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  1. making villages and towns more interesting ? been done ?

    anything as simple as reversing the cost of a unit would be nice

    just instead of deducting money it would give money
  2. making villages and towns more interesting ? been done ?

    was wondering if it was at all possible to mod the following into the game that units such as Farmer Peasant woman -Others units perhaps forced to this role- instead of costing money would give money (becoming a support unit with a reason to protect them) also with this feature i would then...
  3. Steam -> regular game ? [Solved]

    Hey silly question im sure - But i got warband on steam, played it for long time trying to endure the issues i have with crash due to memory leaks with my card/setup and (Brytenwalda mod) I would like to get a few more minutes of gameplay before crash :P so can i convert the steam -> normal...
  4. Caravans loot/trade

    I noticed that caravans all share the same trade cargo - and always weapons and armor (pretty good stuff too) but no goods or other things. also you cant trade with another caravan for a while (not that it matters since its identical trade cargo) Also raiding them brings weapons and armor in...
  5. Disable Companions Leaving ?

    hm tried a new game - so far no complaining or leaving.

    my bad think i diddent consider it has to be a new game.

    thanx :smile:
  6. Disable Companions Leaving ?

    yeah sadly ive done all the things listed on the link - that are compatible with 1.396


    So still at a loss :sad:
  7. TweakMB (With Fire & Sword support!) [v5.09; updated 12.29.13]

    is there any plans of a future update to include brytenwalda 1.396 ?
  8. Disable Companions Leaving ?

    ive been looking around for a mod or anything that can make it so the companions in brytenwalda dont complain or leave despite the team buildup. I get alot of kicks out of equiping and gathering all the companions but i cant keep them in line after around 10 or so companions. I have tried...
  9. TweakMB (With Fire & Sword support!) [v5.09; updated 12.29.13]

    hey there - im playing the mod Brytenwalda 1.396


    I have been trying to add the "we hang deserters" option for companions but it doesent show up or change anything in the complaining of he companions.

    is tweakmb only currently working for 1.39 ? or does it work for 1.396 also ?

  10. Bug reports and known issues (< v3.0)

    Hey there - I have installed the module and it worked great for a while - but all the ai lords suddenly are sitting in their castles /cities not moving ?

    i noticed it when i suddenly realised that noone was attacking my cities- i checked the other nations and their lords also where stationary in their castles and cities ??

    anyone else seen this problem

    Im using version 1.26 warband - and i used tweakmb to alter some things (ammo/army price/tournament increase/arena winnings/etc.etc)  i have not altered he lords / ai in any way.

    the game is running smothly without error reports of any kind

    (edit : is this normal ? - im used the the lords running all over))

    (edit x2 : right never mind - for reasons beyond me lords where just gathering in one town for a very very long time in almost every nation - they suddenly just leaped out of their towns and two nations simultatiously declared war and swarmed in over my kingdom with massive armies.
  11. Making some troops "earn" wages to you instead of loosing wages

    exactly what i had on my mind too.

    thaty peasants would auto join you when either you saved them - ior you captured them.

  12. Making some troops "earn" wages to you instead of loosing wages

    hey ive been away for a while - wondering if anyone has taken it apon them selves to add this to one of their mods ?


    i really want to play a mod with this element :grin:
  13. Making some troops "earn" wages to you instead of loosing wages

    If someone wanna work this into a mod go right ahead :smile: - to much hassle for me to figure it out .

    do let me know if you have a mod with this in so i can try it o_O D
  14. Making some troops "earn" wages to you instead of loosing wages

    right scratch that -its just steam not showing proper version . its version 1.113  - now im just plain stuck :razz:
  15. Making some troops "earn" wages to you instead of loosing wages

    Right got python in - worked a copy of the native module and pointed the module system to it.

    but it returns errors .
    and i think its because im playing with version 1.112 and the system moduel i can download is for 1.113 - dont know why steam havent got the 1.113 version o.o

    Gonna see if i can find a version 1.112 system module somewhere. buyt the forum here only shows the newest one 1.113
  16. Making some troops "earn" wages to you instead of loosing wages

    Well i got some HTML .net experience. but hardcore programming meh.

    im trying atm to install python and following the first steps on this forum
  17. Making some troops "earn" wages to you instead of loosing wages

    Im unfortunately so new to modding - like - I can play the game and thats about it :razz: :grin:

    ill try to find that module thinga majik and see if i can figure it out . but if anyone know of a good guide - or willing to explain it in detail how to accomplish this would make my day.
  18. Making some troops "earn" wages to you instead of loosing wages

    Hello i have a desire to change specific troops to GIVE money to you instead of taking it from you Here my thoughts are Farmers / Female Farmers // possibly caravan masters so if you choose to keep them as basic farmers instead of upgrading them you earn cash from them as they will work for...
  19. Error - when loosing a town to enemy - Shariz

    Posted wrong place- posting it in beta bug - Well marked that it is not a BETA im playing -.-
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