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  • 用户:Oldschool
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  1. Slaver Chiefs FTW!

    So...playing around with the new patch.  In the early going I rescued some manhunters and added them to the party just as temporary cavalry until I got ready to join a faction.  I've always ignored that line of troops in previous games, but this time I decided to keep them around for the bandit...
  2. Some clarification about troop classes?

    I'm not really sure where to ask about this, so I'll try here and see if I can get some discussion from those with experience. I like the new grouping commands from the party menu.  It's nice for being able to divide your units how you want and use them that way.  I have quite a few questions...
  3. Khergit siege defense issues (no archers)

    I noticed in a couple of Khergit siege defenses, that there are no archers in position to fire on the attackers.  The script calls for class grc_archers to man those positions, and since the Horse Archers are considered cavalry, the khergits (with their 200+ archery skill), have no units of the...
  4. [Warband] Dynamic Villages

    I would like to make village ownership and enhancement a more dynamic and rewarding experience in the game, so...here is my "Big Idea" post.  While there are a lot of things I would like to mod in the game, the focus here is strictly on village management.  I think that will make it more useful...
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