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  • 用户:MojoJojoGR
  • 内容:主题
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  1. The AI has more fun than the player.

    Just a silly thought i had while playing. I realized the game is mostly built around the AI lords rather than the player. They have much more implemented things like diplomacy (declaring war and peace), access to better armor, access to elite troops, no negative consequences when acting...
  2. Speaking to a lord for the first time

    Do any of these choices actually make a difference. Is there some kind of strategy behind what choice you should make, or is the game giving you a false sense of character development.
  3. What skills to invest in?

    After multiple playthroughs i find some skills not worth investing in. Scouting, Medicine, Engineering, Smithing can all be done by companions with the same end results. Steward on the other hand has many clan leader perks but can be assigned to a companion as quartermaster. In an attempt to...
  4. Heavy Cav Has No Impact

    Sending my 50 imperial elite cataphracts over a group of infantry doesn't seem to do anything at any angle i send them in (usually from behind). So now i just let them charge on their own, which results in them just scattering around the battlefield and fighting solo at which point they just...
  5. "Mount and Blade" more like "Pitchfork and Sickle"

    Army building should be a priority in an army building game. The devs seem to have put that aspect of the game at the bottom of the list. We already had a problem with safely storing troop in garrisons to train new troop due to the food problem in towns, now we have no way of efficiently...
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