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  • 用户:Kingsford
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  1. Kingsford

    Suggestion: Mixed culture villages and recruitment

    Instead of being tied to the village culture, unit recruitment should be tied to notables. Notables should spread around the map / be replaced with a notable of another culture at random, based on the notables mix of the surrounding settlements, with more spread if it is owned by the same...
  2. Kingsford

    You should gain relation with your allies for fighting alongside them

    As far as I can tell so far, you only get relationship boosts when you actually intervene in a battle with your ally? If you are in the army when the battle starts I have not noticed a relationship boost, although I could be wrong. Joining an army and travelling with them should give a passive...
  3. Kingsford

    Some units should be salvageable after a defeat.

    Units in this game, especially higher ranked ones, are difficult to find, expensive, and very valuable. But once defeated, they either die, are taken as prisoners, or seem to escape into the void. Similarly, once prisoners are ransomed, they also disappear. Units should have a small chance...
  4. Kingsford

    Armies should be less likely to change goals the lower their cohesion gets.

    Armies are on a timer but the AI does not act like it. They waffle around and change their targets (without getting close to them, getting scared by enemy armies, or any other influences) too often, especially as the cohesion gets low, leaving the army having done nothing but run around for a...
  5. Kingsford

    35e Régiment d'Infanterie de Ligne (Disbnanded)

    Why should you join the 35e? Let me go over the main aspects of our regiment. We are elite. We aim for perfection. Drilling and drilling again, we strive to excel at all fields of battle. We are disciplined. We keep our line pristine, our timing perfect. We follow our orders without complain...
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