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  1. Boar Champion

    Hidden Hand should be a powerful gang instead of a minor faction

    How is this making them overpowered? He wants this minor faction to have an impactful and fun effect on the game. If you disagree simply state that and go on with your life.
    No, It's a silly Idea.
    </thread>
  2. Boar Champion

    Hidden Hand should be a powerful gang instead of a minor faction

    What is so absurd about OPs suggestion?
    Wanting your favourite faction to be super OP.
  3. Boar Champion

    Oldest Hero - Is there a record?

    There is a medical perk that essentially gives Clan members a "second live" where the first time they would die from old age, they will actually survive.
    I don't know if that stacks, but if it stacks, you could get some pretty old people.
  4. Boar Champion

    Midgame kinda stopped being fun.

    I have a fighting force of 477 and 5 unique characters. On average my troops are of medium quality, not Elites.
    96 Cavalery
    157 Artillery
    216 Infantry
    25 Horse archers.
    My character can hold a maximum of 148 troops. The rest are garision for my town.

    And I still don't appear in the Vote for the castle right next to mine, but the guy with 2 other castles and the guy with a faraway castle DO make it into the vote. And I did helpin the sieges.
  5. Boar Champion

    Midgame kinda stopped being fun.

    I've got Sargot and I am very proud of it, as it seems to be the "Capital" of Vlandia. I've already made myself comfortable there and spent 25000 gold on upgrading the walls (they started at lowest level for me), aswell as installing A LOT of garrision and hoarding my collection of hogs there, so I would ideally like to keep it.
    All bordering locations are Vlandian territory.
  6. Boar Champion

    Add Boats

    Boats
    rowboat.jpg

    Viking Castles
    main-qimg-e7454da4bac6b9e08de2a25dd065db09-lq

    ViKING Castles
    91LOeOGccOL._AC_SL1500_.jpg
  7. Boar Champion

    Smithing should not require stamina

    It's not what i am saying. What i am saying is i don't like the blacksmithing part of the game at all.
    ns. I have only used this feature a few times and i have had the game from first day EA.
  8. Boar Champion

    Midgame kinda stopped being fun.

    That's why a lot of people quit around this time lol; the nature of the game fundamentally changes. Battles become fewer (at some point you're only manually fighting epic major ones and auto-ing the rest) while managing numbers becomes the heart of what you do. It basically becomes more of a proper strategy game like Nobunaga's Ambition or something and less of a tactics-focused game.

    1: Taxes, battle loot, and workshops. Caravans are a no-go because they're mostly likely going to get wrecked whenever there's a war going on. Taxes vary wildly dependng on the quality of fiefs, but a rule of thumb is that they can support ~2-300 soldiers before going into the red when lower quality (like, less than 3,000 Prosperity) and up to, I dunno, a thousand when very high quality (10,000 Prosperity). Workshops usually provide around 100 denars per day, and my best luck is just buying the local workshops without changing them since changing them usually results in either oversaturation of the market or resources being too scarce and thus a net negative in another way. Not enough for a large army but every bit helps. Battle loot from large enemies (like hundreds of enemies defeat) can net anywhere from tens of thousands to hundreds of thousands of denars (and more if the enemy's mostly high tier troops) so boldly hunting for wayward enemies is a very profitable business in exchange for the inherent risk of losing troops and even acquired loot if you're defeated before liquidating it in time.

    2: By ignoring it. As a vassal, you don't need much Influence so just bottle it up as you fight battles and passively accrue it. Really, as a vassal, you'll never be able to spend more than 200 for a "quadruple vote" per issue anyway, and gathering a large Army costs around a couple hundred as well, so it's really more of an issue for monarchs than vassals.

    3: There's a mathematical formula for it, and it goes something like this (in order of priority): Homeless + Proximity + Clan Military Strength + Conqueror + Ruler + Player divided by Total Clan Prosperity equals your numeric value in being one of the tree voting options.

    In other words, once you have a fief, your best shot is to take fiefs adjacent to it. If you don't have a fief, you're effectively guaranteed one. To prevent clans from having TOO much territory, total clan prosperity makes it so proximity only takes you/others so far but... that can be a while. Furthermore, being both conqueror and human gives you a marked advantage as well.

    Trying to conquer rebel cities is no easy feat; you'd be trading the slow grind to power for a very high risk one that, while potentially much faster, could just result in you being stomped very quickly--unless you never formally establish a country, since I hear being an independent clan is basically an exploit since nobody will ever declare war on you, but if you don't like the idea of exploiting the game I can't recommend it, so the "hardcore way" would be to fight everybody around you and try not to go broke or get dead (for real dead) in the process.
    Proximity?
    Proximity to me or my other fiefs?
    The problem is that all fiefs adjacent to mine already belong to Vlnadians. I don't think, there is a way to help the enemies capture the fief to capture it back afterwards and win trough proximity. And will having a bigger armyhelp me win fiefs?

