搜索结果: *

  1. Binds for attacks and blocks

    Idea is to add possibility of bind all kind of attacks (eg. Overhead, left attack) and all kind of blocks (eg.left block, center block). For example adding possibility to perform overhead attack using button "t". In all modern melee pvp games there is such a possibility. Mixing attacking/blocking with camera movement is contrary to themselvs. There is a lot more people who didn't bough the game cause no possibility to bind this than people who bought that game.


    Agreed 100%. Unfortunately this same request has been made many times before but it will fall on deaf ears. It's unfortunate as it's the single biggest flaw in this game other than not having a multiplayer co-op/campaign. There is a small community of old warband players who absolutely did not want anything other than an updated warband and the devs seemed to cater to that. Oh well.. It is what it is. It's really a shame because bannerlord has the potential to be one of the greatest games of all times.. If they would have given us this game with modern control options and a multiplayer campaign mode, it would have been at the top of the charts for years to come. Instead it's pretty much dead already. The only saving grace at all is the single player campaign & mods but even that gets old pretty quick.
  2. Keybinds: Let us bind stab and overhead swings to keys....

    My concern with binds is that if someone was allowed to bind say overheads or even just stabs, that would theoretically give them an advantage. You can make your whole game about stabs and mixups with stabs included. So, if I could bind say just my stab key, that would make it much, much easier to combine up, left, or right attacks with my stab. But the defender has no such advantage. Sure theoretically you could have a stab block key, but you could also theoretically have a right swing + overhead keybinds and use those in combination with footwork to create a really good strategy and ultimately you'd need those defensive binds to ultimately counter it.

    It could very well lead to a meta of binds, which would be fundamentally bad in my opinion.

    Example. Let's say binds were added. I add a stab bind to my mouse 3 button. My game is to feint left, overhead, and then hit my mouse 3 bind while im looking up to drag a stab down on them. Because of my mixups, i'm causing my opponent to look up naturally to defend the overhead that i've established. But when they adapt to this is when I do my "looking up" stab to take advantage of the fact that most players use the default setting (hypothetical example). That could lead to players opting to have a stab block or downward block bind. In the end, it could very easily lead to a situation where there's a "best" bind loadout, and if you don't have it you can't compete.

    As I said above,I dont know that this would be the case, to assume so would be presumptuous. But if you added binds, the pandora's box would be open and if it DID turn out to be a problem, many people would be very upset if it was removed (loss aversion).

    Hope that makes sense.

    Yea that actually makes a lot of sense. I see where you are coming from. Maybe it would change the game play strategy slightly. Maybe not at all. Hard to tell for sure. Even if it did change it slightly I don't think that is a bad thing. The old warband formula was awesome for it's time but this is a new game and I don't see why the combat can't be improved upon. After creating this post and seeing a lot of people reaction though.. I think it's probably a waste of time. Doubt we will see any improvements. Seems like there are just too many old players who simply want this game to be warband with better graphics.
  3. Keybinds: Let us bind stab and overhead swings to keys....

    Unless you have macro'd 8 different keys (for all 2x4 attacks and blocks) and remembered them to perfect knowledge into your head plus be able to fluidly reach them, I don't think macroing will be superior to just using the mouse. That's why I still recommend using the mouse. Because if you macro 4 keys (which would only enable you to choose a direction with those macro keys), you will still need to time the attack or block click on your mouse with pressing that macro key. If you talk about counterintiutive, well, that's counterintuitive. It will take time for you to learn and get that into your head (time you can also use to master mouse movement). Who says you won't make a mistake in a stressful situation (just like you have now with mouse movement)? A mouse is in the long term just a lot simpler and yes, actually more intuitive. While you can make the comparison with Mordhau, remember that Mordhau has less possible block / attack moves. Mordhau is more about timing, while Mount and Blade is more about the different blocks and attacks (you make sure your opponent in Mordhau has his timing wrong, while in Mount and Blade you make sure your opponent has the wrong block).

    In short: Yes, you could macro the keys. But I don't think actually it will be more beneficiary, simply how combat works in Mount and Blade (you have to divide direction with attack/block click which will become counterintiutive itself).

    An option would be to only focus with macroing on blocking for example, while you do attacking with the mouse (considering attacking is less important to stay alive, to say the obvious). This would learn you using the mouse, while you can conveniantly use keys for blocking, as you said you liked.

    Wouldn't do that anyway.. If I did macro anything it would simply be to macro the stab and maybe the overhead swing so we're talking one or two keys here. Not the blocks. I don't have an issue blocking. Just don't like pulling down to stab mostly.

    I get what you are saying.. you are both right and wrong about mordhau. Blocking is simpler.. attacking is more complex. You have more directions to attack from on Mordhau, plus you have morphs and feints. On bannerlord you have 4 attack directions and feints. It's much more complex than that though of course... don't want to get into all the details as I don't want M&B to be mordhau. I like M&B better than Mordhau personally but that doesn't mean that we can't take a few ideas from Mordhau & make M&B better. I think too many people just want bannerlord to be warband with better graphics.
  4. Keybinds: Let us bind stab and overhead swings to keys....

