Hi @agi90,
The operation is asking for a string, not a hexadecimal number, in this case a previously stored string.
"Strings - s# - are specific 'registers' used to hold a string, rather than an integer. Strings not declared in module_strings (quick strings) begin with the @ symbol. In header_common strings s0 to s67 are declared."
'string_no' refers to this type of strings, s0,s1,s2...s67.
In the ModSys system we have an operation to store strings, 'str_store_string'
You can store the code of the face by omitting '0x' and set it this way:
插入代码块:
(str_store_string, s0, "@000000003608224647633658a455c6d300000000001db30b0000000000000000"),
(troop_set_face_keys, "trp_player", s0, 0),