    I thought with a lot of influence, I could kick out other clans to steal their fiefs, or at least making it more likely for me to get the next fief (less competitors). Then I wanted to start war with everyone before I leave the country wartorn, making it easier to steal fiefs.
  9. Boar Champion

    Midgame kinda stopped being fun.

    Smithing, smithing, smithing. 100K custom orders and 35-40K crafted weapons.
    But everyone says that's an exploit.
    What is the intended way to do this?
  10. Boar Champion

    Midgame kinda stopped being fun.

    I also found a bug where you can form an army with your companion, select "donate troops", donate a lot of troops which earns you renown, then get into a conversation with the companion, select inspect troops and get the troops back. This could be abused for infinite renown.
    But I don't like bugusing and cheating.
  11. Boar Champion

    Midgame kinda stopped being fun.

    1. How do I make back the money that my army costs? Selling loot and prisoners from huge battles dosen't seem to work. Tournaments give like 1000 gold and are unreliable. I am at a total of 5000 army cost PER DAY. 2. Is there an easier way to grind influence? 3. How do I get fiefs from my king...
  12. Boar Champion

    More Blunt weapons🔨

    And we should add modern steel even though it doesn't exist yet and set all their stats to 999999999999999999999999999999999999!!!
  13. Boar Champion

    More Blunt weapons🔨

    They weren't really, but neither were about half the weapons in the game. More variety is always a good thing and the 11th century isn't exactly the most diverse period for weapons and armour in the western hemisphere.
    But I am pretty certain that long clubs and maces like this always existed trough human history.
    fa77e7950e29024ad1d339148ffefa4b.jpg
    aNqWS.jpg


    Quarterstaves.
    Robin_Hood_and_Little_John.jpg


    I would also like Warbands Great Hammer back. I know, this is subjective because it's a bit of a of a fantasy weapon, but it has been in Warband too.
  14. Boar Champion

    240h playtime - these are my biggest issues with the game right now 2023-01

    IEither you follow another kingdome as a vassal and just tag along to their decisions and influence some of them or you try to find a rebellion city and snatch it for your own clan only to be met with many many wars and stuff from clans with much better resources (especially if every character is not meant to be a godly smith). I just thinks that it´s missing tools and sure, improved garrision solves some of them but far from all.
    Wait, is joining a faction, sacking in fiefs and then backstabbing them not an option???
  15. Boar Champion

    Smithing should not require stamina

    I personally don't like it. To me its bad. But other like it. I just want an alternative for us that don't.
    But it's far from EA level of bad.
    The game has no micro transactions and lootboxes and they don't release a new identical Mount and Blade every year to sack in money of fans.
  16. Boar Champion

    Smithing should not require stamina

    how much do you need to one shot cataphracts? Just by a polarm.
    1. A polearm isn't a big hammer.
    2. A polearm kills instead of taking prisoners.
    3. A polearm doesn't make a funny "thump" noise.
  17. Boar Champion

    Smithing should not require stamina

    I mean that thought should be made by TW.

    Because the main flaw of the system is that it imo has no thought what it is there for. I would argue the only benefit of this feature is the coolness factor of being able to customize your own weapon. But the implementation is so grindy and tedious that in actuality you are able to afford tier 6 equipment that you cannot smith before you have unlocked the parts to design a good enough tier 6 weapon.

    Other than for the money exploit there is no reason to use this feature and for the fun aspect imo locking all those parts is the death sentence.

    I tried in my current campaign and even now in the end game with dozens of settlements and full tier 6 gear the smithing tree still is useless plainly because I cannot design a weapon worth my time due to locked parts and unlocking them is horrible busywork by chance.
    But without smithing, there are only 2 Sledgehammers to chose from, both of which being subpar weapons.
  18. Boar Champion

    Game won't stop running no matter what i do.

    if you read the whole thing it says i turned the pc off to go to bed and in the morning it said it was still running... basic reading skills can be hard for some i suppose
    If you turn the PC off, EVERYTHING closes, except for the clock.
    Even the operating system.
  19. Boar Champion

    Too powerful to fight looters, not powerful enough to take a settlement.

    Me too. Did you play Warband previously? It was NUTS going through the ringer of that game (on PS4) lol, it definitely helped me get the right "frame of mind" for this game. And that was before I could disable auto-saves... oh the misclicks... :dead:

    You might want to brace yourself for lulls where not much happens though, since a good part of the process is basically waiting for stuff to happen and touring to recruit/train fresh troops. Depending on how you go about business, you might find it a fairly peaceful and relaxing process until you actually go so far as to secede/rebel. I hope you've been busy making babies lol, they'll likely be grown up (18 by the time you're done this phase of the game.
    I am looking forward to the Partners in crime perk, so I can recruit all the bandits and looters.
  20. Boar Champion

    Too powerful to fight looters, not powerful enough to take a settlement.

    Hey, Rome wasn't built in a day, China was built in 5+ generations, and you ain't gonna build a country without putting in the work and making sure your favorite child's ready to inherit it when you inevitably die of natural causes (I was only 49...). :razz:
    To be fair, I wanted a realistic medieval game, so I will take the challange.
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