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  1. [BUGS] Support Thread for v3.9

    Just logically
    1) How do you situation that the emperor to rob villages? Cuddly like that for him

    2) What is an honest and noble lord robbing the village? Although the player already does not count this
  2. [DOWNLOAD] Prophesy of Pendor [v3.9.5 IS NOW OUT!!!]

    Hello!
    what be makes with graphic?
    units good drawing, but in melee battle all works wery slow

    configuration
    the configuration is the same as 3.8 but the performance is lower at times

    brakes already in the presence of 5+ units in melee battle

    p.s
    but in general it worked very well thanks for it
  3. Modding Q&A [For Quick Questions and Answers]

    it is possible remake scripts for pendor 3.8?
  4. Modding Q&A [For Quick Questions and Answers]

    Fire_and_Blood 说:
    Trader4444 说:
    and if do I want simply that a game proceeded post mortem hero, how to me to it to come?
    or is it possible simply thus to take a necessary code, then kompile a file and insert back in native?
    Mods, such as Diplomacy, Floris, etc already have a Deathcam included, so that after the player hero dies, the fight will continue.
    You can use such a mod as your base to include your own mods, or copy the necessary code for "DeathCam" from that module system and insert it back into your native module system.

    I have code, the problem is how to insert it, so that it all works. In other words make tweak in current game.



    EmielRegis? 说:
    please, is it possible in other words? I can not correctly translate into Russian
    Sorry myself cant correctly translate there wordes to polish

    :smile:
  5. Modding Q&A [For Quick Questions and Answers]

    EmielRegis? 说:

    please, is it possible in other words? I can not correctly translate into Russian
  6. Modding Q&A [For Quick Questions and Answers]

    all hello, decided to correct native, took the version of varband172
    started the module system from other version, knocked out heap of syntactical errors and complete zero on results. I so understood a version is necessary 172 module?

    and if do I want simply that a game proceeded post mortem hero, how to me to it to come?
    or is it possible simply thus to take a necessary code, then kompile a file and insert back in native?
  7. [BUGS] Support Thread for v3.8+

    Further

    (3) If the blade stems from a tree in the battles in the forest, it stays there, and it will be around for a long time (well, no way to bypass the trees)

    (4) If the riders are climbing the steep mountain they tear off their horses

    (5) Some units have a shield, but they are two-handed weapons with a one-hand (Vanskerri and Housecarls for example) also questioning the behavior of such units (shooter or infantry?)
  8. [BUGS] Support Thread for v3.8+

    I'll throw another list.

    (1) Ai archers on a command to the attack-after each shot they are approached 2 steps before the middle battle. Would it be better to make a rapprochement to the distance of the maximum hit accuracy, and then after checking the number of arrows blizhnj the fight or the next shot?

    (2) The riders who stick with the edges of the map do not robbers as they turn, and tear themselves off the horses, even though the space is full.
  9. [BUGS] Support Thread for v3.8+

    Larijskij rider runs without a helmet
    Opened the inventory by the editor.

    On the part without the helmet, part of it
  10. [BUGS] Support Thread for v3.8+

    How about you continue fighting for a character from your army?

    Why are the numbers different?
    https://hkar.ru/QrZB
  11. [BUGS] Support Thread for v3.8+

    Hi, help me fix it in version 3.8.

    (1) "Small detachments of enemies have been spotted ..."
    If you turn on standby and have a lot of ownership with a similar record, the game will fall in a few weeks of game time.

    Solution-Delete a record correctly (by the way, it also works during a fight if many alerts are turned off on the game menu)

    A piece of code to edit can provide or help with the tool.

    (2) The Wolf Kit is not available for sale in town shops

    3)


    Bug with the fortress of the order
    (a) Locking fortress
    (b) We go-there's the trunks where we can put things (I don't remember 2 or 3)
    (c) After two months, the fortress changes the design and the trunks disappear with the things
  12. [BUGS] Support Thread for v3.8+

    I would also like to add

    (1) The choice of the custom order of the hostile order and the hostile minors (it is not clear on what principle they are made, and if I do not want to destroy the troops of the order of the faction and I have others in the enemy?)

    (2) Would it be possible to clothe the troops of their faction and other orders (with the choice of characteristics)

    (3) When you wait for patch to fix everything you wrote on this topic
  13. [BUGS] Support Thread for v3.8+

    To message 1331

    It is impossible to end a battle larger than 50 units

    I can't insert a screen
  14. [BUGS] Support Thread for v3.8+

    Hello, on Pendor

    (1) Spawn of deserters on the water near Laria, the game drops if there's a lot of them, don't attack them.

    (2) If minors have a status of erased the patrols of this faction do not appear, the map is empty, needs to appear in the planned quantity, the victory is not important, it is necessary to maintain "strong" "suppress"

    (3) There may be memory leaks during battles, textures fall after some time and the game cannot continue, the game falls and happens together with Windows 7-32

    It's impossible to prevent a fall, only by playing the little ones postponing for an hour.

    (4) The Bandit, the Forest Bandit is essentially weak, I'd like to equip them in a random thing from the base for every part of the body of every bandit in the battle, TWIC doesn't work like that. There's only one set of things.

    (5) "Spotted small detachments of enemies near XXX" This message adds an atmosphere, but if the 5 and everyone's possessions are always bandits, it's a constant red screen and a game fall if you press "Wait" for three days. I suspect the memory leak again. Solution-Configure the size of the set to fire the trigger.

    I'm writing to this forum to help you understand and remake the settings you want. The Pendor tools do not open, and those that have these flaws don't rule.

    In the event that such edits are not possible, please provide links to the working tools so I can correct it myself. The test can be written in a curve as English I know bad.
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