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  • 用户:Kodashi
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  1. Kodashi

    Using Game_Receive_URL_Response

    I'm a bit confused as to how to use this function.  How should I call this function so that it properly relates to send_message_to_url?  It appears to behave differently than the send_message_to_url function.. Sorry for being so vague
  2. Kodashi

    :Unique_ID is always 0?

    I must be doing something wrong.  Whenever I try to call unique_id, it comes across as 0.  It reads out as 0 on screen as well as passing 0 to my database.  This seems incorrect but I'm not sure.  Anyone have any experience with this?   (str_store_player_username, s1, ":player_no"),    ...
  3. Kodashi

    Need some help getting started - Multiplayer Mods

    Hello, I'm trying to determine the location and behavior of the code runs the multiplayer events.  In particular; Player enters the server/Game starts Player kills another player/bot Player chooses equipment I've not had much luck finding the documentation on these bits so any hints would be...
  4. Kodashi

    Calling Custom Functions

    How does Warband handle custom functions?  I've created several functions but I am unsure how to define them in context of calling from within the game. Any advice would be appreciated.
  5. Kodashi

    v0.860 Fresh Install with D2D Beta Key - Unable to play Single Player

    The option to load or start a new Single Player game is greyed out after a fresh install of Warband 0.860.  I am willing to bet that this won't be fixed until tomorrow :(
  6. Kodashi

    Destroy Bandit Camp Missions - Tedious, Unfun, and Unintuitive

    The only mission type I've been able to find so far (v.802 .. can't seem to get the DL to work anymore) are the Destroy Bandit Camp missions where you're tasked in finding and destroying bandit camps of various types.  The problem I am having is that these camps are impossible to find and the...
  7. Kodashi

    Database Support?

    Will Warband ship with any kind of database support?  I'm curious if there will be any kind of integrated  DB I/O functionality that will come within the module scripting language or failing that, something that I can work in myself (such as MYSQLDB for Python).  Anyone have any insight?
  8. Kodashi

    Multiplayer :: Archery :: Help!

      I think to say that I'm a terrible archer is a gross understatement.  I've got absolutely no idea what best practices successful Archers employ these days and in fact, I'd probably have a hard time shooting myself at this point.  having said that, I find archery to be my favorite combat style...
  9. Kodashi

    Multiplayer - Two Handed Weapons are too powerful

        It seems to me that especially Two Handed Axes, Swords, and Maces are too powerful.  They are capable of swinging way too fast with the added benefit of easier instant killing of the target.  I realize that the downside is that you're without shield but this penalty seems light considering...
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