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  1. Dev Blog 08/02/18

    Owen Wulfson 说:
    PrinceNaga 说:
    Cool Blog.

    Wish someone would just call the Byzantines Roman's already. They're Roman's, just the eastern, Greek-majority divison.

    The Eastern Roman Empire lasted so long after the fall & dispersal of the Western Roman Empire that referring to it as its own entity is hardly a misnomer. True they called themselves Romans, but they rarely held onto the City of Rome for long - so calling them the Byzantine Empire is less problematic than calling them the Roman Empire because of that. At least that's what I think.

    I think I am nit-picking, but I just see it everywhere lol.

    It still is a misnomer though since they're the direct continuation of the Roman Empire, just halved administratively and evolved overtime. They're Roman's without Rome, and I don't see how the passage of time would erode their legitimacy. They're Roman whether in 270 BC, 100 AD, or 700 AD. But it is a complicated and controversial topic I've seen online.

    I guess we're off to kidnapping princesses or woo'ing them like Griffith in Berserk. I am going in like Delita.
  2. Dev Blog 08/02/18

    Cool Blog.

    Wish someone would just call the Byzantines Roman's already. They're Roman's, just the eastern, Greek-majority divison.
  3. Catalan Independence

    Whats with the Fascist salute?
  4. Catalan Independence

    I'm curious about this, having done some reading on the subject from a Reddit post. I noticed many people aren't happy with Catalonia trying to secede, seeing as to whats the point, and rather how selfish it is since it will hurt both them and Spain. I've also read some posts stating that Catalonia economic miracle was partly due to people and machinery leaving Andalucia, and by being apart of Spain, whilst stating that tourism alone won't save Catalonia if it seceded? On the other hand, I've read complaining from the Balearics about people seeing first-hand being denied the application for wanting to build new rail lines and trains in the islands whilst the south of Spain gets most of the funding?

    I honestly don't see why Catalonia should secede though, its an autonomous region, and I've read Barcelona collects its own taxes separate from Spain, has its own Parliament, so as an outsider on the outside I don't get it. I don't seen any oppression, or any legality recourse to do so. To me, its the equivalent of Texas or California being yielded greater autonomy more than what the fifty states currently have in the non-unitary government, and being treated extra special, yet seeking secession still. The way I see it, its purely an economic issue under the guise of culture and language, or at least what the politicians are selling Catalonian's.

    If anyone deserved special autonomy, it would be African Americans in the United States congregating somewhere, or if anyone Native Americans since their tribal land isn't actually owned by them, since they have to contact the government to build something. Unless I'm missing something, I don't see Spaniard's beating the **** out of Catalonian's around Spain proper, or the Spanish equivalent of KKK torching Catalonian schools and houses, so the local sentiment is lost on me. I wanna see both sides though.

    https://www.reddit.com/r/europe/comments/6g7741/catalonia_sets_independence_referendum_the_1st_of/ I find these discussions very interesting.

  5. [Poll] Co-op, why it's possible and why we should have it.

    I agree with VictorF, there's so much to mesh together to make it all work. Considering how long battles take, I'm actually afraid that Multi-Party sessions would consistently feature doomstacks the likes of which we have seen lol. That's honestly how it would end up anyway. The Meta would be convincing AI to round up their armies, or players working together to round up as much everything they can on the map and pile-on. I would hate to be doing something in one town whilst other players converge

    Single-Party honestly sounds simple to accomplish. I'm absolutely fine playing with one other person even in a long campaign. Hop in, hop out, and if he decides to play by himself for some evil reason, my character can either come out the game or be AI-controlled as a Companion.

    4.99 Single-Party Co-op. I'd buy it. The biggest issue I'd have is arguing over which troop types to use.
  6. Total Conversion mods ideas for Bannerlord

    I think a LoTR total conversion would be absolutely amazing. Although I feel the monstrous, elephant animations would still look terrible since there's nothing to run on from Vanilla. I doubt Bannerlord will ever add elephants.

