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  1. Azanothriel

    Warband Script Enhancer 2 (v1.1.0.6)

    Thank you for showing me this k700 I have a problem though. I'm running on old hardware and I think there's a shader problem.

    NOTE: Native works with the batch file. Seems it may be a problem of loading the mod.

    NOTE 2: Floris seems to be functional but throws some warnings. (Gameplay edition)

    I'll adjust the graphics settings and see if it has any effect. Seems like a graphics issue.
    Think something is wrong on my installation. I'm going to reinstall and then load up again.
    Reasoning being my warsword mod wasn't loading on my regular exe now. Think I loaded too many different files into the folder and there was some kind of conflict.

    Something very weird is happening here. Now warsword doesn't want to run on my default exe. I have no idea why. Perhaps the replaced dlls have something to do with it. I'll try an older version of warsword and see if it works.

    So if the dlls are the problem.. I'm not sure if it's just optimized or they're required. Doing a repair install should replace the dlls. Though it may render the wse inoperable. Well I hope it's just an optimization thing.

    I could however just replace every one except the one that facilitates shaders. I'm not sure which one that is though. Well the reapir install allows me to launch the game with the default exe.

    Log 1 :
    HTML:
    [16:09:08] Build: Release
    
    [16:09:08] Mount&Blade Warband WSE2 version: 1.174 1035 Aug  1 2020 09:40:19
    
    [16:09:08] Havok version: 2013.1.0-r1
    
    [16:09:08] FMOD Ex version: 4.44.18
    
    [16:09:08] Command line:
    
    [16:09:08] Initializing timer...
    
    [16:09:08] Collecting system info...
    
    [16:09:08] Dumping system info...
    
    [16:09:08] -- OS: Windows 10
    
    [16:09:08]  - Version: 10.0.18363
    
    [16:09:08]  - Arch: x64
    
    [16:09:08] -- CPU: Intel(R) Core(TM)2 Quad CPU Q8300 @ 2.50GHz (GenuineIntel)
    
    [16:09:08]  - Count: 2 (HT)
    
    [16:09:08] -- Memory: 8126 MB
    
    [16:09:08]  - Available: 3161 MB
    
    [16:09:08] -- GPU: AMD Radeon HD 5450
    
    [16:09:08]  - Memory: 512 MB
    
    [16:09:08]  - Driver Version: 15.201.1151.1008
    
    [16:09:08] Initializing language...
    
    [16:09:08] WARNING: Duplicate language string ui_retreated_battle
    
    [16:09:08] WARNING: Duplicate language string ui_midnight
    
    [16:09:08] WARNING: Duplicate language string ui_chest
    
    [16:09:08] WARNING: Duplicate language string ui_group_rename
    
    [16:09:08] WARNING: Duplicate language string ui_difficulty_rating_percentage
    
    [16:09:08] WARNING: Duplicate language string ui_general_options
    
    [16:09:08] WARNING: Duplicate language string ui_video_options
    
    [16:09:08] WARNING: Duplicate language string ui_controls
    
    [16:09:08] WARNING: Duplicate language string ui_maximum_framerate
    
    [16:09:08] WARNING: Duplicate language string ui_show_framerate
    
    [16:09:08] WARNING: Duplicate language string ui_estimated_performance
    
    [16:09:08] WARNING: Duplicate language string ui_invalid_username
    
    [16:09:08] WARNING: Duplicate language string ui_control_block_direction
    
    [16:09:08] WARNING: Duplicate language string ui_control_attack_direction
    
    [16:09:08] WARNING: Duplicate language string ui_command_line
    
    [16:09:08] WARNING: Duplicate language string ui_enable_cheats
    
    [16:09:08] WARNING: Duplicate language string ui_off
    
    [16:09:08] WARNING: Duplicate language string ui_antialiasing
    
    [16:09:08] WARNING: Duplicate language string ui_module_newer_than_application
    
    [16:09:08] WARNING: Duplicate language string ui_module_older_than_application
    
    [16:09:08] Loading language files...
    
    [16:09:08] WARNING: Duplicate language string hint_1
    
    [16:09:08] WARNING: Duplicate language string hint_2
    
    [16:09:08] WARNING: Duplicate language string hint_3
    
    [16:09:08] WARNING: Duplicate language string hint_4
    
    [16:09:08] WARNING: Duplicate language string hint_5
    
    [16:09:08] WARNING: Duplicate language string hint_6
    
    [16:09:08] WARNING: Duplicate language string hint_7
    
    [16:09:08] WARNING: Duplicate language string hint_8
    
    [16:09:08] WARNING: Duplicate language string hint_10
    
    [16:09:08] WARNING: Duplicate language string hint_11
    
    [16:09:08] WARNING: Duplicate language string hint_12
    
    [16:09:08] Initializing resource manager...
    
    [16:09:08] Initializing network manager...
    
    [16:09:08] Initializing task pool...
    
    [16:09:08] Initializing sound...
    
    [16:09:08] Initializing physics...
    
    [16:09:08] Initializing mission...
    
    [16:09:08] Initializing game key manager...
    
    [16:09:08] Initializing render thread manager...
    
    [16:09:08] Using Direct3D9Ex
    
    [16:09:08] Adapter: X8R8G8B8 1280x1024 60Hz
    
    [16:09:16] Loading resource blacklist...
    
    [16:09:16] Loading core resources...
    
    [16:09:16] Initializing renderer...
    
    [16:09:16] Loading font...
    
    [16:09:16] Initializing window manager...
    
    [16:09:16] Creating game windows...
    
    [16:09:16] Initializing device...
    
