#This needs to be the first window!!!
(
"start_game_1",menu_text_color(0xFF000000)|mnf_disable_all_keys,
"Welcome, adventurer, to Mount&Blade. Before you can start playing the game you must create a character. To begin, select your character's gender.",
"none",
[],
[
("start_male",[],"Male",
[
(troop_set_type,"trp_player",0),
(assign,"$character_gender",tf_male),
(jump_to_menu,"mnu_start_character_1"),
("start_game_1",
0,
"Welcome, adventurer, to Mount&Blade. Before you start the game, you must create a character. To begin, select your character's gender.",
"none",
[],
[
("start_male",
[],
"Male",
[
(troop_set_type,"trp_player",0),
(assign,"$character_gender",0),
(assign,"$wound_type",0), # 0-8 (0=not wounded, 1-8=type of wound)
(assign,"$heal_day",0), # day that wound heals
(jump_to_menu,"mnu_start_game_2")
]
),
("start_female",
[],
"Female",
[
(troop_set_type,"trp_player",1),
(assign,"$character_gender",1),
(assign,"$wound_type",0), # 0-8 (0=not wounded, 1-8=type of wound)
(assign,"$heal_day",0), # day that wound heals
(jump_to_menu,"mnu_start_game_2")
]
),
]
),
("start_female",[],"Female",
[
(troop_set_type,"trp_player",1),
(assign,"$character_gender",tf_female),
(jump_to_menu,"mnu_start_character_1"),
("start_game_1",
0,
"Welcome, adventurer, to Mount&Blade. Before you start the game, you must create a character. To begin, select your character's gender.",
"none",
[],
[
("start_male",
[],
"Male",
[
(troop_set_type,"trp_player",0),
(assign,"$character_gender",0),
(assign,"$wound_type",0), # 0-8 (0=not wounded, 1-8=type of wound)
(assign,"$heal_day",0), # day that wound heals
(jump_to_menu,"mnu_start_game_2")
]
),
("start_female",
[],
"Female",
[
(troop_set_type,"trp_player",1),
(assign,"$character_gender",1),
(assign,"$wound_type",0), # 0-8 (0=not wounded, 1-8=type of wound)
(assign,"$heal_day",0), # day that wound heals
(jump_to_menu,"mnu_start_game_2")
]
),
]
),
("go_back",[],"Go back",
[(change_screen_quit),
]
),
]
),