    Very informative post. I agree with your final assessment.
  5. Keybinds: Let us bind stab and overhead swings to keys....

    Here's the issue.... With Mordhau, you can block every single attack with a single button, the parry key.

    In BL, there are 4 different blocks. So, if you could bind stab and OH to 2 different keys, that means the defender would be at a huge disadvantage because they need to move their mouse to block a key press. Unless you want binds for up and down blocks as well... In which case, we're looking at 4 attack binds and 4 block binds. Mordhau has 7 attack directions but only 1 block.

    You actually made a decent point. I see where you are coming from. I just don’t agree with it being a disadvantage. I honestly don’t see how it would be any more difficult to block the swing just because they used a single key press instead of a 1mm mouse movement. On the defending side it’s still the same concept which is.... see the attack animation and block or dodge.

    The timing in your block or dodge is based on when you see the attack animation. The only kind of advantage there could be is in pressing the button faster... The amount of time it takes you to hit the button to start the animation doesn’t affect how much time the defender has to block or defend as the animation is still exactly the same. Nor would it matter anyway because at most all it would mean in a worse case scenario is that one person could hit the attack button what maybe the tiniest millisecond faster? And that's debatable. I think a lot of people could easily make the mouse movement faster.. Just depends on the person and if they are faster with the mouse or faster pressing the key. The advantage is really non-existent. No need for block keybinds. The argument just doesn't make sense. It's like you are making up a boogie man to be afraid of.. even though the facts show the boogie man doesn't exist..
  6. Keybinds: Let us bind stab and overhead swings to keys....

    if you cant properly control your attacks, you can always practice in Singleplayer against AI in the training field. Youre welcome :grin:

    Lmao.. Good to know.. I'll keep that in mind when I want to practice my macros.
  7. Keybinds: Let us bind stab and overhead swings to keys....

    I've got the wheel, I move my mouse a tiny amount of space and I can do what you cannot. I got a wheel for you:


    Pff, who learns to play the game anymore; just beat the game with training wheels. Skill? That's for chumps and suckers.
    [/spoiler]

    Dude.. you ain't even got a mouse. You're living in a tent complaining about people who live in houses because "tents" are better.
  8. Keybinds: Let us bind stab and overhead swings to keys....

    I'm sorry kiddo, here's your participation trophy for showing up. ? No need for any effort, we'll get those training wheels put on for you ASAP.

    Naw man.. You're just hating because someone invented the wheel but you don't like the idea...
  9. Sturgia has been nerfed too much!

    Please include what game mode you’re talking about in your post. We didn’t know you were talking about captain until now.

    Gotcha.. I sure will. Didn't even think about it at the time.

    Maybe I'm wrong here.. I don't know. Doesn't seem that way to me though. I just know that since I came back to bannerlord after about a month break I haven't seen Sturgia win a single game in the last 3 days. Every time I have been Sturgia we have gotten destroyed. Everytime I have fought Sturgia.. they have gotten destroyed. When I say destoyed I mean... most of the games they get 0 wins.. but if that's good then ok. I'll still play the game. It's not a hill to die on for me.
  10. Keybinds: Let us bind stab and overhead swings to keys....

    Except it's not part of the game controls as the game is now, so it is giving you a slight advantage; if it wasn't you wouldn't be pushing for the training wheels to help you fight. Everyone is watching for the minor indications of a swing for the tells on which way to block; and by asking for your training wheels you're trying to take some of the skill out of the combat. If you want to cheat your training wheels because you cant handle the combat, that's up to you. But the dev's shouldn't add it.

    No more advantage than using a different mouse, having a better pc, or similar... Ya'll keep exaggerating the **** out of this..
  11. Keybinds: Let us bind stab and overhead swings to keys....

    OP, keep your macros far away from Mount & Blade.

    I should probably elaborate.

    The reason keybinding specific-styled attacks is so vehemently opposed is because a suggestion like yours -keybinding upswings and stabs (essentially a macro) is only two inputs away from being the quickest, smoothest, 1-2 feint that is perfectly executed every time you click/press a key.

    Think about it, a keybinding for an upswing would be *mouse movement up + left click* (two inputs). Then, what's to stop you from adding three more inputs? *right click + mouse movement right + left click*

    Then, add those all together. *mouse movement up + left click + right click + right mouse movement + left click*

    Voila, you now have five inputs all at the press of one key. And suddenly, you're not the one doing your fighting -your script is.

    Mount & Blade has always been about mechanical skill; and taking the time and effort to hone and perfect your craft. Learning and practicing your attack inputs is part of the journey which makes playing these games so satisfying. By suddenly binding specific attacks to specific keys, you remove the skill involved and replace it a pre-concocted program.

    This is why macros are considered cheating -and it's just one tiny example of how they can be implemented to ruin the experience.

