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  1. Phoenixx86

    Bug Reports and Known Bugs

    I had .544, and just updated to .570 with a new character. At the end of some battles all of the mounted troops (hero and regular mounted troops) will move around slowly in random directions instead of stopping to celebrate their victory. I have cheats turned on so I can switch my character to the AI with CTRL+F5 to celebrate with my troops at the end of the battle, but since I'm on a horse it'll sometimes just move around slowly like the other mounted troops. This doesn't seem to affect non-mounted troops, and it wasn't like this before I updated.
  2. Phoenixx86

    How to make it so I can still garrison/upgrade my lords' fiefs?

    I searched and only found one topic about this that was just a history discussion... How do I change the condition for if the garrison/upgrade option is available to just 'if the village/castle is in my kingdom' instead of 'as long as I don't assign a lord'.
  3. Phoenixx86

    companions arguing

    I disabled that option in the camp/game settings menu but apparently that only stopped them from telling me about their arguments, they still had them, seeing as the one guy still told me he was "downright appaled" in my choice of companions when he tried to quit...
  4. Phoenixx86

    Hero garrison tweak won't work...

    Oh, didn't see that last part...
  5. Phoenixx86

    Hero garrison tweak won't work...

    I tried this tweak: http://forums.taleworlds.com/index.php/topic,46290.msg1217052.html#msg1217052, but it doesn't work. I've rechecked it and tried it several times but I still can't garrison any of my heroes, the "Give" button for them on the garrison screen of my castle is still grayed out...
  6. Phoenixx86

    How to change when payday happens?

    Kiado 说:
    You can change it with the following code in module_simple_triggers.py.
    插入代码块:
      
    #Pay day.
      (24 * 7, 
       [
         (call_script, "script_calculate_player_faction_wage"),
         (assign, ":total_wages", reg0),
         (store_add, ":total_debt", ":total_wages", "$g_player_debt_to_party_members"),
         (try_begin),
           (gt, ":total_debt", 0),
           (jump_to_menu,"mnu_pay_day"),
         (try_end),
         (assign, "$g_cur_week_half_daily_wage_payments", 0),#Reseting the weekly half wage payments
        ]),


    Change the 24 * 7 to 24 * 14 for every two weeks for example.

    EDIT:  I know this isn't the txt file, but it is so much easier to work with the module system then the hard to read txt files.  Do yourself a favor and setup the module system if you really want to modify the game.

    Okay, that works for half of it, I can change the "24 * 7" to "24 * 15" to pay every 15 days, but that halves the pay rate...

    To correct the pay rate, will adding this work?


      #Pay day.
      (24 * 15,
      [
        (call_script, "script_calculate_player_faction_wage"),
        (assign, ":total_wages", reg0),
        (val_mul, ":total_wages", 2.15),
        (store_add, ":total_debt", ":total_wages", "$g_player_debt_to_party_members"),
        (try_begin),
          (gt, ":total_debt", 0),
          (jump_to_menu,"mnu_pay_day"),
        (try_end),
        (assign, "$g_cur_week_half_daily_wage_payments", 0),#Reseting the weekly half wage payments
        ]),
  7. Phoenixx86

    How to change when payday happens?

    How do I change the time it's triggered and the amount in the txt file?

    edit: I just found this:
    CBCRonin 说:
    Would you happen to know if this line in simple_triggers (only a few lines below the one in your quote):
    168.000000  4 520 3 1224979098644774912
    is the trigger for the army weekly payday?

    If so, I plan on changing it to a monthly or bi-weekly pay scale, rather than a weekly one. (I know that the notification message will still say weekly, but I can live with it unless I find the text for it after this post :wink:).

    Paying common soldiers four times a month has always seemed excessive to me, especially when one considers the fact that they get a portion of the loot after a battle.
    TheMageLord 说:
    CBCRonin,

    Nope, the one you are referring to is the one that reduces your renown by 0.5% every week.

    The one you're looking for is:
    168.000000  8 1 1 936748722493063285 2133 2 1224979098644774912 72057594037927936 2120 3 1224979098644774913 1224979098644774912 144115188075856031 4 0 32 2 1224979098644774913 0 2060 1 864691128455135260 3 0 2133 2 144115188075856356 0

    By the way, nice tweak Hardcode. I added it :smile:

    So I just change the "168.000" in the last quote to "240.000" for 10 days or "360.000" for 15 days, right? Will that also correctly affect the amount they get paid?
  8. Phoenixx86

    How to change when payday happens?

    First of all, I read earlier that all months in the game are 30 days, is that true? (I haven't noticed if it was or not) If it is, how would I change the payday from happening every 7 days, to either every 10 or 15 days (and how to change the pay amount to match the extra time) so it's much...
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