    I think GoT is such a boring idea for a mod though. You'd think Bannerlord be great for it, it would to an extent, but the only good GoT mod is for CK2 because it has all the familial, political, provincial features in place to exploit for the lore. This game just has the combat mechanics which isn't that great to offer for the universe.

    Sure some uniforms are aesthetically pleasing, but the world's lore without the political intrigue is just a bland, subpar Witcher world. The world is based upon longswords and then spears, whilst most people are wearing plate, coat of plates, heavy mail, which is really funny because the Lannisters and Reachmen should be dominating everyone else then. Seems like the world doesn't offer any background I've seen for axes, maces, poleaxes, halberds, etc. So its funny seeing the rationalization or lack thereof, for longswords and Dothraki arakh one-hitting Lannisters. Show-wise I don't care, but game-wise, its going to be a horror balancing act lest you ignore all that.

    ... I love modder passion, I got some to, but I hope would-be GoT'ers go focus on something LoTR lol.
  7. [Poll] Co-op, why it's possible and why we should have it.

    I feel certain they could implement Co-op, only in the sense of the one-party route. I read some of these suggestions here and I frankly don't see how they could add in multi-parties, sounds like the very least a mundane, and overly-complex experience, real-time version of Heroes of Might & Magic III turns.

    Be nice to see 2-4 friends following the Host around, but I don't think even leaving friends in Cities alone to assist would be easy to implement, and I hope this isn't the reason the game is taking so many years now.

    They should release one-party Co-op for like 4.99 or 9.99. People will buy it in droves.
  8. DRM No Steam requirement please.

    I hope they use Denuvo, I don't see why people are against it.

    No offense, but to me anyone that suggests to an upcoming game not to use digital protection to prevent piracy, are likely pirates themselves. Or at least sounds like it. Every cent should go towards the company. Suggesting it not appear on Steam? Sounds even more like for a want to get it illegally.

    I know someone is going to argue with me, but I like to believe if you owned or worked for a game company, you'd probably end up becoming conservative on DRM and wanting it implemented in your title.
  9. One thing I'm a little sad about

    I wouldn't prefer that. It would totally wreck them, and honestly, I never knew they did that till this thread.

    They were like an Indie company back then, straight up. Now they're like an AA company, and don't need any bad press at all.

    Imagine if they did that? They'd have 8 years of people asking:"You have all the content in it seems, why are you holding back the game so much?" They're taking longer than Blizzard to release something, and have the money for it.
  10. About Lords and Factions

    I don't like the concept of "Assassins" in Mount & Blade. I think any form of an assassination mechanic, even one akin to Warhammer's Lord Injury applied to M&B wouldn't suffice. The game is fundamentally about engaging in large-scale warfare with minor elements of intrigue, involving breaking Lord's loyalty away, and breaking out Lord's from prison.


    Once you acquire a threshold of income, you'll be spamming Assassins non-stop. It will more or less always work out, that way no matter how you work it together. The least I could support is some mechanic involving your character or Companions that can be used to commit minor league sabotage, slowing down an army or reducing morale, reducing attributes of units a bit, etc.




  11. Q&A with Armagan Yavuz

    https://www.pcinvasion.com/mount-blade-2-bannerlord-wont-get-release-date-gamescom

    Well they're not announcing the launch of the game still, so.

    I wonder what it could possibly be about? I feel like there isn't any other new features to showcase at this point.

    I would personally love a unit-tree revealed... or leaked, lol of one of the Empire factions.
  12. Wish M&B had unique troop units, sub-cultures, border-inspired, influenced units

    The map looks pretty big to me, Warbands wasn't small either. I think one or several villages offering unique recruits throughout the map would make things more interesting, and I don't think would detract from the game.