    [16:09:16] -- Behavior flags: 0x56
    
    [16:09:16] -- Device Caps
    
    [16:09:16]  - DeviceType: 0x1
    
    [16:09:16]  - VertexShaderVersion: 0xFFFE0300
    
    [16:09:16]  - PixelShaderVersion: 0xFFFF0300
    
    [16:09:16]  - DevCaps: 0x1BBEF0
    
    [16:09:16]  - DevCaps2: 0x71
    
    [16:09:16]  - Caps: 0x20000
    
    [16:09:16]  - Caps2: 0xE0020000
    
    [16:09:16]  - Caps3: 0x3A0
    
    [16:09:16]  - VS20Caps: 0x1
    
    [16:09:16]  - PS20Caps: 0x1F
    
    [16:09:16]  - PrimitiveMiscCaps: 0x3FCCF2
    
    [16:09:16]  - RasterCaps: 0xF736191
    
    [16:09:16]  - ZCmpCaps: 0xFF
    
    [16:09:16]  - SrcBlendCaps: 0x3FFF
    
    [16:09:16]  - DestBlendCaps: 0x3FFF
    
    [16:09:16]  - AlphaCmpCaps: 0xFF
    
    [16:09:16]  - TextureFilterCaps: 0x7030700
    
    [16:09:16]  - StretchRectFilterCaps: 0x3000300
    
    [16:09:16]  - VertexTextureFilterCaps: 0x3000300
    
    [16:09:16]  - PresentationIntervals: 0x8000000F
    
    [16:09:16]  - MaxTextureWidth: 16384
    
    [16:09:16]  - MaxTextureHeight: 16384
    
    [16:09:16]  - MaxAnisotropy: 16
    
    [16:09:16]  - MaxPrimitiveCount: 5592405
    
    [16:09:16]  - MaxVertexIndex: 16777215
    
    [16:09:16]  - MaxStreams: 16
    
    [16:09:16]  - MaxStreamStride: 508
    
    [16:09:16]  - NumSimultaneousRTs: 4
    
    [16:09:16] Adapter: X8R8G8B8 1280x1024 60Hz
    
    [16:09:16] Back buffer: X8R8G8B8 1024x788 0X
    
    [16:09:16] Depth stencil: D24X8 1024x788 0X
    
    [16:09:18] Loading post effect shaders (HDR: 0, DoF: 0, FXAA: 0, PP: 0)...
    
    [16:09:18] WARNING: Unable to find technique simple_shading_with_skin
    
    [16:09:18] WARNING: Unable to find technique simple_shading_multitex
    
    [16:09:18] WARNING: Unable to find technique simple_shading_no_filter_with_skin
    
    [16:09:18] WARNING: Unable to find technique diffuse_multitex
    
    [16:09:18] WARNING: Unable to find technique faceshader_skin_high_specular
    
    [16:09:18] WARNING: Unable to find technique face_shader_skin_high
    
    [16:09:18] WARNING: Unable to find technique faceshader_skin_simple
    
    [16:09:18] WARNING: Unable to find shader clear_floating_point_buffer_shader
    
    [16:09:23] Loading settings...
    
    [16:09:23] Loading resource test
    
    [16:09:23] Loading module resource textures_face_gen
    
    [16:09:23] Loading resource shaders
    
    [16:09:23] Loading resource textures
    
    [16:09:23] Loading resource materials
    
    [16:09:23] Loading module resource materials_face_gen
    
    [16:09:23] Loading module resource core_ui_meshes
    
    [16:09:23] WARNING: Duplicate texture transparent_body.dds in file Modules\Warsword Conquest\Resource\core_ui_meshes.brf
    
    [16:09:23] WARNING: Duplicate material warrider_warsword in file Modules\Warsword Conquest\Resource\core_ui_meshes.brf
    
    [16:09:23] WARNING: Duplicate mesh dlg_button in file Modules\Warsword Conquest\Resource\core_ui_meshes.brf
    
    [16:09:23] WARNING: Duplicate mesh dlg_button_down in file Modules\Warsword Conquest\Resource\core_ui_meshes.brf
    
    [16:09:23] WARNING: Duplicate mesh medium_button in file Modules\Warsword Conquest\Resource\core_ui_meshes.brf
    
    [16:09:23] WARNING: Duplicate mesh medium_button_down in file Modules\Warsword Conquest\Resource\core_ui_meshes.brf
    
    [16:09:23] WARNING: Duplicate mesh short_button in file Modules\Warsword Conquest\Resource\core_ui_meshes.brf
    
    [16:09:23] WARNING: Duplicate mesh short_button_down in file Modules\Warsword Conquest\Resource\core_ui_meshes.brf
    
    [16:09:23] WARNING: Duplicate mesh longer_button in file Modules\Warsword Conquest\Resource\core_ui_meshes.brf
    
    [16:09:23] WARNING: Duplicate mesh longer_button_down in file Modules\Warsword Conquest\Resource\core_ui_meshes.brf
    
    [16:09:23] WARNING: Duplicate mesh party_button in file Modules\Warsword Conquest\Resource\core_ui_meshes.brf
    
    [16:09:23] WARNING: Duplicate mesh party_button_down in file Modules\Warsword Conquest\Resource\core_ui_meshes.brf
    
    [16:09:23] WARNING: Duplicate mesh file_button in file Modules\Warsword Conquest\Resource\core_ui_meshes.brf
    
    [16:09:23] WARNING: Duplicate mesh file_button_down in file Modules\Warsword Conquest\Resource\core_ui_meshes.brf
    
    [16:09:23] WARNING: Duplicate mesh square_button in file Modules\Warsword Conquest\Resource\core_ui_meshes.brf
    
