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  1. Atrummixer

    Modding Q&A [For Quick Questions and Answers]

    Caba`drin 说:
    Atrummixer 说:
    I also wish to make that certain village as foggy and as "dark" as possible with the weather 24/7, while the rest of the maps weather remains unaltered.

    You'll need to set up a trigger to go into the various village mission templates.
    In that trigger, you would use:
    get_global_cloud_amount        = 90  # (get_global_cloud_amount, <destination>), #returns a value between 0-100
    set_global_cloud_amount        = 91  # (set_global_cloud_amount, <value>), #value is clamped to 0-100
    get_global_haze_amount          = 92  # (get_global_haze_amount, <destination>), #returns a value between 0-100
    set_global_haze_amount          = 93  # (set_global_haze_amount, <value>), #value is clamped to 0-100

    And then you'd need another trigger to re-set the cloud and fog after the mission is over.

    So the first trigger would look something like:
    插入代码块:
    (ti_before_mission_start, 0, ti_once, [(eq, "$current_town", "p_village_##")] ,
       [
        (get_global_cloud_amount, "$cloud"), 
        (get_global_haze_amount, "$haze"), #need to be global variables so you can re-set to the same level after
        (set_global_cloud_amount, 100),
        (set_global_haze_amount, 80), #100 may be a bit much
       ]),

    The re-set to normal trigger, unfortunately cannot be in mission templates as there is no "on_mission_end" trigger. (Very strange, but true.) Thus, you should use simple_triggers with something like this:
    插入代码块:
    (0,
       [
        (neq, "$cloud", -1),
        (neq, "$haze", -1),
        (set_global_cloud_amount, "$cloud"),
        (set_global_haze_amount, "$haze"), 
        (assign, "$cloud", -1),
        (assign, "$haze", -1),
       ]),


    Danke! Much spankful! :eek: And thanks to Somebody aswell.

    Now it's just the problem with the music file. I need a certain music file to play in that one certain village, and not in all the villages of land and country.
  2. Atrummixer

    Modding Q&A [For Quick Questions and Answers]

    Hey people.
    I need some help here with a thing and I don't even know if it's possible to do it. But here it goes.

    I wanna make a certain music file play in one certain village. In this case its a "background sound". It would be even better if it was possible to play two music files at the same time.

    I also wish to make that certain village as foggy and as "dark" as possible with the weather 24/7, while the rest of the maps weather remains unaltered. Is this possible? :???:
  3. Atrummixer

    Official 3D art thread - Warband

    @Tomy44
    i constructed it not for mine mod, but just cause i wanted to test transparent chainmail,
    but probably i will add this armor to mine mod like for somekind blacksmith's test or so....

    You can put that chain mail armor and the rest of your special items in the Hidden Chest in "Rivacheg", or whatever you call that city now.
  4. Atrummixer

    Official 3D art thread - Warband

    1x-xTT_YEukuZfcUbWxuwG2uTKpyPrDLwgmcE9rnoIxnKOIdpi3TsNfbrzJtH8nu0PWaUMe60atASl1ogolHswMrNA
    at the moment model has 1348 triangles (without body parts)
    texture sheet = 2048x2048
    alpha channels = yes
    renderprev.png

    Cooool :smile:
    But they didnt have chain mail back then unless I'm mistaken. Think it came around 2000 years later :eek:
  5. Atrummixer

    Looking to make my own graphic mod, need help.

    gschmitt 说:
    Alright how about this.

    Instead of editing all I mentioned, is there anyway someone could help me swap only the Khergit castles out for Swadian or Rhodok ones? I know people have gave me a few pointer on how to do this, but I am not a modder, that means I need more than just simple guidelines. I need some detailed instructions, possibly even help from someone. If someone could thoroughly guide me or help on changing the Khergit sand style castles and arenas into Swadian or Rhodok style castles and arenas, it'd be great.

    If you decide to overwrite all the khergit and sand textures with grass anyway, you should probably get that DDS opener program. It's called DXTBmp. Just look around, it should be here somewhere.
  6. Atrummixer

    Looking to make my own graphic mod, need help.

    gschmitt 说:
    Because it'd be waaaaay to much work to change the desert castles, and plus they'd look plain stupid. If I found a way to just swap them out for stone castles I'd do it in a heart beat.

    But that's easy. Just change the textures. Rename the stone texture you wish for to replace the desert castle textures that you hate.
    And do the same with the bump maps.
    Its ezay as pi :smile:
    It might look a bit strange in some places and the original model will still be there. But judging by your phobia of deserts and desert castles I recon you'll be okay with it.
  7. Atrummixer

    Looking to make my own graphic mod, need help.

    gschmitt 说:
    The snow doesn't bother me so much, it's the desert and steppe mountain areas with the sand castles. I'm in to more European medieval castle's than I am desert castles and Monguls and such. So normally when I play I find myself avoiding that entire area, and then I'm essentially missing out on a big chunk of the game. And I'd have to do more than replace the texture's, I'd have to change the combat scenes from desert ones to regular grass ones, and change the castle scenes to regular castles rather than sand castles.

    Holy cow :roll:
    Maybe you should look around for some mod or something, instead.
    Have you tried Fire & Sword? No mongols, deserts or sand castles there, I think :???:
  8. Atrummixer

    Model Request Thread

    THAT'S ALOT OF NUTS!!! :eek:

    Yeah okay, I'll have...

    1- This entire model with armour, shoes, sword, shield, skull, skeleton & etc with it's own model base so it can have its own sounds and blood (lack of blood).
    2- Might be used in a mod (Hyrule Unleashed) in a future next year depending on the quality of the result.
    3-
    2pozj1e.jpg
    4- Textures, bumpmaps etc. It should be detailed, but not too detailed. On the line of realism, but not too real.


