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  1. Zarthas

    Captain Mode Skirmisher AI Fix

    Hello @badbuckle ! In light of your most recent triumphs with Shield Strength Multipliers, I'd like to suggest a low-medium effort solution for the ongoing Skirmisher AI problems in Captain mode. I am the only psychopath I know of that mains Skirmishers in Captain any more. Its common to play...
  2. Zarthas

    Captain Mode Shield Strength Multiplier Should Be Reduced

    @badbuckle is ****ing bae

    we did it lads

  3. Zarthas

    v1.2.4 Balance Changes

    Captain Mode Changes​

    • Decreased the Shield Strength Modifier which applies to all troops from 50% to 25%, making it easier to break shields.
    ****ING MARRY ME BADBUCKLE
  4. Zarthas

    Spear Infantry

    Archers should not have access to polearms and twohanders at all. That's one of the core issues I have with multiplayer balance at the moment.

    Once Khans Guard doesn't have glaive anymore, giving it to Spear Infantry in exchange for its shield seems like an okay option.
    Khan's Guard is definitely the worst offender and I don't think anyone will argue it couldn't use a nerf. Being able to take Glaive and Reinforcement perks in Captain is just a war-crime.

    Said this two years ago and I stand by it lol:
  5. Zarthas

    Spear Infantry

    I agree, Empire has Menavlions, Vlandia has Voulge/Bilhook.

    I think the problem is no one would play Spear Inf with Glaive when Khan's Guard exists. Khans can 1v1 any shock unit without firing a shot and win and will murder most Light Infantry as well. (Club Clans can kind of stand a chance if you get them in a tight spot where they can't swing).
    I don't think a Khuzait Shock Infantry would have a job to do that Khan's Guard isn't already better at.
  6. Zarthas

    1.1.4 multiplayer fixes

    Would you have any balancing suggestions?
    Yes please.

    Captain mode has been back at the Heavy Infantry + Blunt weapon meta for a year or so now.

    Please reduce the Shield Strength Multiplier for Captain Mode to about half its current value.

    Put Javelin bonus damage to shields back on. (Probably not worth the debate)

    There's no reason to take axes because you will not be able to destroy enemy shields in any meaningful way.

    The overwhelming majority of players of this game don't know the AI will pick up shields from the ground if theirs gets broken because it never happens, as troops die long before their shield could possibly be broken.

    Skirmishers could potentially help with the monoclass meta problem and this could give them an actual function to perform in the game:


    Collection of other bugs that stop Skirmishers from being effective in Captain now:

  7. Zarthas

    Cavalry Needs a Nerf

    Another post for the pyre.

    Give me back my ****ing pikes, TW.
  8. Zarthas

    Female animations

    they did lol, very strange thing to prioritize right now.
  9. Zarthas

    Patch Notes v1.1.1

    There is no silent hotfix for consoles. That is a tool we can use to get a change out to PC exclusively but at a faster pace. Console updates always increment the version.
    You guys using Patchwork, by chance?
  10. Zarthas

    Statement Regarding Plans For MP Vol.5

    Volume 6 would be super
    This would imply there are Plans for Multiplayer, though.

    I support naval combat.
  11. Zarthas

    We were wrong about the class system...

    I honestly hadn't thought about how balanced, enjoyable, and rewarding the class system is. Perhaps I have been mistaken. Thank you.

    Maybe a way to expand on this system would be to add naval combat. Boats are philosophically aligned with Bannerlord's design principles. To illustrate my point: you could 'main' a boat, and learn it at your own pace, enjoyably. I would also love to customize my Viking longship; I could add a frightening figurehead to the front, so as to frighten my enemies in a balanced way.

    I could picture it now. There's me, in my Viking longship, ramming plebs in rowboats (the 100 gold option). Then, I collect enough moneysacks and add a cape to my boat. Goodness, it would be so cool to do skirmish on a boat. Please, taleworld, give me boats. please
    I support, naval, combat.
  12. Zarthas

    A bug that has existed since 1 year ago(Captain mode)

    No, just update the description to be accurate plz. Rabble is meant to be the only playable class in Captain.
    While we're here, take the damn default shield off of Rabble plz.
  13. Zarthas

    Captain Mode Troops RP Walk with 1.0

    Overall I don't think I actually hate the "manners" concept for Captain Mode, but yeah it need some work still. It does make use of formations relevant/interesting/important in melees.

    Specifically though, Falling-Back-Fire with Skirmishers is now pretty much impossible, as they just strut very nonchalantly back a few paces before veeeeeery slowly wheeling around to throw a javelin in his neighbor's head or 10 meters above the head of an opponent.

    I think it may have actually improved Hammer and Anvil play with Cavalry when mashing F1 though. Much easier to consistently set up charges with Knights without them just randomly running all over the map.

    Certain Orders/Formations should have some ability to change the degree of "manners" in the pathfinding. Fallback specifically should say **** your manners, its time to go or we'll die. If the Scatter formation ignored manners entirely it could give it an actual game function.
  14. Zarthas

    cRPG mod issue

    This is a medieval game, asking a medieval obsessed fan not to be racist, is like asking a medieval obsessed fan to learn real history so they understand racist wasn't even a thing back in the day, and they're dumb as ****
    Yeah my bad, forgot where we were.
  15. Zarthas

    cRPG mod issue

    Hey soo i was perma banned from thier discord for hate speech and racism
    ...
    anyone knows a way to bypass this, the dev seems really manipulative and almost agressive and yet the mod is fun to play?
    Have you tried not being racist?
    I mean, surely, if you're a champion of "free speech" you defend the creators' right to express their views, yeah? Their view just happens to be that people like you shouldn't be able to enjoy the fruit of their hard work. Not that you're inferior because of the circumstances of your birth or anything, they just don't like you personally.
    It be that way sometimes.
  16. Zarthas

    Need More Info Silent cav

    I have an idea.

    Just make a passive perk called Stealth Hooves. Remove all other perks from Cavalry. Have the description say it makes them impossible to hear.

    Its now a feature, bug resolved.

    Fully expect to see this in the 1.1 update notes.
  17. Zarthas

    Consistant Multiplayer Server Crashes Poll/Petition

    I saw people with TW badges to change badge to none.
    I lol'ed
  18. Zarthas

    Post-Release Plans for Multiplayer?

    Come on now man. Don't do this to yourself.

    You know what the plans are.

    Multiplayer Plans:
    --Nerf javelins again.
    --Unnerf them, but slightly too much.
    --Now nerf them twice as much.
    --Profit.

    Rinse repeat for 3 years.

    Also, randomly break features, then forget that you accidentally removed them and claim it was intentional.
  19. Zarthas

    Is 1.8 it?

    Well, the trick with Mount & Blade has always been that it is so incredibly, unbelievably, sublimely JANKY that you literally can't tell what is a feature and what is a bug.
    Half the policies in the game don't do anything? Its a commentary on the futility of politics.
    Khuzaits insta-respawn 800 horses that don't exist in the game world? They came from the motherland steppe, cope infantry scum.
    3/4's of the weapon tags don't actually do what they say they do? Fog of war, man.
    MMR means you can't join a MP game match since 1.7.2? Maybe you should just git gud.
    Chamber blocks are only really executed by the AI, behind the back, blind? Heh, you just don't get the game.
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