搜索结果: *

  1. Attempt to reregister...

    Wow, thanks Maw.

    Everything works perfectly now.
  2. Attempt to reregister...

    Wow, thanks for responding Maw. I love your amours and horses and the OSP.

    anyways, i am really confused.
    so I:
    Open the two BRF files
    i look at the textures
    if any of the two match, i rename them?

    I am sorry if I do not understand
  3. Attempt to reregister...

    Ok, just to clear up confusion on what i am doing, i am copying the textures that go with the resource Luigi's weapons (thank you Luigi) as well a as the OSP helmets (thanks to all the creators of it). when i tired the OPS helmets, it worked. i added the new files from Luigi, now it does not work.
  4. Attempt to reregister...

    Thymo 说:
    This happens all the time! I don't know why it happens, but when it pops up.. I just open the BRF file that the texture is

    Me thinks its is becuz of you habe two textures named the same.. :wink:

    I have no textures named the same, i am not joking
  5. Attempt to reregister...

    So, hey Guys. I have recently been having a lot of trouble with getting my mod to work. so anyways i got a few of the OSP stuff, and whenever i put them together in my mod, i always get "Attempt to reregister texture" followed by the name of the file. When textures used the same name, i did...
  6. Camera Effects

    jebidiah ubershiet 说:
    yomanjenkins 说:
    For a camera effect, i had an idea.
    When you are aiming an arrow, or crossbow etc... the camera should zoom in, in a way that your head will not cover the crosshair. much like Gears of War for example. (and ps... i do not play gears of war, or any other games such as halo3, i am a pc straight person, hailing the almighty mount and blade)

    hold shift while you aim...it does zoom in.
    I know it zooms in, yet i want the camera to zoom in over your shoulder kind of thing, just suggesting.
  7. Enhancing Horses (updated 26th Jan 2007)

    LordMutaz 说:
    Horse Breeding for Certain aspects of a horse? so you can mix certain horses together to get mixed stats. Mix in a heavy war horse with a Champion course and get a strange light armored war horse with some what decent speed hp and armor.

    No i like the idea now. Cant wait till it actually happens (I hope soon :grin:)
  8. Enhancing Horses (updated 26th Jan 2007)

    Naring 说:
    yomanjenkins 说:
    I think a wiser thing to do before we add all those rpg elements to the horse is to first actually improve the actual horse technicaly. like for example:
    • When a horse hits something head on, like a wall or a rock, you should be catapulted from the horse, and the horse falls to the ground, and if it survives the hit, it gets up and runs away
    • The horse sometimes leaps up with its front legs, like a cool warcry or something

    Your right right also another major improvement would be to the horse a stamina bar so that is slows down with is tired or go faster if it has energy, just a suggestion

    Well, just like i said, RPG later, tech now. i really dont think adding a stamina bar will improve gameplay, rather sending people complaining
  9. Enhancing Horses (updated 26th Jan 2007)

    I think a wiser thing to do before we add all those rpg elements to the horse is to first actually improve the actual horse technicaly. like for example:
    • When a horse hits something head on, like a wall or a rock, you should be catapulted from the horse, and the horse falls to the ground, and if it survives the hit, it gets up and runs away
    • The horse sometimes leaps up with its front legs, like a cool warcry or something
  10. Camera Effects

    For a camera effect, i had an idea.
    When you are aiming an arrow, or crossbow etc... the camera should zoom in, in a way that your head will not cover the crosshair. much like Gears of War for example. (and ps... i do not play gears of war, or any other games such as halo3, i am a pc straight person, hailing the almighty mount and blade)
  11. A shield is a shield all the time!

    Swadius 说:
    yomanjenkins 说:
    Eh...
    I really do not care if the shield defends you when you have it at your side, because you are not bracing therefore it will still hurt.
    However, i do like the idea of having the shield active while couching a lance, a lot more realistic. I would also like to block arrows while the shield is at your back, that would also be a good idea.

