multiplayer_find_spawn_point = 425 # (multiplayer_find_spawn_point, <destination>, <team_no>, <examine_all_spawn_points>, <is_horseman>),
set_spawn_effector_scene_prop_kind = 426 # (set_spawn_effector_scene_prop_kind <team_no> <scene_prop_kind_no>)
set_spawn_effector_scene_prop_id = 427 # (set_spawn_effector_scene_prop_id <scene_prop_id>)
show_object_details_overlay = 960 # (show_object_details_overlay, <value>), #0 = hide, 1 = show
agent_set_ammo = 1776 # (agent_set_ammo,<agent_id>,<item_id>,<value>), #value = a number between 0 and maximum ammo
prop_instance_dynamics_set_properties = 1871 # (prop_instance_dynamics_set_properties,<scene_prop_id>,mass_friction),
prop_instance_dynamics_set_velocity = 1872 # (prop_instance_dynamics_set_velocity,<scene_prop_id>,linear_velocity),
prop_instance_dynamics_set_omega = 1873 # (prop_instance_dynamics_set_omega,<scene_prop_id>,angular_velocity),
prop_instance_dynamics_apply_impulse = 1874 # (prop_instance_dynamics_apply_impulse,<scene_prop_id>,impulse_force),
mission_cam_set_animation = 2019 # (mission_cam_set_animation, <anim_id>),