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  1. royalpikeman

    SP Fantasy Assassins' mod

    Sorry everybody, it seems that I can't continue. I have too much learning nowdays and I can't concentrate on this. Sorry again. Mod is dead. I will close the thread now. Thanks for everybody who helped me or just gave me spiritual power. Maybe I will make an other mod later.
    Bye all!
  2. royalpikeman

    SP Fantasy Assassins' mod

    Not dead anymore :grin: I will try again, because last time everything was lost after a computer crash.
  3. royalpikeman

    SP Fantasy Assassins' mod

    There will be videos when I finish scenes, armors, weapons, but first I will do the scripting work :grin:
  4. royalpikeman

    SP Fantasy Assassins' mod

    I try to add as much things as I can but I can't do everything myself :grin: So if anyone want the mod be great, please join the team. :smile:
  5. royalpikeman

    SP Fantasy Assassins' mod

    A new armor in two ways :razz:

  6. royalpikeman

    SP Fantasy Assassins' mod

    A textured templar armor:

    and a hospitaler one:
  7. royalpikeman

    SP Fantasy Assassins' mod

    I textured a hospitaler armor, i know its not very good but it's here:
  8. royalpikeman

    SP Fantasy Assassins' mod

    I've already asked, and she said, that its a stable version, and they will not show it to anybody. :sad:
  9. royalpikeman

    SP Fantasy Assassins' mod

    I tried to find that script in Hero & Blade, but i didn't found it. Where should I look for it?
  10. royalpikeman

    SP Fantasy Assassins' mod

    I will try to make my best with it, like you go to a position then you jump. I know a script like that somewhere, I'm only need to use it for my needs :grin:
  11. royalpikeman

    SP Fantasy Assassins' mod

    There is some big problems, I think the first release will be in 1.011, not in warband, because of some problems that I met.
    The other one is that, I can't animate and I have only basic exps in editing module_scripts :sad:
    So I continue it, but slowly
  12. royalpikeman

    Warband Module System (1.105)

    Oh yeah, my mod will be in warband :grin:
  13. royalpikeman

    SP Fantasy Assassins' mod

    Thank you very much Kazzan. The map now a way better. :smile:
    #warknife 1 I will try to make the texture better.
                    2 I think the map is all right.
                    3 If you know how to make new animations, then you can help me out in this.
                    4 This will be in the time of AC 1, not 2...
                    5 There will be quests that can be aquired from your guild master.
                    6 Thanks :grin:
  14. royalpikeman

    PYTHON SCRIPT/SCHEME EXCHANGE

    Hello everybody!
    I'm started an assassin mod, and I would need some scripts, if somebody can help me.
    I would need a stealth ability. A script that if you press down key "t" or any other then you run faster and jump higher.
    I would need these.
    A credit will be natural.

    Thanks!
  15. royalpikeman

    Props, weapons, armor: make a request

    Hello everybody!
    I'm started an assassin mod and I would like some armors and weapons.
    Here are them:
    Armors


    weapons





    Thanks very much!
    A credit will be naturally given.
  16. royalpikeman

    SP Fantasy Assassins' mod

    Thanks for HokieBT's Converter I made the map, so now it works well.
  17. royalpikeman

    SP Fantasy Assassins' mod

    @atolest No this is not native.
    @COGlory If you can find it I would say a lot of thanks for it.
    @Rize I have problems with animating, if you know somebody who can help me out?
  18. royalpikeman

    SP Fantasy Assassins' mod

    I don't know how to do it : :cry:
  19. royalpikeman

    SP Fantasy Assassins' mod

    I'm in problem with the stealth ability and that, I have made the map and moved everything with the map editor. But now when I try to make a new guild everything moves back  to the sea  :???:.
    Any suggestions?
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