Mate, don't talk nonsense. There are an infinite number of threads you can read that don't talk about mods or have more focus on the vanilla game. Go start a thread and talk about the AI changes if you want, I'm sure it won't get much traction because, well, it's not that significant and frankly is still broken.
Modding in Bannerlord is one of TW and the customer's main focus of the game. It was the reason fo their huge success with previous releases. It's why we have Bannerlord today. They built Bannerlord around the capability of being able to mod it. That is why people are pissed about the mods constantly being broken every hotfix. There is no TW as your see today without modders. Most of the mods people use aren't total conversation mods, they're mods that fix the broken mechanics or put in the missing features of the game. So when TW come along with a hotfix no one knew was coming, with bug fixes for bugs that were brought in from the previous hotfix, you can surely understand why mods are talked about so often.
They had a leg to stand on during EA saying the game isn't stable enough for mods, but it's post release and modders are not going to come back to the game until TW stop being reckless with their patches etc.
TW aren't going to send you a PM, thanking you for white knighting them. They aren't going to reward you for your bravery. They sold us a half-assed game that is still broken. We have been here long enough to know they aren't competent and the current process of development is shocking. Most people still left here are able to help them with that development because they know it's potential, but they would rather cut all communication and continue breaking the game over and over until the people who enjoy a single player experience go the same way the multipayers went.