    That's already been implemented since 0.808 at least. It just doesn't work so well for the AI troops for some reason.
    No, i mean the arrow literally gets stuck on your shield, and you take no damage. But on second thought, revising what i just said will make the game a little too easy, so forget about that
  12. OSP: The Open Source Project

    Well ok, everything seems fine but....

    The weapons have textures, yet when i look at the textures, they are all the same, and all it shows me is some kind of picture with a house and a tree!!!!! this is with all the textures to all the weapons.
    so all the weapons look completely retarded. how do i fix this?
  13. Warcraft 3 mod

    Yaaaaa.......
    Why make a mod about a game that you can actually play for real?????
    i think this is just a waist of time, and Warcraft does not deserve to be in the presence of the all mighty Mount&Blade!!!!
    Just how dare you...
  14. Couched Lance damage reversed

    You know... grounding spears  very good idea. I was once thinking of that. Just imagine as a horseman is charging toward your formation, and then his horse gets nailed and he flies right into your formation as you bash him with maces!!!! :grin: :grin:
    Maybe one day....
  15. A shield is a shield all the time!

    Eh...
    I really do not care if the shield defends you when you have it at your side, because you are not bracing therefore it will still hurt.
    However, i do like the idea of having the shield active while couching a lance, a lot more realistic. I would also like to block arrows while the shield is at your back, that would also be a good idea.
  16. SP Tutorial Module System Adding new items to m&b using Wings 3d (now with pictures!)

    GhostThaxian 说:
    Alright.
    I haef question for you.

    I use Milkshape 3D because well.. I know how to hack models with it.
    But I don't really have an awsome knowledge about modeling.

    Now then, you tutorial confirmed what I figured I had to do, I was just to lazy to do it untill now and had a few inner battles about the texture.

    I'm trying to get a sword from Neverwinter Nights into the game (No, it's not illegle, at least I don't think so.. People do it for quake >.>)
    Anywho, it's a pain in the rear to get all the parts for certain weapons, because you can use like twelve different types of crossguards, blades, handels and the little end part there.. But it's still a long sword, just looks different, But I managed to get all of the parts of the sword I wanted. I got it all into an .obj file and so forth, with the texture and all that, but, the one thing that confuses me most, is the blob of colors that it manages to figure out which ones to use for the sword.
    Because I have no idea.

    weapons1.jpg


    See the square with all the pretty colors?
    The texture is in there. That little 64x64 square contains all the weapons textures in NWN, so the weapons are all mapped on which textures to use.

    Well not to long ago I imported this into a Half Life mod and all was happy, it knew which parts to use and soforth, looks good.
    BUT, in Mount and Blade it looks like a blob of well everything.
    Now I think it's using that square, as part of blade is textured with the right color, but the rest is all screwy. So I believe it knows as much as that square but not what parts to use.
    The major difference is one is in a .dds file with other textures and the other is just a BMP, so obviously that could be the problem.
    Do I need to figure out what part of the textures it's using and learn how to texture map the thing or .. ?

    It turns out that Milkshape CAN use .dds for textures. BUT. It doesn't automaticly apply any of the textures anymore like it used to for me, something happened and it hasn't been right sense.
    I have to go to Vertex, then manual edit for it to snap the texture on there.
    I have to do this with anything else though, so it's prolly some weird setting somewhere.

    Neverwinter nights, never thought of that, i have the game and i want to try to do that too, yet where is the folder for all the items? Neverwinter nights, not neverwinter nights 2 right?
  17. Two weapon fightin? (dual wielding)

    Eh, would not suggest it.

    duel fighting is usually only in fantasy, and don't want mount and blade loosing its realism.
  18. New and old items

    K, I did a bit of looking through the files with item editor, and nope the cool axe is not there.

    But i also looked through some commonres brf files, and guess what?

    Its there, with other old items! :grin:

    I might release a mod for it, my first one, with the new old items
  19. New and old items

    ok, i got version 1.003, and i was wondering if it still has black armor, and double sided axe. i miss those items from the older versions, is there a way to get them into mount and blade without having to star a new game, i mean new game in a mod?
  20. Item editor

    I made this post so someone can give me a proper guide of how to use the item editor i know, i am a noob please guide me through it
后退
顶部 底部