("camp",mnf_scale_picture,
"You set up camp. What do you want to do?",
"none",
[
(assign, "$g_player_icon_state", pis_normal),
(set_background_mesh, "mesh_pic_camp"),
],
[
("camp_action_1",[(eq,"$cheat_mode",1)],"{!}Cheat: Walk around.",
[(set_jump_mission,"mt_ai_training"),
(call_script, "script_setup_random_scene"),
(change_screen_mission),
]
),
("camp_action",[],"Take an action.",
[(jump_to_menu, "mnu_camp_action"),
]
),
("change",[],"{!}Cheat: I wanna be the {little girl/guy}.",
[(store_sub, "$character_gender", 1, "$character_gender"),
(troop_set_type, "trp_player", "$character_gender"),
(change_screen_return),
]
),
("camp_wait_here",[],"Wait here for some time.",
[
(assign,"$g_camp_mode", 1),
(assign, "$g_infinite_camping", 0),
(assign, "$g_player_icon_state", pis_camping),
(try_begin),
(party_is_active, "p_main_party"),
(party_get_current_terrain, ":cur_terrain", "p_main_party"),
(try_begin),
(eq, ":cur_terrain", rt_desert),
(unlock_achievement, ACHIEVEMENT_SARRANIDIAN_NIGHTS),
(try_end),
(try_end),
(rest_for_hours_interactive, 24 * 365, 5, 1), #rest while attackable
(change_screen_return),
]
),
("camp_cheat",
[(ge, "$cheat_mode", 1)
], "CHEAT MENU!",
[(jump_to_menu, "mnu_camp_cheat"),
],
),
("resume_travelling",[],"Resume travelling.",
[
(change_screen_return),
]
),
]
),