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  1. magick0108

    Modding Q&A [For Quick Questions and Answers]

    Can anyone link me an alpha channel tutorial please?
    I tried putting one, but it doesn't seem to be working. The weapon's still dull and not shiny.
    Many Thanks
  2. magick0108

    Modding Q&A [For Quick Questions and Answers]

    Do anybody know how to make a mesh transparent?
    Or texture them clear so that I can see through?
    I want to make a Helmet with a visor but I don't know how to do it.
  3. magick0108

    Official 3D art thread - Warband

    1zyc21h.jpg


    Just a Police Shield I've made in my spare time.
  4. magick0108

    Official 3D art thread - Warband

    musketear 说:
    magick0108 说:
    Image

    Here's a sword from manga 'Berserk'

    I now get a grip how to uv map nicely.
    Do any of you use different program for uv mapping? Such as Blender?

    Nice, better than what i've done, or is it just a retexture? :mrgreen:

    Nah, mesh is made from scrap.
    It took a quite a long time to texture. It was my 6th moddelling and 4th texturing.
  5. magick0108

    Official 3D art thread - Warband

    14cr03b.jpg


    Here's a sword from manga 'Berserk'

    I now get a grip how to uv map nicely.
    Do any of you use different program for uv mapping? Such as Blender?
  6. magick0108

    Modding Q&A [For Quick Questions and Answers]

    Is there a code for hitting multiple targets at one swing?

    And any mods that has improved the effect of hitting?(like the screen shakes etc)
  7. magick0108

    Modding Q&A [For Quick Questions and Answers]

    Is there a code for the player to be a king in the game?
    Not only for newer versions, is there ANYWAY for me to be a KING please?

    not a Nord Rebel or like that.
  8. magick0108

    Modding Q&A [For Quick Questions and Answers]

    M&B can't understand faces with more than 3 corners.
    Squares worked for me.....

    I got my sword quadrangulated and it didn't go transparent in the game, so I guess M&B understands 4 corners.
  9. magick0108

    Modding Q&A [For Quick Questions and Answers]

    I'm getting exactly the same problem like Deon, on this topic http://forums.taleworlds.com/index.php/topic,45737.0.html
    I'm having broken models but I've managed to texture it properly, and seems like there's nothing wrong.

    Maybe it's because BRFEdit doesn't support 1.0 M&B?
    I can't get this problem solved, so HELP!!!!!
  10. magick0108

    Official 3D art thread - Warband

    Deon 说:
    My third attempt in wings 3d. I'm getting a bit better.

    2aep7a1.png
    Wow!!!!!
    That looks awesome.
    I've been lazy at wings3D these days and your pickaxe(sorry if i got it wrong) makes me go back to wings!
    ay9gnp.jpg

    Here's my ninjasword textured.
  11. magick0108

    Modding Q&A [For Quick Questions and Answers]

    EDIT:


    -Problem Solved-
  12. magick0108

    Modding Q&A [For Quick Questions and Answers]

    Deon 说:
    magick0108 说:
    Deon 说:
    I had a problem like this :smile:.

    I usually make additional verticles where hole's edges should be and delete a space between them. Also you can use "intrude" or "inset".

    And how would you select the space between?
    I think using intrude makes the mesh a bit messy, would it be problem when uv mapping?

    How do I select? Press 'f'ace, left mouse click then...
    Do you mean the face on the opposite sides?
    When I delete them, all I'm left with is a face without lines and vertexes.
    Hmmmm
  13. magick0108

    Modding Q&A [For Quick Questions and Answers]

    Deon 说:
    I had a problem like this :smile:.

    I usually make additional verticles where hole's edges should be and delete a space between them. Also you can use "intrude" or "inset".

    And how would you select the space between?
    I think using intrude makes the mesh a bit messy, would it be problem when uv mapping?

  14. magick0108

    Modding Q&A [For Quick Questions and Answers]

    Hello everyone!
    I just wanted to ask you a simple question.

    How do I make a hole when using Wings3D?

    For example, like a hole at the end of katana etc.
  15. magick0108

    Modding Q&A [For Quick Questions and Answers]

    Havoc134 说:
    http://forums.taleworlds.com/index.php/board,12.0.html


    The info is a little dated but it is still very valuble to begginners
    Nice.....

    It should take a bit of time to read all of it....

    But please tell me where to put "itcf_covers_head"  to!!!!!!!!!!
  16. magick0108

    Modding Q&A [For Quick Questions and Answers]

    grailknighthero 说:
    magick0108 说:
    fisheye 说:
    itcf_covers_head
    :shock: should I insert that into a txt file?

    No, that is for the module system.
    Sorry;; I'm a newbie.....
    where exactly do I put the line in to?

    and is there any tutorials relating to this? Other than 4 unofficial tutorials?
  17. magick0108

    Modding Q&A [For Quick Questions and Answers]

    fisheye 说:
    itcf_covers_head
    :shock: should I insert that into a txt file?
  18. magick0108

    Modding Q&A [For Quick Questions and Answers]

    How can I make helmets replace the head mesh?
    I've made a helmet and the beard sticks out.
  19. magick0108

    Official 3D art thread - Warband


    My first attempt.
    Now I'm learning how to texture.
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