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  1. What are you Waiting for Before you Jump Back in for Another Playthrough?

    I quit last two weeks ago haven't touch the game ever since im waiting for lag issue I dont have lots of lag issue but every time I enter the city its unbearable and also the first collision of army in battle regardless of siege or open field battle it really turn me down thats why I quit but will return after they fixed all the issue and put more content to it I already finish the story and all the questline nothing to do anyway
  2. CRAFTING: Fine, Master, Legendary

    er... it is simple really.

    Fine +3 to stats
    Masterwork +5 to stats
    Legendary + 10 to stats

    It is evident from the green color where it shows the increased stats..
    I don't think that's just simple I mean that is too plain at least give something worth the time of grinding it took lots of time to max the skill
    maybe its a temporary implementation(cross finger) I hopee.....
  3. CRAFTING: Fine, Master, Legendary

    I've been using the Community Patch which fixes a lot of broken perks including smithing: https://www.nexusmods.com/mountandblade2bannerlord/mods/186

    When you create a fine, masterwork, legendary, it tells you so in the bottom left of the screen. After a while you'll be able to tell just by looking at the stats.
    yow thanks for sharing ill use this for now
  4. High level prisoners (named Nobles) are randomly escaping my party

    here my thoughts I have experienced lord escaping but not frequently because I always sold them in tavern and got rogue points I have really high level on it and when I capture lord I notice they dont escape that often the least day they escaping is at least 3days some can't scape for week but I can't track it if I have too many lord as my prisoner but on one prisoner it seems that the case and I only capture the leader faction
  5. CRAFTING: Fine, Master, Legendary

    Up
    anyone created a legendary sword?
  6. Attempting balance in a feature incomplete game is a bad idea.

    yes I agree fixed bugs then add features and the final touch is balancing
  7. CRAFTING: Fine, Master, Legendary

    I've been grinding the smithing skill for a while I finally got the 275 which you can unlock a skill that you have 5% chance of creating legendary weapon and every point you get it adds with the percentage... I created lots of weapon but I don't know how to figure which is fine, master and...
  8. [TIL] Today I learned that weapons you craft, can be tournament rewards.

    but I do have a question how to know if its fine, master or legendary craft that you make I only see bonus stat is that how you know if its legendary sword
    actually I think im going to post separate thread about it
  9. [TIL] Today I learned that weapons you craft, can be tournament rewards.

    I didn't try smithing in last patch but you can avoid that bug by just crafting one weapon and if you don't like it's stats smelt it back then craft another and because there will be always one of same weapon in your inventory you can rename them and keep their stats without any problem.
    I tried it today and that bug is fixed its really cool you don't have to smelt then remake it again you can make bulk of weapon to do it then if you like the stat change its name
  10. Stop nerfing things.

    the one thing they should nerf right now is the freaking fertility ratio im having an army of babies
  11. 1.2.0 Towns are (almost) bankrupt

    im about to post this I thought im the only one having the same issue can't trade goods also I have auto trader on mods it make the crash damn it I have to manually sell my stuff from now on
  12. [TIL] Today I learned that weapons you craft, can be tournament rewards.

    If i sold my weapons i could understand other blacksmiths copying my work but even if i never sold nor lost some of my weapons other blacksmiths could still copy them, they gotta have spies in my party :censored:
    no I think not maybe because just like us when we smelt weapon we learn the material used in that weapon that's how AI able to create it anyway great job on finding it...
    but I have a question for you may last play through I have grinding my smelting skill able to almost max it out and make a lot of weapon when doing it I notice that when you make same weapon with same material the weapon name will still the same as the last one you make is this still happening during the recent update?
  13. Beta Branch Patch Notes e1.2.0

    they said cpu performance better anuone have notice the performance going better at your end?
  14. Patch Notes e1.0.11 / Beta Hotfix

    im waiting for a massive update this weekend the performance still poor although for opening it for several hours the fps still good but when you play a lot of hour the game looks really heavy and entering city especially in snowing land the lag is unbearable I hope that will be fix on next update


    crosss finger and praying
  15. I have 7 child and my wife still getting pregnant

    Wtf my wife is like baby production machine she get pregnant every time how can you stop this ill probably have a whole child army at this rate
  16. Please, give us more ways to spend our fortune!

    Currently playing the Beta 1.1.0 and I already have 200K Gold, and a really good armor for my character and companions (day 230). It is great that we have a lot of sources to make money like Caravans, Workshops, Quests, Reason Brokers, Buying and selling products ourselves, battle loot, etc, but I feel like the game lack having options to spend money and then it feels currently easy and a lot less fun than it could be. My suggestions:

    - Allow us to raise patrol parties which cost money and daily wages.
    - Settlements buildings should cost money.
    - Increase wages for cavalry units. This could also help the game balancing because now it is pretty easy to get a lot of knights and win battles pretty easy. Having to have horses in inventory to upgrade cav units is a great feature you have had, but currently it feels easy to get these horses or these knights without spending much money and effort (recuiting them directly through notables or recruiting prisioners). Getting a high number of heavy cavalry should be more challenging and harder than it is currently.
    - Allow us to send gifts to other Lords.
    - Allow us to bribe other lords to get their support for politics or support (not all Lors should accept bribes and some of them should ask for a really high sum).

    Thanks!
    Or throw a party which give you lots of influence and relation points for the people you invite with
    BUT MAKE IT EXPENSIVE
  17. How are you guys making money?

    hey bro if you dont mind using mods ... well its not a game breaking cheat but it pnly automatically buy you all the lowest price on the city and then if you go to another city it will sell the highest pirce good the you have on your inventory its really cool to have you dont have to memorize the pricing for every goods save you a lot of times and you can stroll in the map while peace time.. its called autotrader BTW search it on nexus totally recommend it
  18. Towns & Villages (a suggestion)

    Hi there.

    I think the developers made an AMAZING job at creating those nice Cities and Villages in the game.

    But because the game is so beautiful in that regard, it makes me a little sad how little (compared to warband) one actually walks around in them. Since a game like M&B is a lot about efficiency of choices (imho ofc) most players will choose not to go into a Village or City if they want to trade, talk to an NPC, visit the arena etc. - they will just do it from the menu.

    So my suggestion, my PLEA, is to actually give us more reasons for visiting the villages/towns.

    May it be, that there are (more) quests or random encounters, or that you force the people by restricting some of the quality of life-changes - but there needs to be a reason to actually visit them while playing the game (ofc one can always go for a strole or play the mini-games [I rly love the Backgammon-like Khuzait board-game], but that feels more like something you do INSTEAD of playing the main-game).

    I would even suggest, to take away the village/town-menu until your Clan reaches rank 2, so that you have to walk everywere manually (trading, arena, etc). This will draw out the early game, yes, but the RPG-experience will be so much nicer.
    Another option would be, to make NPCs in the menu only available, if you have talked to them at least once (you even got a feature, were people lead you to the NPCs - why bother when you can just talk to them from the menu?).
    If people are rly against it, it would at least be nice, to have a "RPG"-option when you start a new playthrough, that makes it like that (like the difficulty on dmg etc).

    It would be such a waste, to let this amazing level-design not be fully experienced by most players.

    What do other players think on the matter?
    I want it but right now its too laggy to go inside the town or city until they fix the memory leak issue that make it a bit laggy im sticking it in menu
  19. Delegate Leader of the Group ?

    Why ? it's not resolve my problem xD
    they will kill it but maybe they being outrun by the looters so give them a troop cavalry only so the party will be fast enough to catch the looters
  20. Delegate Leader of the Group ?

    create another party? they do the patrolling killing barbarian in the area or your enemies
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