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  1. Making constant Wars and Alliances with Module System. (No diplomacy change)

    imado552 说:
    Blackburn99 说:
    You are right, that is too much for someone like me. Do you have any editors, like Savegame editor that can change the relations ? I've tried the Savegame editor, i changed the relations but the problem is they change them again. Do you know any other easier apps ?
    use morgth editor if i'm not mistaken you can change the relations between factions so they will hate each other in new game not sure though , gl!!

    I'll try that, thanks.
  2. Making constant Wars and Alliances with Module System. (No diplomacy change)

    kalarhan 说:
    Blackburn99 说:
    like Savegame editor that can change the relations ?

    MnBSaveGameEditor

    remember that relations are a two way street. You need to update both sides. If A hates B, also change B to hate A (-100 relation).

    I've tried setting the relation to -9999 but they still change it after some time.
  3. Making constant Wars and Alliances with Module System. (No diplomacy change)

    You are right, that is too much for someone like me. Do you have any editors, like Savegame editor that can change the relations ? I've tried the Savegame editor, i changed the relations but the problem is they change them again. Do you know any other easier apps ?
  4. Module System Overhaul

    Can I change Faction Relations at start, like making Constant wars, no diplomatic changes. Like in The Last Days mod, or no one is thinking about that ?
  5. Making constant Wars and Alliances with Module System. (No diplomacy change)

    Autolykos 说:
    The clean way to do it, would be to go to module_scripts, and install special cases for your factions there. The relevant ones should be:
    "decide_faction_ai"
    "npc_decision_checklist_peace_or_war"
    Both scripts are horrible, horrible spaghetti code, so good luck with that.
    Alternatively, you could try some dirty hacks, like a simple trigger that constantly increases or decreases relations between factions and rulers. Also, "game_start" contains a few lines that make one faction claim anothers' centers. Removing contested claims tends to make them more peaceful, adding more makes them hate each others guts.

    Didn't understand anything you said lol. Could you help me out in private, or teamviewer maybe ? I really need that.
  6. Making constant Wars and Alliances with Module System. (No diplomacy change)

    If you guys played TLD mod you've probably seen that the Wars are constant, the diplomacy can't be changed. Does anyone have a clue how to do that with Mod System ? I've searched around forums, google but no luck. If anyone knows, drop a comment below. I'll appreciate it a lot.
  7. This topic was moved to Forge.

    kraggrim 说:
    You're better asking this stuff in the Q&A thread in the forge.

    Anyway, open up id_scripts in the MS (TLD one and the native one I guess) and ctrl+F for war, you should find some leads on things to search for.

    I'll try thanks,
  8. This topic was moved to Forge.

    Watchu looking at foo'
  9. Merry Christmas!

    This community is SOOOOOO CANCEROUS.
  10. Paying a modder to help me with a mod that i'm developing (Urgent)

    jacobhinds 说:
    Blackburn99 说:
    I thought I deleted the other thread. I really need help, I've been trying to make mods like 100 times but I never completed em due to my lack of knowledge.

    People will generally help you as much as you help yourself. If you lack the knowledge to mod something, read tutorials about the module system, read bits of code to understand what they mean, and experiment when you're ready. If someone writes a tutorial for you it might take them hours of research and typing even if they're an expert, and even the nicest people aren't going to spend hours doing something for someone who can just as easily do it themselves.

    I'm offering money, not for free. Is it that hard ?
  11. Paying a modder to help me with a mod that i'm developing (Urgent)

    @Dark Nord

    What will you say if i send you my mod, you add the body meshes delete the castles and earn some money, what do you say  :cool: :cool:
  12. Modding Q&A [For Quick Questions and Answers]

    Anyone knows how to add a new race in game ? I have the Orc body meshes but no idea how to add em, I want to make Vaegirs as Orcs for my new mod. Anyone has an idea ?  :?: :?:
  13. Paying a modder to help me with a mod that i'm developing (Urgent)

    I thought I deleted the other thread. I really need help, I've been trying to make mods like 100 times but I never completed em due to my lack of knowledge. If anyone can, please help me.
  14. Paying a modder to help me with a mod that i'm developing (Urgent)

    Hey everyone. I'm new to modding and i'm developing a mod for Warband. What I need is; A proper tutorial (or you can do it for me) Remove all castles and some villages. A I'm ready to pay for that or I can give you credits. Want to change Vaegirs Troops and Lords to be Orcs, i have the Meshes...
  15. Modding Q&A [For Quick Questions and Answers]

    How to delete factions ? Is it possible to do it with Morghs editor
  16. Deleting Factions

    Lord of Shadows 说:
    Instead of adding stuff you just remove stuff that's already in there.
    Can you explain me how ?
  17. Deleting Factions

    HyperCharge 说:
    Or setting that faction's state to inactive and delete the cities that it owns or give them to other kingdoms ?
    Can you tell me how to do it ?
  18. Deleting Factions

    I can try that.
  19. Deleting Factions

    I don't really get it
  20. Deleting Factions

    Hey everyone, I'm making a new module and I want to delete 4 factions, I don't know how to do it. Please help me guys, I'll give credits :(
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