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  • 用户:sepanol
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  1. sepanol

    [Q/A] Question about Creating quest

    I created a bandit lair successfully, and to the bandit lair cene i wanna put an altar (destructible object) and make a quest from a specific lord, in order to destroy the altar So my questions; How can i create a destructible object in a scene, and make the game read its destructible And how...
  2. sepanol

    SP Native Native_Waldane

    I am currently working on a native expansion mod. Most important feature is the New faction, Kingdom of Waldane ( Based on british medieval concept) I give 3 towns to Swadia, pull Uxkhal to Waldane and add 2 more towns Waldanish Ranger, Crusader and Longbowman as the highest tier soldiers...
  3. sepanol

    Destroy Bandit Lair Quest

    I have a really frustrating problem. I added a new forest bandit lair template in ordeer to have an extra bandit camp on map. I created new forest bandits to use in the template, basically i did everythng to make it work. Now i see the new bandit camp on map, and then i talk to the Lord to get...
  4. sepanol

    Reinforcements

    I added, khergit castle guards (i renamed them) to the reinforcements in party templates, to enable them for using in the caste or town defenses. But i guess it effects  lords too, so khergit lords have castle guards in their army as well. Is it possible to use specific troops only for castle...
  5. sepanol

    Unique items

    Does anyone know the use of unique parametre in item editor? if i set an item to unique, can it be available for sell in towns?
  6. sepanol

    Family relations

    I created a new faction, I created 20 new lords,  (i copied randomly from couple of factions, changed their names, just to try, but they have weird ages like 3, 7, 0 even minus 8) and they have random fathers, brothers... how can i create manually a family tree for each lord in this faction...
  7. sepanol

    banners, flags

    i wanna add new banners , both to my lords and for me to have available when choosing banners I couldnt find what to change, i added them in banners.brf , i added 20 more mesh to meshes.py (g01--g20) but i dont know how to activiate and use in game, i would appreciate any help
  8. sepanol

    Mercenary and Building improvement problem

    I have two problems i couldnt figure out, I wanna create mercenaries unique for each faction, that can be used,hired by only members of that faction or the main player (me).  In the troops.py, i set each mercenary faction to whoever  (example , Cataphract for Sarranids, fac_kingdom_6) but i...
  9. sepanol

    siege problem

    I added a new town, and castle, i put the entry points properly as in other castles (50 to 55) . I put a siege_ladder_move_14m object, but when trying to siege the castle, my men are running to a weird direction and getting stuck in front of the castle walls. does anypone know how to fix it?
  10. sepanol

    NATIVE_New_Faction

    I dont know what other people think but after i played fire n sword, i realized how much i love warband. The epic medieval athmosphere cant be matched by more recent history,with guns and other stuff in my opinion. So i started creating a new mod recently. I dont know how long it will take but...
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