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  1. Nooby Modder Python Error

    :facepalm: You put: export_dir = "C:/Program Files (x86)/Steam/stea
          Put it: export_dir = "C:/Program Files (x86)/Steam/steamapps/common/MountBlade Warband/Modules/NewModule/"

    Nooby ? first seach "python" on google  :grin:
  2. Nooby Modder Python Error

    Traceback (most recent call last):
      File "process_init.py", line 2, in <module>
        from process_operations import *
      File "C:\Users\Wyatt\Desktop\Warband Mod Stuff\Module_system 1.165\process_ope
    rations.py", line 20, in <module>
        from module_scripts import *
      File "C:\Users\Wyatt\Desktop\Warband Mod Stuff\Module_system 1.165\module_scri
    pts.py", line 19840, in <module>
        (party_set_marshall, ":eek:ld_marshall_party", 0),
    NameError: name 'party_set_marshall' is not defined
    Traceback (most recent call last):
      File "process_global_variables.py", line 6, in <module>
        from module_dialogs import *
      File "C:\Users\Wyatt\Desktop\Warband Mod Stuff\Module_system 1.165\module_dial
    ogs.py", line 10745, in <module>
        (party_set_marshall, ":eek:ld_marshall_party", 0),
    NameError: name 'party_set_marshall' is not defined
    Exporting strings...
    Traceback (most recent call last):
      File "process_strings.py", line 26, in <module>
        save_strings(strings)
      File "process_strings.py", line 9, in save_strings
        ofile = open(export_dir + "strings.txt","w")
    IOError: [Errno 2] No such file or directory: 'C:/Program Files (x86)/Steam/stea
    mapps/common/MountBlade Warband/Modules\\MyModule/strings.txt'

    ... the above error repeats ...

    1st. The script command party_set_marshall does not exist.
    2nd. Set the export_dir variable to  "C:/Program Files (x86)/Steam/stea
    mapps/common/MountBlade Warband/Modules/MyModule/" be sure that is the MyModule path.
    3rd. Check the MyModule folder to see if there are all .txt files from the Native module folder.

  3. MMO Campaign... is it possible?

    You need to know how the game engine works, besides be a good programmer.
  4. I require help regarding translation.

    kalarhan 说:
    -Robin- 说:
    How to find the game directory:
    Steam version: go to C:\Program Files (x86)\Steam\steamapps\common\mountblade warband
    Non-steam: go to C:\Program Files (x86)\Mount&Blade Warband

    Translation is not done via modding the game source. You simple go into windowed mode, create a new language pack (one of the options there) and copy/move the correct folder.

    Rest is done via text/Excel as it just a few .csv files
    Oh yeah, a better way, thks.
    See here man: https://forums.taleworlds.com/index.php/topic,289451.msg6887246.html#msg6887246
  5. I require help regarding translation.

    Scimitar 说:
    -Robin- 说:
    The language files for the Launcher and Main Menu are in the languages folder under the game directory. For the module it's in the languages folder under the module folder.

    There are the following languages:
    Chinese(Simplified) - in folder cns
    Chinese(Traditional) - folder cnt
    Deutsch - folder de
    English - folder en (not in the module's language folder, it's hardcoded in the module)
    Francais - folder fr
    Turcke - folder tr

    Choose any of them, use a text editor to open the files. Below you see some values from english uimain file:
    ui_play|Play Mount&Blade Warband
    ui_check_for_new_version|Check For New Version
    ui_configure|Configure
    ui_configure_caption|Configure

    those are key|value pairs, with a vertical bar between them to define the key(left) and the value(right).
    You must not change the key, only the value.

    After, obviously, select the language that you have translated in the game options.

    Sorry for the bad english.

    Hey thanks a lot!
    This clears my mind up, however I still am not getting access to the EN folder.
    One of the tutorials I read said we had to download mb_module_system, however it's using python and all that and I can't even launch it.
    So, can you explain how can I manage to get to the folder?

    Let's assume that you want to translate the Native warband module.
    if you chose to translate the english version, you need to build a new Native module, see here how to mod the Mount&Blade Warband

    How to find the game directory:
    Steam version: go to C:\Program Files (x86)\Steam\steamapps\common\mountblade warband
    Non-steam: go to C:\Program Files (x86)\Mount&Blade Warband
  6. I require help regarding translation.

    The language files for the Launcher and Main Menu are in the languages folder under the game directory. For the module it's in the languages folder under the module folder.

    There are the following languages:
    Chinese(Simplified) - in folder cns
    Chinese(Traditional) - folder cnt
    Deutsch - folder de
    English - folder en (not in the module's language folder, it's hardcoded in the module)
    Francais - folder fr
    Turcke - folder tr

    Choose any of them, use a text editor to open the files. Below you see some values from english uimain file:
    ui_play|Play Mount&Blade Warband
    ui_check_for_new_version|Check For New Version
    ui_configure|Configure
    ui_configure_caption|Configure

    those are key|value pairs, with a vertical bar between them to define the key(left) and the value(right).
    You must not change the key, only the value.

    After, obviously, select the language that you have translated in the game options.

    Sorry for the bad english.


  7. Modding Q&A [For Quick Questions and Answers]

    Does anyone know how the game engine works? game logic, network system, physics system, graphics system...
  8. A clean server-side module system

    I seem that the client and dedicated server uses the same Module to run... Is there any way to clean the server to remain only necessary for it to work? I think the server does not need all. Sorry for bad english. Thank you.
  9. Problem packing module

    You need to add python to the PATH environment variable:

    Windows 8
    1 - In Search, search for and then select: System (Control Panel)
    2 - Click the Advanced system settings link.
    3 - Click Environment Variables. In the section System Variables, find the PATH environment variable and select it. Click Edit. If the PATH(Path)    environment variable does not exist, click New.
    4 - In the Edit System Variable (or New System Variable) window, put the python path. Click OK. Close all remaining windows by clicking OK.

    Windows 7
    1 - From the desktop, right click the Computer icon.
    2 - Choose Properties from the context menu.
    3 - Click the Advanced system settings link.
    4 - Click Environment Variables. In the section System Variables, find the PATH environment variable and select it. Click Edit. If the PATH environment variable does not exist, click New.
    5 - In the Edit System Variable (or New System Variable) window, put the Python path. Click OK. Close all remaining windows by clicking OK.
  10. WSE

    I mean add new script commands...
    and how to build the dedicated lib?
  11. WSE

    How to mod the dedicated server using WSE?
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