how created these ideas are! I understand entire what you wrote.
firstly, we must click mouse too many times in game. if you play game in mamy hours, it cause make your mouse will be damaged soon. one of the keys to solve this problem was mentioned by Ironman. we can click one time instead of 5 times to capturing 5 prisoners. my character in game can tow maximum 40 prisoners. so if I must click eighty times to capturing and selling them.

. and about items are looted after battles, if we had a feature called
select all to move all items from inventory A to inventory B if inventory B has still have enough space. how's about a feature allow
sort them by type : weapon, armore, stuff..or at least we sort them by their value (denar) therefore we always have the highest money.
secondly, I think it will more interesting if more books are added in game. we can have many volumes of each book. I read all books and now I have nothing to read
thirdly, I think it will more special if each faction has
unique item in all of its markets. for example : chargers and war horses are not in Khergit markets, steppe horses are not in Swadia markets, axes are not in Khergit markets, Khergit bows are in Khergit markets only....and if we play for Nord faction and we want to by Khergit bow, steppe, we must go to Khergit markets. if Nord and Khergit are in war, it will be very cool
fourthly, if possibly, each item in game (weapons and armors and horses) should has its own
durability. this durability will auto decrease after each hit (like hit point in Shield). and when the durability go out, we must by a new item. An example: if you have a Plate armor with 53 point to body armor, do you change it if it always in good condition (always +53 body armor)? if you have a sword with 40 damage for each swing. do you change it?
sorry because my English is not good, so if you understand what I'm saying