    [16:09:23] WARNING: Duplicate mesh square_button_down in file Modules\Warsword Conquest\Resource\core_ui_meshes.brf
    
    [16:09:23] WARNING: Duplicate mesh slider_hor in file Modules\Warsword Conquest\Resource\core_ui_meshes.brf
    
    [16:09:23] WARNING: Duplicate mesh handle_hor in file Modules\Warsword Conquest\Resource\core_ui_meshes.brf
    
    [16:09:23] WARNING: Duplicate mesh scrollbar in file Modules\Warsword Conquest\Resource\core_ui_meshes.brf
    
    [16:09:23] WARNING: Duplicate mesh scrollbar_handle in file Modules\Warsword Conquest\Resource\core_ui_meshes.brf
    
    [16:09:23] WARNING: Duplicate mesh progressbar in file Modules\Warsword Conquest\Resource\core_ui_meshes.brf
    
    [16:09:23] WARNING: Duplicate mesh progressbar_handle in file Modules\Warsword Conquest\Resource\core_ui_meshes.brf
    
    [16:09:23] WARNING: Duplicate mesh bg_dlg_text in file Modules\Warsword Conquest\Resource\core_ui_meshes.brf
    
    [16:09:23] WARNING: Duplicate mesh quests_window in file Modules\Warsword Conquest\Resource\core_ui_meshes.brf
    
    [16:09:23] WARNING: Duplicate mesh map_bar in file Modules\Warsword Conquest\Resource\core_ui_meshes.brf
    
    [16:09:23] WARNING: Duplicate mesh inventory_window in file Modules\Warsword Conquest\Resource\core_ui_meshes.brf
    
    [16:09:23] WARNING: Duplicate mesh conversation_window in file Modules\Warsword Conquest\Resource\core_ui_meshes.brf
    
    [16:09:23] WARNING: Duplicate mesh message_window in file Modules\Warsword Conquest\Resource\core_ui_meshes.brf
    
    [16:09:23] WARNING: Duplicate mesh debrief_window in file Modules\Warsword Conquest\Resource\core_ui_meshes.brf
    
    [16:09:23] WARNING: Duplicate mesh meeting_window in file Modules\Warsword Conquest\Resource\core_ui_meshes.brf
    
    [16:09:23] WARNING: Duplicate mesh mission_window in file Modules\Warsword Conquest\Resource\core_ui_meshes.brf
    
    [16:09:23] WARNING: Duplicate mesh facegen_board in file Modules\Warsword Conquest\Resource\core_ui_meshes.brf
    
    [16:09:23] WARNING: Duplicate mesh facegen_buttons in file Modules\Warsword Conquest\Resource\core_ui_meshes.brf
    
    [16:09:23] WARNING: Duplicate mesh party_window in file Modules\Warsword Conquest\Resource\core_ui_meshes.brf
    
    [16:09:23] WARNING: Duplicate mesh load_window in file Modules\Warsword Conquest\Resource\core_ui_meshes.brf
    
    [16:09:23] WARNING: Duplicate mesh options_window in file Modules\Warsword Conquest\Resource\core_ui_meshes.brf
    
    [16:09:23] WARNING: Duplicate mesh button1_up in file Modules\Warsword Conquest\Resource\core_ui_meshes.brf
    
    [16:09:23] WARNING: Duplicate mesh button1_down in file Modules\Warsword Conquest\Resource\core_ui_meshes.brf
    
    [16:09:23] WARNING: Duplicate mesh button1_hl in file Modules\Warsword Conquest\Resource\core_ui_meshes.brf
    
    [16:09:23] WARNING: Duplicate mesh button2_up in file Modules\Warsword Conquest\Resource\core_ui_meshes.brf
    
    [16:09:23] WARNING: Duplicate mesh button2_down in file Modules\Warsword Conquest\Resource\core_ui_meshes.brf
    
    [16:09:23] WARNING: Duplicate mesh button2_hl in file Modules\Warsword Conquest\Resource\core_ui_meshes.brf
    
    [16:09:23] WARNING: Duplicate mesh button3_up in file Modules\Warsword Conquest\Resource\core_ui_meshes.brf
    
    [16:09:23] WARNING: Duplicate mesh button3_down in file Modules\Warsword Conquest\Resource\core_ui_meshes.brf
    
    [16:09:24] WARNING: Duplicate mesh button3_hl in file Modules\Warsword Conquest\Resource\core_ui_meshes.brf
    
    [16:09:24] WARNING: Duplicate mesh button4_up in file Modules\Warsword Conquest\Resource\core_ui_meshes.brf
    
    [16:09:24] WARNING: Duplicate mesh button4_down in file Modules\Warsword Conquest\Resource\core_ui_meshes.brf
    
    [16:09:24] WARNING: Duplicate mesh button4_hl in file Modules\Warsword Conquest\Resource\core_ui_meshes.brf
    
    [16:09:24] WARNING: Duplicate mesh button5_up in file Modules\Warsword Conquest\Resource\core_ui_meshes.brf
    
    [16:09:24] WARNING: Duplicate mesh button5_down in file Modules\Warsword Conquest\Resource\core_ui_meshes.brf
    
    [16:09:24] WARNING: Duplicate mesh button5_hl in file Modules\Warsword Conquest\Resource\core_ui_meshes.brf
    
    [16:09:24] WARNING: Duplicate mesh popup_frame in file Modules\Warsword Conquest\Resource\core_ui_meshes.brf
    
    [16:09:24] WARNING: Duplicate mesh popup_board in file Modules\Warsword Conquest\Resource\core_ui_meshes.brf
    