    I am saying unique recruits with unit-trees that diverge off on their own, and into the standard ones, and unique recruits in cities that are like mercenaries and foreign establishments.
  13. Wish M&B had unique troop units, sub-cultures, border-inspired, influenced units

    What am I talking about historically, is the presence of the Cossacks and how they were recruited by foreign Ottomans and Muscovites, or the Belgae which were a Celto-Germanic blend of culture, weapons and ideas. Going further, the colonization of Galatians in Asia Minor and the Fayuum...
  14. Mount & Blade II: Bannerlord Old Discussion Thread

    Leaked Bannerlord footage.


  15. Mount & Blade II: Bannerlord Old Discussion Thread

    https://www.vg247.com/2015/03/16/mount-blade-2-coming-to-consoles-report/

    I wonder if how significant that old article is, even though they re-clarified themselves in it.

    June 12th someone modified the release date section because there was no source stating it was coming out 2017. Funny, Around June 15th, someone kept revising its release to "Never". Like a million times. Wouldn't be surprised honestly if it was someone from the Reddit, this forum, or even this thread, lol.

    Multiplayer has to be decided very early in development, why else wouldn't it be? You're dedicating a large portion of game development to network coding, ensuring it keeps up with the rest of the games production. I know very little about programming games, but you must have an idea relatively early what you're aiming for the game to handle. I just believe TaleWorlds doesn't want to share any technical info and go back on their word. Optimizing multiplayer is one thing, but building the code for it, isn't something you slap on towards the end.

    It would be an error if they lapsed on that segment of the game. I'm someone that wants to play both MP and SP a lot, and am surprised how defensive people are about making their M&B time exclusively SP.
  16. Catalan Independence

    When Catalan wants to secede, does that mean taking the Balearic Islands with them? What about Alghero and Northern Catalonia?

    I am really curious.

    Let's say Catalan secedes somehow from an unhappy Spain, that's great Catalanian's okay. What happens if Valencian's want to secede from Catalan and/or re-join Spain? I looked it up, and they seem to want to stay within Spain.
  17. Mount & Blade II: Bannerlord Old Discussion Thread

    I hope they're not having major issues with the game, I do wish they remained with price-increasing Paradox though. They could've handled this much better, but I'm going to act like this was a minor if significant footnote in the annals when Bannerlord is released.

    I hope they re-consider or some modification implements the necessity of having to listen to commander orders. I can sympathize with players not wanting to be forced into AI-orders, but people were ecstatic playing the Freelancer mod and aren't they bringing that into Bannerlords? You're forced to be with your Lord, so if you're willing to be granted autonomy in your Lord's army, you should at least be forced to listen to battlefield orders in exchange for better loot and relations, or be booted/arrested.

    And I hope spears are more useful. Since you need space to swing your weapons for significant effect, I hope spears in formation are more capable than swords in that regard. Some form of pushback and forced reliance on shields and flanking.

    I was even hoping you can have soldiers/players that can use spears/pikes in the underhand form so we can stab overhead the first line in combat. That'd be amazing and realistic. The Medieval Era's never really had that form of Classical warfare present from my knowledge which Mount & Blade espouses, but I don't see why it shouldn't be included. Some way of clipping through friendlies with an overhead attack if that's how it needs to be done? I think it would really breathe more life, more tactics into the game. It might actually make Full Invasion or any wave-mod successor more melee-friendly.
  18. How come Bannerlords doesn't have its own "forum" section?

    Unless I missed it... Shouldn't it have its own Discussion forum, Suggesiton forum, the dev blogs forum, etc, in its own section? I actually don't know where the discussions about Bannerlords go to.
  19. Under-hand Spear Fighting - For assisting allies in front of you

    Throughout human history when sides clashed, depending upon their equipment, typically the hoplites would use their under-hand to help stab the enemies in the first line, behind their own. Of course Roman's didn't do use since they gave up the hoplite form of fighting relatively early in their...
  20. Is Viking Conquest good?

    Thinking about purchasing it, want a new "vanilla" official experience. Don't feel like Diplomacy+ArmyServingModding' Warband. Does anyone at all play Viking Conquest in MP? Never see any servers, nothing, unless its because I don't own but, put I enlist No Compatibility option think its...
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