    If you honestly think Mount & Blade has any place for macros, then I've got news for you: You're playing the wrong franchise buddy.

    Ok. Now that you elaborated I completely get where you are coming from. If used like that I can definitely see why people have an issue with it. Nevertheless, a macro just to bind stab to a key press is not even close to cheating. It would do nothing other than make the controls more comfortable and user friendly. I use a macro on dayz for the same reason.. because for who knows what reason the devs did not include an autorun and I find it annoying to hold a key down for 10 minutes straight. Doesn’t give me an advantage and it doesn’t affect anyones gameplay other than making it a better gaming experience for me. This isn’t any different. I have yet to do a macro with mount and blade simply because I haven’t wanted to spend the time setting it up, but, I have no qualms doing so in this scenario... I don’t really care if people have a problem with it or not. If developers don’t give people options to customize their controls to make the gameplay enjoyable for them they are either gonna find a way to do it themselves or they will just go play another game that does. Imo if people want to discourage macro use, the best way is to give people enough options with their controls that they have no need or desire to resort to using macros. Having played M&B warband for several years, then going to mordhau, and now back to M&B bannerlord ... I find the controls feel a lot more intuitive and better with stab on a key. So even though I can play the way that bannerlord has it... it's not what I prefer. Same way when I was playing assassins creed the other day I couldn't stand not being able to use right mouse click as my block button and spent a bunch of time getting it setup that way... I could play the game with the default controls but it wasn't enjoyable. I appreciate you elaborating on your comment though and I do see where you are coming from. I just disagree that having stab on a keybind rather than mouse movement takes less skill. It's just a matter of personal preference imo. If you guys have an issue with something as basic as having some extra keybinds like this... You might as well have an issue with people using a different style of mouse, a better pc, or whatever... it really isn't any different than that. It's a very basic change and pretty silly not to have the option imo. They are only turning people off from the game by not giving the option.
  12. Keybinds: Let us bind stab and overhead swings to keys....

    OP, keep your macros far away from Mount & Blade.
    I’ll do what I want. None of you would know the difference anyway because it would’t change a thing.
  13. Sturgia has been nerfed too much!

    Last I have checked winning was directly related to abilities of players not quality of faction, which is as things should be

    Guess you don’t “check” often.
  14. Sturgia has been nerfed too much!

    they didn't change them yet :facepalm:

    they changed something because they lose to everyone.
  15. Keybinds: Let us bind stab and overhead swings to keys....

    Thanks guys. The wasd movement keys is not even a consideration. Moving backwards to stab is counter intuitive. Plus it just feels worse than using mouse movement.

    The block delay is terrible. I really dont like it at all. Warbands blocking felt so much better. I wouldn’t mind that fixed either tbh.

    I’m actually above average at the game. It’s not a matter of needing these keybinds to be good at the game. It’s a personal preference that I think would make it feel more fluid and smoother. Especially when fighting in close quarters areas.

    And for the macros. Yes you are absolutely correct. I had already been considering that option actually. Which makes it pretty hilarious that all these dudes are getting their panties in a wad over requesting a couple minor keybind options to be added when even if it isn’t added it can still be done. Lmao.
  16. Sturgia has been nerfed too much!

    I cannot keep up with that long list of reasons of yours OP.

    Lmao.. Fair enough..

    I haven't really kept up with all the changes they have made to updates. All I know is last time I had played multiplayer Sturgia was hardcore OP and it was extremely rare to see them lose. I took about a month long break from the game, came back, and now Sturgia loses every match. "Talking captain mode here"... I don't think I have seen them win a single game since I started playing again. So whatever they changed.. Sturgia sucks now and they need a little balancing imo.
  17. Captain mode: Can you fix so we aren't watching one guy ride around on a horse for 10 minutes.. please

    Was discussed here as well. I still think this is an issue worthy of discussing.

    Good deal. Just read through it. I see a lot of us agree on this and several people mentioned making the morale tick faster.. seems like a easy solution to me. Hopefully the devs are listening.
  18. Captain mode: Can you fix so we aren't watching one guy ride around on a horse for 10 minutes.. please

    i killed 14 men with my horse and i was the last man,
    i deserved my win !!
    it doesn't require skills when the enemy puts their soldiers in a formation,
    it's easy to lance and run.

    i think this is the community turn to make MP better place, being patient
    a hero could give u a win,
    a troll, we will report them soon.


    Yea that can happen... but lets be real.. That was probably one time out of a hundred games you played.. hell probably more..


    There really isn't any good reason why they couldn't setup a system where the morale for having the flag drains faster when the numbers odds are way off.. Especially when the odds are like 30 to 1...
  19. Keybinds: Let us bind stab and overhead swings to keys....

    I can block and dodge em just fine and that wouldn't change one bit for me whether someone used a key press or a mouse movement son. Not asking to fundamentally change the game here. It's just a couple extra keybind options so we can setup our controls how we want.. you know like every modern game out there these days... some of ya'll are so extra you would probably be better off baking cupcakes or something.
后退
顶部 底部