    [16:09:24] WARNING: Duplicate mesh facegen_hl in file Modules\Warsword Conquest\Resource\core_ui_meshes.brf
    
    [16:09:24] WARNING: Duplicate mesh board in file Modules\Warsword Conquest\Resource\core_ui_meshes.brf
    
    [16:09:24] WARNING: Duplicate mesh bg2a in file Modules\Warsword Conquest\Resource\core_ui_meshes.brf
    
    [16:09:24] WARNING: Duplicate mesh inventory_slot in file Modules\Warsword Conquest\Resource\core_ui_meshes.brf
    
    [16:09:24] WARNING: Duplicate mesh slider_h in file Modules\Warsword Conquest\Resource\core_ui_meshes.brf
    
    [16:09:24] WARNING: Duplicate mesh slider_handle in file Modules\Warsword Conquest\Resource\core_ui_meshes.brf
    
    [16:09:24] WARNING: Duplicate mesh crosshair in file Modules\Warsword Conquest\Resource\core_ui_meshes.brf
    
    [16:09:24] WARNING: Duplicate mesh warrider_logo in file Modules\Warsword Conquest\Resource\core_ui_meshes.brf
    
    [16:09:24] WARNING: Duplicate mesh crosshair_up in file Modules\Warsword Conquest\Resource\core_ui_meshes.brf
    
    [16:09:24] WARNING: Duplicate mesh crosshair_right in file Modules\Warsword Conquest\Resource\core_ui_meshes.brf
    
    [16:09:24] WARNING: Duplicate mesh crosshair_left in file Modules\Warsword Conquest\Resource\core_ui_meshes.brf
    
    [16:09:24] WARNING: Duplicate mesh talk_relation_bar in file Modules\Warsword Conquest\Resource\core_ui_meshes.brf
    
    [16:09:24] WARNING: Duplicate mesh talk_reln_pointer in file Modules\Warsword Conquest\Resource\core_ui_meshes.brf
    
    [16:09:24] WARNING: Duplicate mesh arrow_up in file Modules\Warsword Conquest\Resource\core_ui_meshes.brf
    
    [16:09:24] WARNING: Duplicate mesh arrow_down in file Modules\Warsword Conquest\Resource\core_ui_meshes.brf
    
    [16:09:24] WARNING: Duplicate mesh arrow_right in file Modules\Warsword Conquest\Resource\core_ui_meshes.brf
    
    [16:09:24] WARNING: Duplicate mesh arrow_left in file Modules\Warsword Conquest\Resource\core_ui_meshes.brf
    
    [16:09:24] WARNING: Duplicate mesh edit_cursor in file Modules\Warsword Conquest\Resource\core_ui_meshes.brf
    
    [16:09:24] WARNING: Duplicate mesh entry_arrow in file Modules\Warsword Conquest\Resource\core_ui_meshes.brf
    
    [16:09:24] WARNING: Duplicate mesh _mesh_passage in file Modules\Warsword Conquest\Resource\core_ui_meshes.brf
    
    [16:09:24] WARNING: Duplicate mesh portrait_blend_out in file Modules\Warsword Conquest\Resource\core_ui_meshes.brf
    
    [16:09:24] WARNING: Duplicate body bo_mesh_passage in file Modules\Warsword Conquest\Resource\core_ui_meshes.brf
    
