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  • 用户:Indinn
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  1. Indinn

    SP Fantasy The Last Alliance Mod

    Very nice map I can say! I am looking very into it when it will releash! Good work guys!
  2. Indinn

    SP Fantasy The Last Alliance Mod

    |BalamiR| 说:
    Don't ask that question, they hate it when people say "when will this mod be released" Just wait.

    It's true. Because we are working hard. So It's a little disrespect. But Don't be afraid Coming Soon :smile:
    [/quote]

    Sorry again! I was just too excited to think  :roll:
  3. Indinn

    SP Fantasy The Last Alliance Mod

    Moronic 说:
    Indinn 说:

    Do you know when this mod will releash ?

    Don't ask that question, they hate it when people say "when will this mod be released" Just wait.


    Sorry, My mistake. I'll just wait.
  4. Indinn

    SP Fantasy The Last Alliance Mod


    Do you know when this mod will releash ?
  5. Indinn

    SP Fantasy Siege of Curin's Castle [Need Team/Help]

    Soil 说:
    To sum it up, you have some friend who does something easy, you've basically done nothing and want other people to do the work?
    Uhm, No ?
    I am trying to edit the Garrison on the castle, trying to code a new Siege Tower into the siege and lots of hard stuff since this is my first mod!
    The last thing I want is that other people doing my work!
  6. Indinn

    SP Fantasy Siege of Curin's Castle [Need Team/Help]

    Ok! the crew status is.
    I have a friend who's modding the castle for me!
    I have done the map my self ( Irony, Basically there is no map xD )
    I just need someone to help me code/script and someone to texture some stuff!
    Thanks
  7. Indinn

    Modding Q&A [For Quick Questions and Answers]

    FrisianDude 说:
    The MapEditor has an export function?  :shock:
    JUP, At least I manage to do that way  :shock:
  8. Indinn

    SP Fantasy The Last Alliance Mod

    Dude! I looooove Minas Arnor! Plus all, I mean all the moddeling in this mod! I can't wait for it to releash!
  9. Indinn

    Modding Q&A [For Quick Questions and Answers]

    Thanks for the advice but you manage to help me without even knowing of it :smile:
    I opened MapEditor open the Native Map that was my map, exported it. Than opened my mods map that was the native map and imported it and saved. Kaboom! I got the mod map into the mod file!
    I couldn't do this without you! Thanks.
  10. Indinn

    Modding Q&A [For Quick Questions and Answers]

    FrisianDude 说:
    Indinn 说:
    What should I do wihis settings ? Copy them into editorData ?

    Look at what it says. I'm not sure if your map'll survive, though.  :???:
    If you run native, do you get the native map or your new one?

    Soil 说:
    Because you assigned it to a material?

    I didn't, it was part of mod_shields from the OSP. All I did was copy the textures in to my mod's texture folder and the .brf into the resource folder.

    When I run Native, I get the map that I created!
  11. Indinn

    Daydream - fantasy mod

    vadermath 说:
    That reminds me of days of WoW...
    Yep, I does.
  12. Indinn

    Modding Q&A [For Quick Questions and Answers]

    FrisianDude 说:
    Indinn 说:
    No not really, I tried to move "map.txt" file from Native to my custum mod folder, and from the mod folder to Native but it doesn't work :/

    Odd.. You changed the map file and saved it, so the native map file should've been changed. Maybe this can help you: http://members.iinet.net.au/~dstent/mnb/settings.html

    What should I do wihis settings ? Copy them into editorData ?
  13. Indinn

    Modding Q&A [For Quick Questions and Answers]

    FrisianDude 说:
    So it worked then, Indinn?


    FrisianDude 说:
    What to do when you've got an RGL error saying: get_shader failed for:shields_14battle1 ?

    No not really, I tried to move "map.txt" file from Native to my custum mod folder, and from the mod folder to Native but it doesn't work :/
  14. Indinn

    SP Fantasy Siege of Curin's Castle [Need Team/Help]

    broken shield 说:
    I know how to use Wings 3D I am not great at it, but I could probably build a castle. I also have experience in building from when I was making maps for COD 1. Right now I am learning module system, but I can"t help much because I only know the basic like adding new troops and factions. But I could help you with modeling.
    Thanks, I already model the Castle Gate. But it need fixing and textures and stuff. That would be good if you can show your support!
  15. Indinn

    Modding Q&A [For Quick Questions and Answers]

    FrisianDude 说:
    I think your native - map is now the map you changed. Swap your native map with your module map (Don't make them overwrite eachother.)

    There; I helped someone, now someone should help me!  :mad:

    Haha, Your Right! Thank you, Thank you a lot!
  16. Indinn

    SP Fantasy Siege of Curin's Castle [Need Team/Help]

    Ruthven 说:
    Zaro 说:
    Ruthven 说:
    You mean one huge, elaborate, fortified and re-fortified castle?

    It would definitely be interesting, so long as you make the castle as large and historically accurate as possible.

    Which will be horrible if there are only 150 men to defend it. Also, castles significantly varied in size, so who is to say what is historically accurate? :razz:
    Set the garrison to 1000 then.  :grin:

    Won't that make the game slower, Having like 200 defending and 200 attacking and instally guys coming ?
  17. Indinn

    Modding Q&A [For Quick Questions and Answers]

    Hey there.
    Me and my buddy are. We he is creating the mod but I am just helping.
    So here's the proplem!
    I was set to make the map, which was succeed!  But there was one proplem with it!
    I searched in the "Mod Making Guide" where every link to every guide were, but I couldn't find the soulution for this proplem, or the help.
    I copy pasted Native, in the Moduel Folder. And renamed it so it was the ground for this mod. But, When I instaleld MapEditor I extracted it directly into the Mount & Blade folder. So, When I created the Map. It never showed up, I did manage to Save it by going in "File > Save" in the MapEditor program. But it never asked for Directions, so it just saved.  But I can't find it?!
    How can I make this map I made into the Mod Folder ? Please answear!
  18. Indinn

    SP Fantasy The Last Alliance Mod

    VonFIDDE 说:
    I just hate elfs, but this mod could still be lovly with orcs, goblins and dwarfs.. oh and those tiny ones that look like children dunno the name tho :smile:. Would be nice with a sandbox game in the world of middle earth.
    Looks like childrens..... You mean Hobbits ?
  19. Indinn

    Riding Mod?

    Lord Cherek 说:
    Hi!

    I'm wondering if there's a mod where you can just ride around different areas, jump and just have fun...
    Something like the training field, just without weapon training and bigger...

    I would love the game if there was a possibility to actually ride from town to town (not on the map)...and its annoying that I have to fight every time I ride a horse or that I have to ride around a very small village where a few meters in every direction are barriers.

    The size of the training field and villages is the biggest problem...and in battles, the enemies are the problem...I'd like to have a long way through different landscapes and riding there alone...

    Is there something like that?

    Thanks
    LC


    Like in Assaassin's Creed, Where he travels thourgh Cities on horse ?
    Stupid thing, but I like it! Like it a lot! :wink:
  20. Indinn

    SP Fantasy Siege of Curin's Castle [Need Team/Help]

    Ruthven 说:
    You mean one huge, elaborate, fortified and re-fortified castle?

    It would definitely be interesting, so long as you make the castle as large and historically accurate as possible.

    Well, I am currenlty to try build the castle gate that will be huge.
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