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  • 用户:Koozer
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  1. Koozer

    Rigging body armour bones

    So I exported full_plate_armor with OpenBRF to SMD, stole its skeleton and rigged it to my own armour in Blender. One tiny problem: When importing to OpenBRF it gives me a warning that I've used 6 bones, but M&B uses 4. So which bones does M&B actually use? EDIT: never mind, I didn't read it...
  2. Koozer

    Can't install SMD tool for Blender

    Why is nothing ever easy? I've made a full body armour model, but can't rig it because the SMD plugin refuses to be enabled. Using File > User Preferences > Addons > install from file Makes the addon show up in the window, but it refuses to let me tick the box and just won't work. Google also...
  3. Koozer

    swycartographer not exporting .obj properly

    As the title says. It worked a few days ago on a different map, but now for some reason it is only exporting vertices, but not faces or materials, so Blender just reads it as a big field of orange blobs.
  4. Koozer

    Fireball problems

    I've created a few spell-type items (modified from this thread : http://forums.taleworlds.com/index.php/topic,152127.0.html), each dealing some splash damage. I am unsure as to how dealing damage works though. For example the following: ["fe_tome_of_fire", "Tome of Fire", [("book_a",0)]...
  5. Koozer

    Modding ranged troops, weapons and skills

    I'm created some new troops that use a custom thrown weapon and should behave like archers, but the problem is they just charge at the enemy, throwing away until they get into melee range and start punching people. My question is, is the AI behaviour to stand and shoot tied to bows/crossbows...
  6. Koozer

    Thogrim's map editor problem - loads old version

    As the title says. I edited the locations of some parties using swycartographer (pointed at my Warband folder), then copy/pasted map.txt, map_icons.txt and parties.txt over to my M&B folder that Thorgrim points at, loaded up Thorgrim's to edit the terrain, but all parties are in their old...
  7. Koozer

    Error: unable to find object: trp_kingdom_7_lord

    I'm trying to add 2 new factions, and I've modified everything in factions, scripts, party templates, and troops that I can see, but I get the above error and one like it (and an illegal identifier error) for every new "trp_kingdom..." and "trp_knight..." I've created. I'm guessing I need to add...
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