    [16:09:24] Loading module resource meshes_face_gen
    
    [16:09:24] Loading resource helpers
    
    [16:09:24] Loading resource map_tree_meshes
    
    [16:09:24] Loading resource map_icon_meshes
    
    [16:09:24] Loading resource particle_meshes
    
    [16:09:24] Loading resource skeletons
    
    [16:09:24] Loading resource tree_meshes
    
    [16:09:24] Loading resource xtree_meshes
    
    [16:09:24] Loading resource grass_meshes
    
    [16:09:24] Loading resource plant_meshes
    
    [16:09:24] Loading resource object_meshes
    
    [16:09:24] Loading resource object_bodies
    
    [16:09:24] Loading resource goods_meshes
    
    [16:09:24] Loading resource item_meshes1
    
    [16:09:24] Loading resource horse_a
    
    [16:09:24] Loading resource arabian_horses
    
    [16:09:24] Loading resource arabian_castle
    
    [16:09:24] Loading resource food
    
    [16:09:24] Loading resource armors_b
    
    [16:09:24] Loading resource armors_c
    
    [16:09:24] Loading resource armors_d
    
    [16:09:24] Loading resource armors_e
    
    [16:09:24] Loading resource armors_f
    
    [16:09:24] Loading resource armors_g
    
    [16:09:24] Loading resource armors_h
    
    [16:09:24] Loading resource armors_i
    
    [16:09:24] Loading resource boots_b
    
    [16:09:24] Loading resource boots_c
    
    [16:09:24] Loading resource helmets
    
    [16:09:24] Loading resource helmets_b
    
    [16:09:24] Loading resource village_houses
    
    [16:09:24] Loading resource village_houses_a
    
    [16:09:24] Loading resource village_houses_b
    
    [16:09:24] Loading module resource beards
    
    [16:09:24] Loading module resource hair
    
    [16:09:24] Loading module resource gekokujo_faces
    
    [16:09:24] Loading module resource gekokujo_hair
    
    [16:09:24] Loading resource deneme
    
    [16:09:24] Loading resource interiors_a
    
    [16:09:24] Loading resource interiors_b
    
    [16:09:24] Loading resource interiors_c
    
    [16:09:24] Loading resource arena
    
    [16:09:25] Loading resource map_icons_b
    
    [16:09:25] Loading resource castle_a
    
    [16:09:25] Loading resource dungeon
    
    [16:09:25] Loading resource stone_houses
    
    [16:09:25] Loading resource snowy_houses
    
    [16:09:25] Loading resource snowy_castle
    
    [16:09:25] Loading resource helmets_d
    
    [16:09:25] Loading resource helmets_e
    
    [16:09:25] Loading resource helmets_f
    
    [16:09:25] Loading resource castle_b
    
    [16:09:25] Loading resource square_keep
    
    [16:09:25] Loading resource anim_b
    
    [16:09:25] Loading resource shields
    
    [16:09:25] Loading resource shields_b
    
    [16:09:25] Loading resource weapon_meshes_c
    
    [16:09:25] Loading resource xtree_meshes_b
    
    [16:09:25] Loading resource map_icons_c
    
    [16:09:25] Loading resource pictures
    
    [16:09:25] Loading module resource user_interface_b
    
    [16:09:25] WARNING: Duplicate material map_plain in file Modules\Warsword Conquest\Resource\user_interface_b.brf
    
    [16:09:25] Loading module resource user_interface_c
    
    [16:09:25] WARNING: Duplicate mesh main_menu_nord in file Modules\Warsword Conquest\Resource\user_interface_c.brf
    
    [16:09:25] Loading resource scene_encounter_spot
    
    [16:09:25] Loading resource interior_thirsty_lion
    
    [16:09:25] Loading resource scene_small_tavern
    
    [16:09:25] Loading resource weapon_meshes1
    
    [16:09:25] Loading resource weapon_meshes_b
    
    [16:09:25] Loading resource houses1
    
    [16:09:25] Loading resource wall_meshes1
    
    [16:09:25] Loading resource town_houses
    
    [16:09:25] Loading resource doors
    
    [16:09:25] Loading resource churches
    
    [16:09:25] Loading resource town_houses_b
    
    [16:09:25] Loading resource castle_c
    
    [16:09:25] Loading resource castle_d
    
    [16:09:25] Loading resource castle_e
    
    [16:09:25] Loading resource castle_f
    
    [16:09:25] Loading resource castle_g
    
    [16:09:25] Loading resource castle_h
    
    [16:09:25] Loading resource castle_i
    
    [16:09:25] Loading resource gatehouse
    
    [16:09:25] Loading resource viking_houses
    
    [16:09:26] Loading resource fake_houses
    
    [16:09:26] Loading resource town_houses_c
    
    [16:09:26] Resizing window...
    
    [16:09:26] Adapter: X8R8G8B8 1280x1024 60Hz
    
    [16:09:26] Back buffer: X8R8G8B8 1280x961 0X
    
    [16:09:26] Depth stencil: D24X8 1280x961 0X
    
    [16:09:34] Loading resource particles_2
    
    [16:09:34] Loading resource prisons
    
    [16:09:34] Loading resource prisons_b
    
    [16:09:34] Loading resource interiors_d
    
    [16:09:34] Loading resource costumes_b
    
    [16:09:34] Loading resource costumes_c
    
    [16:09:34] Loading resource arena_costumes
    
    [16:09:34] Loading resource boots_a
    
    [16:09:34] Loading resource terrain_borders_b
    
    [16:09:34] Loading resource skyboxes
    
    [16:09:34] Loading resource object_b
    
    [16:09:34] Loading resource tree_e_meshes
    
    [16:09:34] Loading resource destroy
    
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    [16:09:34] Loading resource sarranid_armors
    
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    [16:09:34] Loading resource ani_death
    
    [16:09:34] Loading resource ani_stand_guardsman
    
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    [16:09:34] Loading resource ani_stand_shopkeeper
    
    [16:09:34] Loading resource ani_man_cheer
    
    [16:09:34] Loading resource ani_stand_onhorse
    
    [16:09:35] Loading resource ani_throw_stone
    
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    [16:09:35] Loading resource ani_equip_arms
    
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    [16:09:35] Loading resource ani_run_forward_left_right
    
    [16:09:35] Loading resource uni_strikes3
    
    [16:09:35] Loading resource ani_walk_sideways
    
    [16:09:35] Loading resource ani_run_sideways
    
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    [16:09:35] Loading resource ani_low_walk
    
    [16:09:35] Loading resource ani_turn_man
    
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    [16:09:35] Loading resource ani_lancer
    
    [16:09:35] Loading resource ani_attacks
    
    [16:09:35] Loading resource ani_kicks
    
    [16:09:35] Loading resource ani_parry_attack
    
    [16:09:35] Loading resource ani_walk_backward
    
    [16:09:35] Loading resource ani_run_lookingsides
    
    [16:09:35] Loading resource ani_defends
    
    [16:09:35] Loading resource ani_walk_lookingsides
    
    [16:09:35] Loading resource ani_jump
    
    [16:09:35] Loading resource ani_wedding
    
    [16:09:35] Loading resource arabian_props
    
    [16:09:35] Loading resource uni_jump
    
    [16:09:35] Loading resource uni_stances
    
    [16:09:35] Loading resource uni_equip
    
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    [16:09:35] Loading resource uni_fistswing
    
    [16:09:35] Loading resource uni_lord_stand
    
    [16:09:35] Loading resource uni_defence
    
    [16:09:35] Loading resource uni_sideways
    
    [16:09:35] Loading resource dart
    
    [16:09:35] Loading resource armors_new_a
    
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    [16:09:35] Loading resource armors_new_heraldic
    
    [16:09:35] Loading resource armors_new_arena
    
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    [16:09:35] Loading resource arabian_armors
    
