Also, unlike previous versions, where bandits with exclamation icon didn't run away from you, in 1.2 they now run away as any other bandit party, which makes the quest unplayable at later stages of the game. (yeah, I know that you can assign a companion to do that, but sometimes there is just no companion for this quest).
When are you going to fix clone children bug?
No point in returning to the game then.
They were living pretty long for me as well, even on the previous versions.
Yet, if you get the Master Volume to zero, the sound goes off completely, as it should be
I'd rather made this a policy,along with some other "tyrannical" ones
Yes, they are quite loud, and if I tune the "Voiceover volume", it only affects greetings and other stuff, but not shouts during the battle (Commands from your PC, the notorious "I'LL EAT YOUR LIVEEEEEER", etc.) . They also seem to be louder than any other sound too. I can definitely say that they weren't that loud before, and I am not alone in this.
No controllers, the voice commands and NPC battle shouts are just boosted to an immense level. Once I have launched 1.2.0, my ears started bleeding... It was deafening.
Duels have become much harder, because AI has been granted a gift of foreseeing your next move before you even think of it.
That would be big F to anyone with 1050Ti and below.
Indeed. With how much snow affects the overall campaign map speed now, Sturgians seem to get the biggest slap from this in general. They need their snow resistance trait back.
Aserai lands consist not only of a desert alone. The border with the Empire and Khuzaits may (and should) also contain raining seasons. The area in between, with oasis, may also contain rains from time to time.
AFAIK, only Steam has Beta branch
You may still appoint them via dialogue, but hell it's annoyhing, since the roles get reset every single fight or loadscreen!