搜索结果: *

  1. KaiserStalker

    Modding Q&A [For Quick Questions and Answers]

    Thanks, now it works.

    The main towns still belong to random lordlings but that's because I must give each lord its own seat etc. etc.

    Thanks for the help  :grin:

  2. KaiserStalker

    Modding Q&A [For Quick Questions and Answers]

    Is there any way to prevent this portion of script from running?
  3. KaiserStalker

    Modding Q&A [For Quick Questions and Answers]

    I made a new map and used the Module System to make the parties.txt, troops.txt and factions.txt (with the right IDs and all), now my mod works, but the cities do not belong to the right faction,
    even though the files have the right "fac_kingdom_X" value.
    How can I make them belong to the right faction?
  4. KaiserStalker

    Modding Q&A [For Quick Questions and Answers]

    Antonis 说:
    Yes, they may seem corect, but all the times I tried to do the same job using the .txt file, it always gave me the exact same error. But with the module system, I never had that. And it's more easy/fast that way.
    Since I have already placed an inhuman number of things on the map (so the parties.txt is completely changed) is there a way that can relief me from compiling everything all over again?
  5. KaiserStalker

    Modding Q&A [For Quick Questions and Answers]

    Yes, the faction number is correct.
    I used Morgh's mod builder (so I modified the .txt files), but then I checked if the variables were correct comparing them with the module system files.
  6. KaiserStalker

    Modding Q&A [For Quick Questions and Answers]

    I made a new map with cities and all, and it works in-game, but the various towns and castles are affiliated to the factions in a totally random fashion, really different from the one I had set. I also looked at the code, and the variables for the factions (e.g. 15 for kingdom_1) are correctly placed inside parties.txt.
    What could be the problem? How can I solve it?
  7. KaiserStalker

    Modding Q&A [For Quick Questions and Answers]

    Thane Delphi 说:
    1) OSP section
    2)Read jiks updated modsys tutorial

    And its generally considered rude to post if you haven't looked/tried to figure it out/tried to fix it yourself.
    Thanks, anyway I searched long in the OSP section before posting here. I didn't mean to be rude or anything, just thought I had missed something.
    Thanks for the tip about tutorials, that was pretty much my fault.

  8. KaiserStalker

    Modding Q&A [For Quick Questions and Answers]

    I have three questions, fellows:

    1. Where can I find a modern pack with modern buildings, objects, weapons etc etc? I'd love to create some modern looking cities in the mod I'm developing.
    2. How can I add a new question/answer for a certain hero? I'd like to characterize the faction leaders and all.
    3.How can I modify the reward of a mission?
  9. KaiserStalker

    News:a chinese game copying M&B is around the corner

    It reminds me of Dynasty Warriors.
  10. KaiserStalker

    SP Tutorial World Map How to make Campaign Maps

    I did what the tutorial said, but my map doesn't look smooth, it's all serrated like a saw or a sphere made in minecraft  :mrgreen:.
  11. KaiserStalker

    Modding Q&A [For Quick Questions and Answers]

    I'd like to do a total conversion, but I can't find the world map files...can someone help me?
后退
顶部 底部