    [16:09:35] Loading resource rock
    
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    [16:09:35] Loading resource nordic_helmets
    
    [16:09:35] Loading resource sarranid_helmets
    
    [16:09:35] Loading resource sarranid_armor
    
    [16:09:35] Loading resource raw_materials
    
    [16:09:35] Loading resource khergit_lady_dress
    
    [16:09:35] Loading resource vaegir_helmets
    
    [16:09:35] Loading resource gauntlets_new
    
    [16:09:35] Loading resource sarranid_lady_dress
    
    [16:09:35] Loading resource sarranid_boots
    
    [16:09:35] Loading resource bride_dress
    
    [16:09:35] Loading resource full_plate_armor
    
    [16:09:35] Loading resource weapon_meshes_e
    
    [16:09:35] Loading resource fur_armors_a
    
    [16:09:35] Loading resource ui_server_filter
    
    [16:09:35] Loading resource warhorse_new
    
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    [16:09:36] Loading resource arabian_houses
    
    [16:09:36] Loading resource object_c
    
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    [16:09:36] Loading resource arabian_village
    
    [16:09:36] Loading resource valleyProps
    
    [16:09:36] Loading resource workshops
    
    [16:09:36] Loading resource barrier_primitives
    
    [16:09:36] Loading resource town_houses_e
    
    [16:09:36] Loading resource wb_mp_objects_a
    
    [16:09:36] Loading module resource skeletonswc
    
    [16:09:36] Loading module resource Papas_Community_Animations
    
    [16:09:36] Loading module resource pbod_resources
    
    [16:09:36] Loading module resource THDEmpire
    
    [16:09:36] Loading module resource empire_helmets
    
    [16:09:36] Loading module resource empire2
    
    [16:09:36] WARNING: Duplicate mesh untitled in file Modules\Warsword Conquest\Resource\empire2.brf
    
    [16:09:36] WARNING: Duplicate mesh ArmorE_Pistolier_A in file Modules\Warsword Conquest\Resource\empire2.brf
    
    [16:09:36] Loading module resource empire
    
    [16:09:36] Loading module resource empire_weapons
    
    [16:09:36] Loading module resource wcq_tomb_kings_props
    
    [16:09:37] Loading module resource gob
    
    [16:09:37] Loading module resource lizard
    
    [16:09:37] Loading module resource new_lizard
    
    [16:09:37] Loading module resource dwarf_meshes2
    
    [16:09:37] Loading module resource dwarves2
    
    [16:09:37] Loading module resource pirate
    
    [16:09:37] Loading module resource dwarf_helmets
    
    [16:09:37] Loading module resource firearms1
    
    [16:09:37] WARNING: Duplicate texture transparent_body.dds in file Modules\Warsword Conquest\Resource\firearms1.brf
    
    [16:09:37] Loading module resource firearms2
    
    [16:09:37] Loading module resource swords_a
    
    [16:09:37] Loading module resource dwarf
    
    [16:09:37] Loading module resource tombkings
    
    [16:09:37] Loading module resource extras
    
    [16:09:37] Loading module resource orc
    
    [16:09:37] Loading module resource zombie
    
    [16:09:38] ERROR: Number of alternatives exceeds 3 for shader ghost_shader
    
    [16:09:38] Dumping call stack...
    
    [16:09:38] - 0x74E744C2 KERNELBASE.dll+0x1144C2 (RaiseException+0x62)
    
    [16:09:38] - 0x0086EEDE mb_warband_wse2.exe+0x5FEEDE (??+0x0)
    
    [16:09:38] - 0x008D7579 mb_warband_wse2.exe+0x667579 (??+0x0)
    
    [16:09:38] - 0x008B242A mb_warband_wse2.exe+0x64242A (??+0x0)
    
    [16:09:38] - 0x008A4128 mb_warband_wse2.exe+0x634128 (??+0x0)
    
    [16:09:38] - 0x008A3687 mb_warband_wse2.exe+0x633687 (??+0x0)
    
    [16:09:38] - 0x006D5058 mb_warband_wse2.exe+0x465058 (??+0x0)
    
    [16:09:38] - 0x006D4CFF mb_warband_wse2.exe+0x464CFF (??+0x0)
    
    [16:09:38] - 0x00801489 mb_warband_wse2.exe+0x591489 (??+0x0)
    
    [16:09:38] - 0x00801239 mb_warband_wse2.exe+0x591239 (??+0x0)
    
    [16:09:38] - 0x006D417E mb_warband_wse2.exe+0x46417E (??+0x0)
    
    [16:09:38] - 0x006DBDCE mb_warband_wse2.exe+0x46BDCE (??+0x0)
    
    [16:09:38] - 0x006DC84C mb_warband_wse2.exe+0x46C84C (??+0x0)
    
    [16:09:38] - 0x0085DAE9 mb_warband_wse2.exe+0x5EDAE9 (??+0x0)
    
    [16:09:38] - 0x00A10CB7 mb_warband_wse2.exe+0x7A0CB7 (luaG_todeep+0x121127)
    
    [16:09:38] - 0x755E6359 KERNEL32.DLL+0x16359 (BaseThreadInitThunk+0x19)
    
    [16:09:38] - 0x77097C24 ntdll.dll+0x67C24 (RtlGetAppContainerNamedObjectPath+0xE4)
    
    [16:09:38] - 0x77097BF4 ntdll.dll+0x67BF4 (RtlGetAppContainerNamedObjectPath+0xB4)
    
    [16:09:38] - 0x77097BF4 ntdll.dll+0x67BF4 (RtlGetAppContainerNamedObjectPath+0xB4)
    
    [16:09:38] Dumping memory status...
    
