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  1. CutContent

    Suggestions for new MS operations in Warband

    Hopefully the devs or TW employees will see this. > Setting/operation for agents to always cast a shadow (even after death and on top of scene objects) > Make the set morph key able to affect more morph targets rather than just the first 7 or 8 > operation to change certain body parts of an...
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    MB Coding spawn_agent doesn't work in MB 1011 in a mission trigger?

    Everytime I use the spawn_agent operation in a mission trigger it crashes the game, why is this? It works fine if executed from a dialog. I use windows 8
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    WB Coding all my custom races are female

    I don't care if theyre refered to as female by other troops my main problem is that they use the female vertex frame for armors making them even look feminime when they're male. How do I fix this? I made sure the male characters have even numbered indexes in header_troops
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    Mount and Blade and Warband use a modified Quake 3 engine

    The vertex animated meshes use an md3 format which is a format developed by id software for idtech3 (Quake 3 engine). id tech 3 became open source in 2005, warrider came out in 2006. This explains why mount and blade's engine is a disaster graphically, using a 1999 engine. A 2008-2010 game that...
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    WB Coding python code doesn't work

    the store random number generator in mount and blade has too many duplicate 'random' numbers here is my code defined in module constants using python def randgennodups(): import random output = random.sample(range(10), 1) output1 = output[0] return output1 however in game i...
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    WB Coding set face texture doesn't work

    (try_begin), (store_random_in_range, reg1, 0, 18),(store_random_in_range, reg2, 0, 24), (face_keys_set_hair, s1, reg1),(face_keys_set_beard, s1, reg2),(face_keys_set_age, s1, 0),(face_keys_set_face_texture, s1, 4), (troop_set_face_keys, "trp_tcc", s1, 0), (try_end)...
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    WB Coding The face gen scene

    Anyone know what the face gen scene/background when you're in face gen mode is? I wan't to change it.
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    SP Modern [WB] Xobo/SimLifeRPG

    ABOUT: Originally called SimLifeRPG, I changed the name to Xobo for something more unique. This is a life simulation/adventure/RPG mod with an early 2000s flash/Newgrounds vibe (Pico's school) PLANNED FEATURES: Perma death system (planning on forcing the game to autosave when you die so once...
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    WB Coding WSE problem

    Hi, I'm making a feature that adds a non hero npc's face to a empty hero npc template in order to have things like unique companions/generated companions (companions out of town walkers for example, I already know how to generate names and paste them onto empty template NPCs as well as pasting...
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    WB Coding What exactly is store_mod?

    What exactly is the "MOD" doing to value 1 and 2?
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    WB Other anyone else getting random crashes while modding (mb warband, and mb)

    ^^ Im not sure if its my pc being old or MS. RGL log says nothing
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    MB Coding Game crashing, no RGL logs.

    Hi, I made a mission trigger in a battle that when an NPC health drops to a certain point, for 2 "gore" npcs to be spawned in place and the original NPC to be teleported elsewhere in order to create a dismemberment effect. It all works fine until the NPCs health drops to the low point, the game...
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    Paying for 3d models

    Hi, I'm making mod for MB 1011 which is kind of sci fi. It's based on the Sumerian Annunaki/Alien Gods theme so it's Sci Fi ish. Problem is I'm not a good modeller at all, and it's very time consuming for me. I'd like to request for 4 full sets of sci fi armor, I can PM the reference drawings, I...
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    WB Coding Facial Animations

    I made a head with a smile vertex animation and set up the face keys in module_skins (it all works fine since I can manually move the smile slider in the character creation window and it works like it's supposed to) i want to make an npc able to smile depending on conversation choices. So far I...
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    WB Coding Python not working for Module System

    I have in my enviroment variables the path set to where Python is "C:\Python-2.6.7" But when I run MS i get a string of errors saying 'python' is not recognized as an internal or external command, operable program or batch file.
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    WB Coding Player's face code to troop, invalid player ID

    [anyone|plyr,"member_talk", [ (troop_get_type,":gender","$g_talk_troop"), (troop_get_type,":p_gender","trp_player"), (get_player_agent_no, ":plyr"), (eq, ":gender", 1),(eq, ":p_gender", 0),(str_store_troop_face_keys, s30, "$g_talk_troop", 1),(str_store_player_face_keys...
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    SP Other Boragen Mod (Story oriented RPG)

    This is a mod based in a bronze age setting and will feature a pre-determined character background but I plan to add lots of RPG dialog and options in the game to shape your character. Story/Backstory: Will elaborate more later There is a very powerful kingdom founded by Nimganesh The second...
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    How do you know exactly where the woman/male calf attaches on the body?

    How do you know exactly where the woman/male calf attaches on the body? Im trying to make a new body mesh but I dont know exactly how to cut the  place the new calf mesh so it fits just perfectly with the body
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    location of sausages mesh?

    Does anyone know where the sausages mesh is? I tried looking in item kinds brf, the food brf, the goods brf, the objects brf and some other random brfs where it might be hiding but haven't found anything. Anyone know? Im trying to use them as intestines for a gore addon
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    SP Native [WB] True RPG mod

    Hello, I'm developing a true RPG mod for Native, and by that I mean is that mod so far don't let you have true roleplaying choices. With my mod I want to greatly increase the amount of choices/interactions you can make. This will be my first Warband mod and I am excited to try out the new...
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