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  1. BHWolf

    Access to Multiplayer?

    Bumped in the hope of getting an answer as to whether I am enduring some bug, etc.
  2. BHWolf

    Access to Multiplayer?

    Please forgive me what may seem like questions with obvious answers, but despite searching I cannot find answers to the following, just implications. 1. At this time is there access to multiplayer games for those of us who were no beta testers but just recently purchased the game on Steam? 2...
  3. BHWolf

    Login failed

    I am trying to access the multiplayer for the first time, but am unsure if it is 'hanging' on trying to log in screen, or at the moment it is usual to be waiting some time. Could someone please tell me what the normal 'wait time is currently? :smile:

    (Windows 10, using a VPN in UK to UK site).
  4. BHWolf

    Updates?

    Thank you for the reply. :smile:
  5. BHWolf

    Updates?

    A quick question if I may. How regularly is this game updated? Many thanks.
  6. BHWolf

    Horses Accuracy vs gameplay?

    CtrlAltDe1337 说:
    Horses smash through infantry pretty well right now, but they don't do any damage.  That is the only problem.

    But that is not what I find; if a horse charges into a man it will stop unless the player keeps his finger on the 'W' key which effectively is starting the forward movement again.

    Anyway a recent post indicates that it is for gameplay, which although personally I find disappointing I can understand the justification.  :smile:
  7. BHWolf

    Horses Accuracy vs gameplay?

    Thank you for the replies.

    Wolfgang,

    May I suggest you try standing in front of any type of horse and see whether you can stop it.
    lol But if you do I am not responsible.

    Kingofnoobia,

    Good point though obviously it would have to be variable as oppose a constant  percentage given the different type of armies portrayed here, i.e. Nordic and Saracen or Steppe.
    Implication though would appear that it is one of gameplay balance which I can understand as originally posted.

    Cheers
  8. BHWolf

    Horses Accuracy vs gameplay?

    Well Wolfgang, which from your experience which uses a different physics model?  :smile:
  9. BHWolf

    Horses Accuracy vs gameplay?

    Thanks for your replies, but that is not what I have observed.

    When a horse hits a man square on it currently stops, if it strikes the man a glancing blow as such then it continues and subsequently regains it momentum; but put 2 men together and the horse strikes between the 2 it is again stopped.
  10. BHWolf

    Horses Accuracy vs gameplay?

    It has been good to get back into M&B and the multi-player is fun. However, I am struggling to get my head around the way the game handles horses, which appears to me to be particularly unrealistic. Contrary to popular belief the horses used in the middle ages were not as large as generally...
  11. BHWolf

    [Major Bug 0.710 MP]Game freezes everytime player gets dehorsed.

    Also experiencing this issue.

    Horse killed - cantering at time
    I begin to get up
    Game client freezes and has to be closed via task manager.

    Hi Ho
  12. BHWolf

    Gameplay question - Number of shields

    Marin Peace Bringer 说:
    Yes, they never did that, but I have tried it in real life and you can actully carry three, one out, and two on your back.  Now this is pretty heavy, but you can do it.

    I'm impressed, but you forgot to mention the armour, weapons and the ability to wield said weapon and shield in a single let along repeated combats with another.  :lol:
    But as you said it can be done as rather then being a viable option.  :smile:
  13. BHWolf

    Gameplay question - Number of shields

    Sounds good to me!  :grin:
  14. BHWolf

    Download link

    I too am having a problem downloading the game.

    I click on the link, enter my serial number which sends me to the next screen that is headed beta tester approved.
    when I try to download the latest version I get an error report.

    May be there is work being done at the other end and the server is down, but for info only at the very least.
    P.S. Not long before the full version is out anyway.  :smile:

    *** Edit ***

    Just tried again and downloading; slow but downloading none the less.
  15. BHWolf

    Gameplay question - Number of shields

    Fair question Mac.

    Some of the posts I read gave me the impression that players would stock up their characters with a number of shields and quickly re-equip when one was destroyed; historically it just did not happen that way. Whilst I accept and support the need to balance gameplay with 'reality' in this type of game I prefer an emphasis the latter.

    To each their own.  :smile:
  16. BHWolf

    Gameplay question - Number of shields

    thanks people; that's good to know, I was beginning to worry.  :grin:
  17. BHWolf

    Gameplay question - Number of shields

    This is a question for those currently in the open beta, whilst I try to find my 'key' for the first game.  :roll: Scanning some of the posts I get the impression that a character can carry a number of shields in combat without penalty, is this the case? Cheers *** Edit *** Found my serial...
  18. BHWolf

    Version 0.960 bug reports

    The Luddite 说:
    BHWolf 说:
    The Village of Rduna is a mountain village of few buildings; it also would appear to be without a village elder.

    BHWolf, I am not sure if you are getting the same location geography as I am for Rduna, but if so, then maybe I can help.  The village is a bit strange in its layout, and the location of the village elder is not very intuitive.  When you first "appear" on the outskirts of town, you are at the bottom of a ravine, and the obvious path forward is right down the center of that ravine.  However, a little bit ahead of where you appear, and on the right side of the ravine, is a narrow path that climbs upward, separated from the ravine by a split-rail fence.  If you climb up that path (it is slow going on a horse), there is a building at the top and that is where you will find the village elder.  Give that a try and see if you find him.

    Thanks for the pointer, but the eldar is not there, neither before the building or on the porch; thanks anyway.
  19. BHWolf

    Differences in V1.0 (The retail version)

    Weaver,

    Personally I do not consider it premature, since nearly all games have a few patches and I would like to know whether I will be able to take advantage of them with the download version that I currently have; if not then I will need to get a retail version. There is an established history of downloaded games requiring a separate patch than disc versions which in turn are often longer to be released if ever on some occasions.

    In respect of the graphic question, just idle curiosity whilst I wait these few weeks; what's wrong with that?
  20. BHWolf

    Differences in V1.0 (The retail version)

    I read that the graphics will be be superior to that which we currently see in V.960, is this to be the case? Does anyone know of anything else we can expect in V1.0? Finally, I know that we receive a patch to bring the game up to V1.0, but is there any indication that there may be subsequent...
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