    [16:09:38] Commit size: 439 MB
    
    [16:09:38] Working set size: 427 MB
    
    [16:09:38] Available size: 2807 MB
    
    [16:09:38] Heap #0 (process): 369 MB
    
    [16:09:38] Heap #1: 2 MB
    
    [16:09:38] Heap #2: 0 MB
    
    [16:09:38] Heap #3: 0 MB
    
    [16:09:38] Heap #4: 0 MB
    
    [16:09:38] Heap #5: 8 MB
    
    [16:09:38] Heap #6: 0 MB
    
    [16:09:38] Closing log file...


    So fmod needs the version that comes with the wse. I'll replace that and try to quell any errors it throws with dlls.

    HTML:
    [17:43:01] Build: Release
    [17:43:01] Mount&Blade Warband WSE2 version: 1.174 1035 Aug  1 2020 09:40:19
    [17:43:01] Havok version: 2013.1.0-r1
    [17:43:01] FMOD Ex version: 4.44.18
    [17:43:01] Command line:
    [17:43:01] Initializing timer...
    [17:43:01] Collecting system info...
    [17:43:01] Dumping system info...
    [17:43:01] -- OS: Windows 10
    [17:43:01]  - Version: 10.0.18363
    [17:43:01]  - Arch: x64
    [17:43:01] -- CPU: Intel(R) Core(TM)2 Quad CPU Q8300 @ 2.50GHz (GenuineIntel)
    [17:43:01]  - Count: 2 (HT)
    [17:43:01] -- Memory: 8126 MB
    [17:43:01]  - Available: 3842 MB
    [17:43:01] -- GPU: AMD Radeon HD 5450
    [17:43:01]  - Memory: 512 MB
    [17:43:01]  - Driver Version: 15.201.1151.1008
    [17:43:01] Initializing language...
    [17:43:01] WARNING: Duplicate language string ui_retreated_battle
    [17:43:01] WARNING: Duplicate language string ui_midnight
    [17:43:01] WARNING: Duplicate language string ui_chest
    [17:43:01] WARNING: Duplicate language string ui_group_rename
    [17:43:01] WARNING: Duplicate language string ui_show_framerate
    [17:43:01] WARNING: Duplicate language string ui_off
    [17:43:01] WARNING: Duplicate language string ui_antialiasing
    [17:43:01] WARNING: Duplicate language string ui_module_newer_than_application
    [17:43:01] WARNING: Duplicate language string ui_module_older_than_application
    [17:43:01] Loading language files...
    [17:43:01] WARNING: Duplicate language string hint_1
    [17:43:01] WARNING: Duplicate language string hint_2
    [17:43:01] WARNING: Duplicate language string hint_3
    [17:43:01] WARNING: Duplicate language string hint_4
    [17:43:01] WARNING: Duplicate language string hint_5
    [17:43:01] WARNING: Duplicate language string hint_6
    [17:43:01] WARNING: Duplicate language string hint_7
    [17:43:01] WARNING: Duplicate language string hint_8
    [17:43:01] WARNING: Duplicate language string hint_10
    [17:43:01] WARNING: Duplicate language string hint_11
    [17:43:01] WARNING: Duplicate language string hint_12
    [17:43:01] Initializing resource manager...
    [17:43:01] Initializing network manager...
    [17:43:01] Initializing task pool...
    [17:43:01] Initializing sound...
    [17:43:01] Initializing physics...
    [17:43:01] Initializing mission...
    [17:43:01] Initializing game key manager...
    [17:43:01] Initializing render thread manager...
    [17:43:01] Using Direct3D9Ex
    [17:43:01] Adapter: X8R8G8B8 1280x1024 60Hz
    [17:43:09] Loading resource blacklist...
    [17:43:09] Loading core resources...
    [17:43:10] ERROR: Number of alternatives exceeds 3 for shader def_shader
    [17:43:10] Dumping call stack...
    [17:43:10] - 0x74E744C2 KERNELBASE.dll+0x1144C2 (RaiseException+0x62)
    [17:43:10] - 0x0036EEDE mb_warband_wse2.exe+0x5FEEDE (??+0x0)
    [17:43:10] - 0x003D7579 mb_warband_wse2.exe+0x667579 (??+0x0)
    [17:43:10] - 0x003B242A mb_warband_wse2.exe+0x64242A (??+0x0)
    [17:43:10] - 0x003A4128 mb_warband_wse2.exe+0x634128 (??+0x0)
    [17:43:10] - 0x003A3687 mb_warband_wse2.exe+0x633687 (??+0x0)
    [17:43:10] - 0x003A36DE mb_warband_wse2.exe+0x6336DE (??+0x0)
    [17:43:10] - 0x003A3483 mb_warband_wse2.exe+0x633483 (??+0x0)
    [17:43:10] - 0x001D3942 mb_warband_wse2.exe+0x463942 (??+0x0)
    [17:43:10] - 0x001DCFDF mb_warband_wse2.exe+0x46CFDF (??+0x0)
    [17:43:10] - 0x0035DADF mb_warband_wse2.exe+0x5EDADF (??+0x0)
    [17:43:10] - 0x00510CB7 mb_warband_wse2.exe+0x7A0CB7 (luaG_todeep+0x121127)
    [17:43:10] - 0x755E6359 KERNEL32.DLL+0x16359 (BaseThreadInitThunk+0x19)
    [17:43:10] - 0x77097C24 ntdll.dll+0x67C24 (RtlGetAppContainerNamedObjectPath+0xE4)
    [17:43:10] - 0x77097BF4 ntdll.dll+0x67BF4 (RtlGetAppContainerNamedObjectPath+0xB4)
    [17:43:10] - 0x77097BF4 ntdll.dll+0x67BF4 (RtlGetAppContainerNamedObjectPath+0xB4)
    [17:43:10] Dumping memory status...
    [17:43:10] Commit size: 26 MB
    [17:43:10] Working set size: 23 MB
    [17:43:10] Available size: 3851 MB
    [17:43:10] Heap #0 (process): 14 MB
    [17:43:10] Heap #1: 0 MB
    [17:43:10] Heap #2: 0 MB
    [17:43:10] Heap #3: 0 MB
    [17:43:10] Heap #4: 0 MB
    [17:43:10] Heap #5: 0 MB
    [17:43:10] Heap #6: 0 MB
    [17:43:10] Closing log file...