    ..... not to sound like a sulky bear, but who's supposed to make all these models? hm? :neutral:
  9. Atrummixer

    Looking to make my own graphic mod, need help.

    gschmitt 说:
    lol not sure, what's a good price? the only problem is that i wanted to do this using the Polished Landscapes. I can't play this game without them, but I can't stand playing in the damn desert or steppe mountains.

    It should just be to replace the snow and sand textures with the grass texture. And dont forget the bump maps and etc.
    Even if you change it the snow on the houses and such will still be there though. So looks like you'll have to pick out all of the rat turds from the oat by hand.
    Whats so bad about snow and sand anyway? I know I can't stand that horrible night sky that is more like an astronomy lesson than a nice night texture.
    It creeped me out so I changed it to something more cartoony and calming :eek:

    But snow and sand? :???:
  10. Atrummixer

    Official 3D art thread - Warband

    Queen Pinky 说:
    Random ottomany armour, needs alot of work though cannot be arsed.

    Random lannistery armour, no idea who to use it for though.
    pxiy.jpg

    Bits and pieces from Yamabusi, Narf and the community helms OSP.


    Impressive. Most impressive. But you are not a modder yet.
    nah I dont know. Maybe you are :smile:
    so you just sit and make random models and dont know what to use them for? :neutral:
  11. Atrummixer

    Changes to Dramatically Improve the Game

    #4 Romance seems a little dry (could someone come up with ideas!) Perhaps epic quests and duels to fight for the love of the woman your trying to marry would make it more interesting. Also why cant I marry a regular pleb?
    Yeah  :smile: A simgirlish branch should be introduced. A couple of nice girls with different stories would be nice. Theres nothing better than fighting for love right.

    I also wish they would improve the character customization. More hairstyles. More faces. Eye colors, blue to red. In other words more freedom to make your own unique character. White to black hair for all the characters, no matter what skin color they have.
    And physics for swaying hair and clothes would be cool.

    I think theyre starting to get kinda lazy with this whole project. With Fail & Sword. And what a failure it was :mad:
  12. Atrummixer

    Speaking Up for Fire and Sword

    Noobmander 说:
    When BF Vietnam and BF2 came out, I didn't say "OMG that was a mod for BF 1942.  Why the hell would I pay $XX.XX for this?"  I payed the ****ing money cuz the game was awesome and I jizzed the hell out of my pants killing gooks.

    The same applies here.  Don't be ungrateful, you piece of **** greedy "everything should be free" assholes.

    -Noobmander

    P.S.: TaleWorlds, challenge accepted.  I'm ready to play hard.


    You just compared this half assed standalone mod of Warband/Mount & Blade to Battlefield Vietnam and BF2 :shock:
    Inexcusable :evil:
  13. Atrummixer

    F&S Bugs Thus far

    Nikolaj 说:
    I did the quest where you have to pay a ransom for some guys daughter. When I returned (to Königsburg, where I received the quest), with the girl, the quest didn't finish. She's been in my party for more than 100 days now, and there's no way to kick her out or cancel the quest.
    So just enjoy her company! :razz:
  14. Atrummixer

    Want to play as female? Try this.

    oh gosh darn it. I was made a fool of :cry:
  15. Atrummixer

    Who's going back to Warband?

    Sushiman 说:
    BeanyUndead 说:
    Waily waily waily

    You can complain all you want, it's still an expansion.

    Doesn't expansion usually mean that you keep the original material or area while you're also gaining new things or grounds?
    This is not connected to Warband and I fail to see it as an expansion. I'd call it a Reduction.
  16. Atrummixer

    Want to play as female? Try this.

    Archonsod 说:
    Same reason you can't play a male character in Tomb Raider. Developer prerogative.

    mm no that doesnt hold. You cant compare Mount & Blade to Tomb Raider.
  17. Atrummixer

    Want to play as female? Try this.

    I don't get it though. They have female characters in the story which you can pick up as teammates. So why on earth wouldn't they let you make a choise from the beginning?
    And then I made another discovery. I might be wrong and I probably am, I hope I am. But I notice some clothes/meshes that have been used in mods for a very long time. Werent those models made by random modders? So how come they're using them in the new game?
  18. Atrummixer

    Who's going back to Warband?

    LordLulz 说:
    I will certainly not go back to Warband. Fire and Sword has a large variety of hats and I can also change my hairstyle from long hair to bald just by equipping one of these fantastic hats. I also enjoy the rush of being shot and killed instantly in the first few minutes of a battle, it is much more historically accurate.

    I love your comment :eek: I just love it.
  19. Atrummixer

    I want to be a woman.

    VampLena 说:
    I was disappointed I couldn't be a woman too. Women are just as capable as men no matter how sexist Europeans are to think its not so. I've won many martial arts battles against men to prove women can be powerful warriors.

    As much as I agree with you about the lack of a female character choise, I can't help but to react with a big "WUUUUT :shock:!!" to your "Sexist Europeans" remark :neutral: If we're sexist,,, then the rest of the worlds men must be rapists :eek:
  20. Atrummixer

    Who's going back to Warband?

    Yeah.... so.... I've played the game now.... for a few hours.... aaand.... I've read the entire thread.. and uh...... there are some likes and.. some dislikes.. of this, "new", game.

    I'll just go ahead and throw you my personal opinion of Fire & Sword.
    281546u.jpg

    Better luck next time :neutral:
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