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  1. Beta Patch Notes e1.5.8

    imagine all of those uniting into a bigger party... damn that would be an epic battle
    Like Chaos invasion in Warhammer!
  2. Beta Patch Notes e1.5.8

    when I first saw it genuinly thought this was some kinda peasant or slave rebellion event that just triggered, didnt think it was a bug considering it was only happening in northern parts in sturgia
    Well in my current game, it's happen in the west most side of Vlandia where the sea raiders hideout spawn. They are all over the few cities like Pervend and the villages around them.

    It's not the worst thing in the world since my party is over 100 men now. It make levelling troops really easy though. And if any of the village want manual labours, I would be very rich in no time. As it is, I could probably grind an hour or so and able to sell the loots to buy a few workshops.
  3. Beta Patch Notes e1.5.8

    Just a normal day in the west coast

  4. Beta Patch Notes e1.5.7

    Reason of map stuttering is found. It will be fixed with next hotfix (probably tomorrow).

    Thank you! That's great to know
  5. Beta Patch Notes e1.5.7

    The new education system is only for our kids or could be used in our little brothers?

    Siblings too. In my save, the education system happen to my younger brother.
  6. Beta Patch Notes e1.5.7

    I carried over my 1.5.6 save over to 1.5.7 since I was on a good run. It worked fine and I like the new education for young siblings and children that eventually come in.

    The biggest issue though, like some other posters noticed, is the performance issue. Stuttering in campaign map become a much bigger issue in 1.5.7 even though the battle seem to run smoother. I tried to play around with graphics setting to see if it improve. If anyone has any suggestion on what to turn down (my rig is mid range: 3700x + 5700 XT + 32Gb RAM) to keep the stuttering at bay, I would be grateful.
  7. I really hate the default deployment arrangement, I hope they hurry and give us full control soon!

    My biggest issues for the current setup for deployment is that:

    1) at certain maps, my cavalry are destined to all jump off the lovers' leap that they were placed in and die a spectacular death.
    2) at certain villages, all my group 5-8 troops would be placed right at the enemy, and they would either kill or died before I could even get there

    I don't even need any fancy and complex custom arrangement setup. Just put the troop somewhere that they don't immediately die. I am happy to order them into the right place.
  8. Beta Patch Notes e1.5.5

    No, they pass over, they are listed in my family right now. They have not come of age yet so I am not sure if all of this works. Stepfather it looks like though, she had three kids with a Nordic lord.

    Check that: it says they are in my family but don't belong to my clan. :sad:

    Guess you have now found the people to lead the vanguard charge to lure out the sitting enemies.
  9. Beta Patch Notes e1.5.5

    She is avoiding you bro. Get another chick.

    Right? If only I could just get a mistress or bump a companion. The Shieldmaiden is looking quite fine these days....
  10. Beta Patch Notes e1.5.5

    I know , this is so frustrating. And when I rush in town where needed npc locating, and it appears this npc already in another town far away from my place.
    Oh yeah. I was half way through the map, and she magically now in Ocs Hall :/
  11. Beta Patch Notes e1.5.5

    The random teleport of character is quite ridiculous.

    So, after a few reload, I managed to negotiate a marriage with a Vlandian noble who was part of an army near Jaculan, at the SW corner of the map. Her party get disband and march into the Jaculan. You would have thought, by logic, that her character would also be heading into Jaculan too. Wrong. Somehow, by the magic of Vlandian, she somehow teleport to Urikskala castle, in the north east corner of the map for no apparent reason at all. Half tempted to just leave her there and marry someone else.
  12. Beta Patch Notes e1.5.4

    The speed penalty of "Herd" seem to be huge in 1.5.4. It nerf my party (100 foot solider and 50 mounted) speed down to 2 from 5.3 at 1.5.3. I have around 200 horses and 250 mules for my party.
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