand Chinese history at all, I suggest you look it up again, especially Liu bei.
    Tell me, where did you read that Liu bei uses two swords?
  18. Dual wield!

    Liu bei、Cheng Yaojin、Li kui etc.
    You are mixing up fiction with real life

    Liu bei: There is no historical record on what weapon he used
    Cheng Yaojin : Use a weapon called "槊", which is a mix of spear and mace
    Li kui: Fictional character
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