    Well I tracked it down Fmodex.dll is the culprit. Only dll I added and it threw the shaders error. Though considering it is the first it could be another problem? I'm not very knowledgeable about what does what in Warband.

    Oh I see now. I should have read the faq.

    Did some fooling around. Files are in brf format. I think I'm going to edit the zombie file and see what happens.

    Wait no I put the shaders in the wrong place. I'll try it now.

    Now the error it throws is for ghost shaders.

    Error message is : Number of Alternatives exceeds 3 for shader ghost_shader I'll see if I can replace it. Might screw up the shadows but that's a small price to pay to get it to work.

    Well I've given up for today. I think I understand what to do now. Except I have no idea where the ghost_shader is in the warsword mod. I've got the editing software though. I also cannot open the brf files that come with the enhancer. I don't know why.

    Oh I found it. Just when I was going to stop looking I'll play around with it. It's in Zombie.brf.... not sure what to change but I'll play with it.

    Found a solution to that problem anyway. There's only two brf files with shaders. Zombie.brf and effects.brf. I removed all of them. I would swap them but I can't open your brf files.

    Main menu is a bit screwed up but it loaded.

    Well I don't know why but the main menu is still missing the start new game and load game buttons. They weren't in any way tied to the shaders I double checked. Something strange happened.

    Was able to play floris with few warning messages anyway. Main menu worked fine there. I'll try to figure out exactly what the problem is tomorrow.

    I would load the last log but it's so verbose it doesn't fit in one post. I notice in the error log it's still trying to call them from somewhere. If I can track down where that's coming from I can get a better understanding of what's going on. Lot's of duplicate mesh warnings.

    Captains Log Stardate 2020.09.25

    The Romulans has absconded with what remained of my sanity, in short they left empty handed.


    I'm starting to realize the whole mod has to be built around wse2. I got all the source code for warsword. I have no idea what I'm doing though. It could take weeks of effort to make a proper module from the material. I'm going to screw around with it part time to see if I can turn this into a learning experience. Well that's it for now I guess.

    OH I solved the menu issue. It was an ini issue. I added the ini from the sdk at one point. I just happened to look through the sdk distro and saw the problem in the ini file. We'll see if warsword runs now. :grin:

    Well everyone is bald first of all. Seems some textures don't render. Not a big drawback, most people are wearing headgear. Headwear so far renders fine I was able to buy a circlet.

    The landscapes were bright and it crashed in battle. [10:06:21] EXCEPTION_ACCESS_VIOLATION (0xC0000005, 0x00000000, 0x7FFF4FFF) was the line where it crashed.

    Going to try a fresh install of warsword and remove the shaders again. See exactly what happens. Well I tried to throw out the shaders one at a time setting everything they were linked to use no shader. I deleted three shaders and got EXCEPTION_ACCESS_VIOLATION (0xC0000005, 0x00000000, 0x7FFFBFFE) So I'm not sure exactly what happened there. Ah now I see it was loading the file with the shaders in it. Effects.brf

    Well the shaders are gone, I tried one at a time but it threw errors for every shader. Hair still doesn't render and for some reason the map can't be moved to the far east or north. I tried a battle and it didn't crash this time.

    Well with that experiment done I went back to messing with the warsword source code. I'm just trying to figure out what all the modifications do and how to implement the wse fx system. I'm a script kiddie for sure and some of the python is script is hard to understand. It's mostly graphical changes from what I can see. Unless I also have to implement the script differences. I'm not sure I have to make a batch file to run some of these addon scripts or something. I'll try to figure it out though.
  2. Azanothriel

    Unresolved Serial For Script Enhancer GOG Version

    No the gog key is too long. I think I understand now. It was the 1.74 exe that was causing the activation screen.
  3. Azanothriel

    Unresolved Serial For Script Enhancer GOG Version

    Well I know they're different versions it didn't occur to me though that they redeem gog keys.
  4. Azanothriel

    Unresolved Serial For Script Enhancer GOG Version

    How do I get hold of one? I can't enter my GOG key or any part of it. I really like mods as well. Can someone from Taleworlds help me with this?
  5. Azanothriel

    [WB] Warband Script Enhancer v4.9.2 for 1.174

    Anyone know what to do for the gog version? Did they include the script enhancer in the 2.0 version they made? Perhaps I could convince them to do so. Warsword conquest magic doesn't seem to be working right and I'm not sure if it's glitches or because I didn't use the script enhancer.
    Yeah it was the lack of the enhancer. The magic works fine with trial version of the enhancer.

    Oh so it's the trial version of the game because I didn't get it from Steam or Taleworlds. If I had known that I would have got the steam version. It's so frustrating I just want to cast fireballs in Warsword Conquest. Hope someone can help.
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