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  1. Beta Patch Notes e1.4.1

    **Potential End-game Spoiler**
    I want to point out what I consider to be one of the largest issues in the end game, and I would like the developers to seriously consider changing this. When you defeat the three empires, each one you defeat falls in a way completely different to all other non-empire factions: their vassals go to other kingdoms instead of roaming the map endlessly. This sounds reasonable on paper, but here is the key problem: it allows the other empires to form armies more easily and readily. They essentially reap the benefits of your fighting, and all you really get are the settlements. These settlements will likely be captured by one of the very vassals which joined the opposition, making the gain moot. I propose that they simply move about just the same way as all other non-empire factions, or they choose to join your kingdom. Personally, I do not care which happens, but them just randomly joining the remaining factions creates extremely difficult situations for the player—none of which are enjoyable.

    I really enjoyed your post, I think the most important point is this one in my opinion.

    I have stopped playing because there is no point, the more your conquer, the more enemies you have to face, ending up having Zerg Lords everywhere, impossible to catch and that just harass you all the time, whereas you took some sweet time defeating their kingdoms in the first place.

    When a kingdom is defeated, TaleWorlds needs to come up with something better than having the same ennemy going to another player's enemy. It's endless....
  2. Suggestions + Complete Feedback of my M&B2 Easy & Hardcore "finished" campaigns

    I dont know if it is the realistic settings but my relation points are very far from what you mention. I started a new game and had some daughter quests or train troop and only got 2 of 3 points. That's very weird.
    Also in the last playthrough I had to spend months waiting for quests that never were suggested by the NPCs
  3. Suggestions + Complete Feedback of my M&B2 Easy & Hardcore "finished" campaigns

    You are not supposed to assemble deathstar army of top tier units and go on a rampage through the Calradia. AI armies are set to be majority tier 1-2 and top tier troops should remain reasonably difficult to get/train. Looter XP farming isn't necessary beyond the early game if your army is composed of all tier troops. They will level by fighting field battles. You are often fighting alongside AI armies anyway, and they are full of low tier units. Improving relations also shouldn't be easy and it it should be requiring enough investment of an effort to be rewarding. Spamming simple quests just to be done with it as soon as possible is not what I would like to see.
    I do agree, you are right.
    I have spent YEARS near Praven trying to improve relations with nearby villages and in the end I had to 'cheat' with the guide dog looter/peasant method, so there should be a better way even though extremely hard.
    Also they are not top tier from the start. Batttanians Youths or Vlandians Squires for example, still have to be trained and it's a long process.
    I would love to see the engineer perk helping to fix villages that have been raided, or looter invasion like in the first M&B !
  4. Suggestions + Complete Feedback of my M&B2 Easy & Hardcore "finished" campaigns

    Now you bring this up I have no clue ! Does the traits work from all factions? I don't know.
  5. Suggestions + Complete Feedback of my M&B2 Easy & Hardcore "finished" campaigns

    Whoa hold horses you mean the heritage trait? Does it actually work? I thought non of them worked yet. That a super advantage if theirs works and the other's don't can anyone confirm if their EXP bonus works?
    The 20% more upgrade XP to troops from Battles is the Vladian traits, making them OP (in my opinion, I played both Empire and Vlandians).

    Thanks the others for your kind comments, hopefully the devs will take it into account as I've played hundreds of hours the M&B saga :smile:
  6. Suggestions + Complete Feedback of my M&B2 Easy & Realistic "finished" campaigns

    Oh Lord that was so good. I was expecting the game for quite some time, me and my pals were like "Have you heard anything new about M&B2?!" ? So first of all, thank you Taleworlds for that amazing game. I really enjoy myself and although I was sad about your choice to an early access, I now...
  7. Suggestions + Complete Feedback of my M&B2 Easy & Hardcore "finished" campaigns

    Oh Lord that was so good. I was expecting the game for quite some time, me and my pals were like "Have you heard anything new about M&B2?!" ? So first of all, thank you Taleworlds for that amazing game. I really enjoy myself and although I was sad about your choice to an early access, I now...
  8. Suggestions + Complete Feedback of my M&B2 Easy & Hardcore "finished" campaigns

    Oh Lord that was so good. I was expecting the game for quite some time, me and my pals were like "Have you heard anything new about M&B2?!" ? So first of all, thank you Taleworlds for that amazing game. I really enjoy myself and although I was sad about your choice to an early access, I now...
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