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  • 用户:Snorri
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  1. Snorri

    Can you fix Multiplayer already?

    Outside of events around 1% of all players at any one time play multiplayer (use steamdb and the server browser to check this). Taleworlds may have created this statistic but at this point they have no good reason to fix it.
    Maybe more player would play multiplayer if it would not be broken and only working interesting thing that we now get is big closed private games? I remembered when in open beta, in ancient times of beta, when multiplayer worked, they proudly give the numbers of online players. I would love to go back to bannerlord multi, but I can't as my beloved mode is broken and others that work have some issues or don't receive anything new for the last year or so.

    Even now we have patch that allow us to order archers to shot at specific enemy, that was something that mostly captain players wanted, it's so sad that I can't test it as captain mode don't work.
  2. Snorri

    Can you fix Multiplayer already?

    +1

    Jesus fuc*ing christ, I loved captain mode, it was the thing that keeping me around the game between single player games that I launched time to time. spent over 100+ hours just in this mode before full realise of the game, and then it's just become broken. Just like that, after nearly 2 years, one patch just broke half of the official multiplayer scene. I thought "2-3 months at the most" so I checked it, first once per week, then, once per month, then once per half of the year, and it's still broken. What the fuc*, we are getting closer and closer to a round year after a "full realise", 3 years after a open beta started, and multiplayer mode that worked even before open beta is now, still dead. It's not a minor issue, it's a whole brunch of multiplayer section that just stopped working.
  3. Snorri

    Resolved Multiplayer Captain Is Broken.

    Fixed what? Still can't join any capitan games and sieges often happen to crash.
  4. Snorri

    Transparency on fixing the issues

    For someone that has been playing captain almost everyday since release, I haven't been able to play it because of the most recent update, Also most people I know that played on a daily basis stop playing it and left for other games.
    The lack of communicaton from the devs is baffling and shameful to say the least
    Ye, me too. RIP capitan mode, that was a fun time with ya
  5. Snorri

    matchmaking

    It's even posible to play capitan on oficial servers? Can't find any game for like a 4 months. I was a capitan mode nerd, game loss so much for me with anihilation of that game mode.
  6. Snorri

    Meme Perk Suggestion Thread

    Khuzait -> any unit -> Help me steppe bro, I'm stuck!

    skirmish/siege/battle/teamdeatchmatch

    "You got 20% of speed bonus near allies, but you got 20% speed penalty if there is no alies near you."
  7. Snorri

    Oathsworn

    All battanians get new armors, but oaths don't, and they needed some the most
  8. Snorri

    Is Vlandia still op in TDM and siege now?

    I agree with Wardrobe_fuat at most things, but as flashn00b said, knights deserves more love. Vlandia should have two things good, crosbows and knights, now they have top inf too, and that breaks things. But cavalery of vladia should be good on horse and wihout it, now it's not.
  9. Snorri

    Voulgier

    Medium inf perk finaly have some sence, patch 1.7.2 added nice perks changes
  10. Snorri

    Rabble

    Rocks are back in the bisnes, great! Rocks rocks!
    Can't wait for a capitan fix to see how they do there. On sieges/deatchmaches rocks are fun thing to disrupt or deal some random damage. The greatest thing is that they are addon to oder perk, so its realy not just a troll move to pick it
  11. Snorri

    Recruit

    Thing with the recruit is that TaleWorlds insists on the Recruit being as pathetic as they are due to adhere to the lore that the Calradian Empire has such a massive army that they have more soldiers than they have the resources to adequately train and equip them.

    My suggestion for giving them AI companions in Skirmish/Siege/TDM is so that their wimpy weapons can be numerous enough to actually be a threat while other peasants remain as strong as they are.

    Don't know how they want them to look, I know how they work, and they didn't, everybody avoids them in multi so in the end there are non.
  12. Snorri

    Captain

    Good to see that we got this change in game (We can see what allies pick), not in a way that i would love to, but it is, and it works.

    So I am here just to remind that skirmishers needs boofs in capitan mode, they ssuuuuuck. Picked only by rookies (what upset rest of the team), by mistake or for laughter matchers
  13. Snorri

    Resolved Low loot gain

    Summary: New patch, I launch multiplayer, played 3-4 games in Capitan mode, was the best in a team in most of them, 2 of them i lose as a team, in 2 we win. From each one I got something between 1-4 loot (Earlier it was something about 20-30 for loose and 30-40 for wins), prices are the same...
  14. Snorri

    Warrior

    They should have some options for diffrent capes, I hate those furs
    and as reanactor I also would see some armors that would not make me puke
  15. Snorri

    Oathsworn

    They need more armors, cose now we got a clone wars
  16. Snorri

    Recruit

    I would kill for an Ai in some sort of, in multi sieges, they could make a game a little more static in a differ for what is now, where all run around the castle, and you must chase them more than hold a line.

    Yea, "reinforcements" in Capitan mode would a make a good change for them, but they would still be weak,
    light/skirmish inf need some bufs for Capitan (excluding aserai and khuzaits, they got good light inf already)
  17. Snorri

    Brigand

    Yea, throwable weapons in multi, specialy in capitan mode are just trash and brigants are a biggest trash of them all
  18. Snorri

    Weapons in customization (Multiplayer)

    I like small things, ye many people woud not see a difrence, but some will. problem with recognition is not a big problem as we have sword/axe/mace difrence and anyway it changes nearly nothing alredy in the fight.
  19. Snorri

    Guard

    new armors (added in 1.7.0) are nice, saddly multi is so bugged that i can't play to earn loot to buy them
  20. Snorri

    Resolved Multiplayer: Quick Play Search Times

    You can play different modes at lest. Since 1.7.0 i tried to play several times, waiting for Capitan matches for 10-20 minutes, after that they often lagged as fruck, most of them kicked me out in middle/end after all. So yea, when i start try play siege or death match it's just sooooo laggy it is painful to do anything, but it's still good IF i can do anything.
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