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  1. bluefalcon

    In Progress [e1.5.0.238206] Bandit Camp Quest Bug (See Picture)

    Hi, do you have any mods installed? Can you upload your save file to upload.taleworlds.com? Please paste the link to this thread in the description box on the upload website so I can identify it.
    No mods are installed.

    It's my understanding from others on the steam forums discussing the same issue that the bandit camp changes faction (desert bandits, mountain bandits, etc) each day.

    I'll upload the save, but after reloading the save this morning, it's a bit different. Now the bandit camp is appearing as a mountain bandit camp near Jeracos, however the quest details still say "[Merchant] from Rhotae has told you about the hideout of some bandits..."
  2. bluefalcon

    In-Game Map Right-Click Menu Options?

    Is it possible to say, add an option to follow a NPC party without engaging it that shows up when you right-click on that NPC party? I'm thinking that the script that NPC's use when they say "accompanying so-and-so's party" could be recycled and applied to the player under the condition that the...
  3. bluefalcon

    Maximum Weapon Damage?

    dunde 说:
    you dont need to give big damage, just capture on_agent_hit trigger and knockdown the troop there

    So, like:
    插入代码块:
    myedit_instakill = (ti_on_agent_hit, 3, 0, [], [troop_set_health, ":inflicted_agent", 0])
    ?

    Edit: That was a question.
  4. bluefalcon

    Maximum Weapon Damage?

    I'm trying to make tournament ranged combat like "laser tag," i.e. one arrow/bolt/javelin hit = knocked out. (The theory is that there's a tournament master calling "hits" if you will) So I increased practice_bow, practice_crossbow, and practice_javelins damage to over 100 (blunt), but still not...
  5. bluefalcon

    Editing Quantitative Quest Results

    I am trying to erase the penalty to village relation for killing a fugitive hiding there. I assumed this would entail changing some value from "-2" to "0" somewhere, but despite searching the forums and manual "control-f" searching the module system I have not been able to locate where. Help is...
  6. bluefalcon

    Smelling Horse?

    Somebody 说:
    Did you have any bodyguards? It might have to do with a script I wrote which tries to dismount them inside taverns by moving horse from/to their inventory.

    That may be it. I had some bodyguards at the time; now I don't and it's not happening anymore, however I can't be sure that the two coincide.
  7. bluefalcon

    Smelling Horse?

    Somebody 说:
    You've never been on a beach with your horse and Old Spice then. It shouldn't be happening, unless it's the horses that you started out with, then it can get random modifiers (along with all other items in the starting kit). You should be able to talk to the relevant merchant for any item and get a bad modifier removed, but good modifiers will never come back. Is it only happening for the horse you're riding, all horses of that type, or a horse in a specific slot in your inventory?

    I've pinned down the source of the problem, sort of. My horse is fine as long as I don't enter a tavern. I can trade, walk around the streets, traverse the map, etc. and it's fine, but if I go into a tavern, it turns smelly. Even then, it may only be certain taverns as it doesn't seem to happen every time.
  8. bluefalcon

    Smelling Horse?

    So is it supposed to do that?
  9. bluefalcon

    Smelling Horse?

    Somebody 说:
    You've never been on a beach with your horse and Old Spice then. It shouldn't be happening, unless it's the horses that you started out with, then it can get random modifiers (along with all other items in the starting kit). You should be able to talk to the relevant merchant for any item and get a bad modifier removed, but good modifiers will never come back. Is it only happening for the horse you're riding, all horses of that type, or a horse in a specific slot in your inventory?

    I recently bought a spirited hunter on day 25 or so (not starting gear) and after a while it turns "smelly." When this happens, I reload my last save and it goes away for a little while, only to turn "smelly" again. Also, I gave Klethi a steppe horse that I bought (she's in my party) and it randomly turned "Champion"  :shock:
    The difference is her horse changed and stayed that way, mine keeps becoming smelly.
    Also, this happened earlier in the same game with another horse of mine, but I figured it was related to some kind of injury associated with a random event (though maybe I'm thinking of Brytenwalda, a different mod, when I say "random event") so I sold it.
    Also Also, horses in my inventory seem to become smelly randomly.
    Maybe it's that rotten cheese I'm carrying?
  10. bluefalcon

    Smelling Horse?

    Hope there's not a one-a-day noob question limit... Why does my horse keep getting smelly very quickly (thus loosing it's 'good' prefix such as "spirited" even after repair)?
  11. bluefalcon

    Random Skill Reductions?

    Latest Warband Version. I haven't fallen in battle or even taken any major hits yet my skills keep dropping, showing up in red on my character sheet. Is this supposed to happen? Why?
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