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  1. ilovemyhedgehog

    Holmgang: Battle of the Wild Men Recruiting someone with Maya or Max

    You don't need skills but we really need someone with the licenced version of Maya Or Max to Import our models. Your payment will be the same as the other members. For more information send me a message.
  2. ilovemyhedgehog

    Does anyone play Bioshock?

    I love that game its so cool!
  3. ilovemyhedgehog

    Mount and Blade coding vs. C++

    How much do they differ and which one is easier to learn in your opinion?
  4. ilovemyhedgehog

    Holmgang a MMORPG is recruiting people

    Game Name: Holmgang: Battle of the Wild Men Team Name: Valhalla Hero’s Team Size:  3 (so far) Progress:    (this project has just started) Site URL:      (not yet) Hiring: We need all types of positions filled as we just have started hiring  (I am a 3D modeller/Texturer) Application Name...
  5. ilovemyhedgehog

    I need help choosing a name for a viking mmorpg

    Vikingr: Fury of the Northmen Vikingr: Path to Valhalla Valhalla: Rise of the Vikings I cant choose between these. Which is best? Or can anyone think of another?
  6. ilovemyhedgehog

    I bet you have never seen these animals before!

    Okapi Pangolin Echidna Tenrec Colugo Cassowary
  7. ilovemyhedgehog

    Hunting for warband v 1.143?

    ]http://forums.taleworlds.com/index.php/topic,58679.msg1516884.html#msg1516884] Would this work for warband v 1.143? Or is it outdated?
  8. ilovemyhedgehog

    Trying to make a new tree party[literally a tree]for foraging PLease Help!!!!!

    In Troops In Items (really should be a nut from the tree but i havent made it yet) In Party Templates In Map Icons What im try to do is make a new party and icon. The party is actually a tree that you can pick nuts from. So i need a tree icon (i made a tree  mesh) that shows up on the...
  9. ilovemyhedgehog

    new not horse mount type? mabie new type of mount?

    i know that warband has only one mount type, but has anyone sucessfully created a new mount type without the horse skeleton and sounds and i do not mean by removing them. Is this possible?
  10. ilovemyhedgehog

    can you replace music in warband with different music this way?

    example.  switch d_dog1 to angry_wolf _growl_end_bark ("distant_dog_bark", sf_2d|sf_priority_8|sf_vol_8, ["d_dog1.ogg","d_dog2.ogg","d_dog3.ogg","d_dog7.ogg"]), Put angry_wolf _growl_end_bark.ogg in sounds file. the put angry_wolf _growl_end_bark.ogg where d_dog1.ogg is...
  11. ilovemyhedgehog

    Does anyone hav any maps i could use for my iceage mod?

    or anything you htink i might find useful. i need snowy or icy maps.
  12. ilovemyhedgehog

    How do you get multipule textures on one page to add to your model?

    Can you add other parts other than the body ears and legs like for the wings on my dragon? example of what i mean.
  13. ilovemyhedgehog

    Im thinking of making an ice age mod [it needs a name]

    It will have ancient mammals and ancient mammal mounts. it needs a name your help is  appreciated.
  14. ilovemyhedgehog

    ilovemyhedgehogs questions page [WarBand]

    here is the error that comes up when i try to build with the module system NameError: name export_dir is not defined NameError: global name export_dir is not defined
  15. ilovemyhedgehog

    Why wont my open Brf file save in my mod resource folder PLEASE HELP!!

    i keep trying to save it in there but it will not let me? It just makes a shortcut that doesnt show up in the resource folder.
  16. ilovemyhedgehog

    open brf works but brf edit won't work for me HELP!

    System.Runtime.InteropServices.SEHEException: External component has thrown an exception. at_CxxThrowException(Void* ,_ __ThrowInfo*) at brf.Parser.parse(StreamReader* reader, ResourceCollection*.res, int32 version) at brf.Materials(basic_string<char\,std::allocater<char>>*fname...
  17. ilovemyhedgehog

    why are the texture files in pieces?

    i noticed most mount and blade texture files are in pieces why? how does that work?
  18. ilovemyhedgehog

    Where can I find good free textures for my models?

    Im having an awful time finding good textures. know any good texture websites?
  19. ilovemyhedgehog

    Parts of a model?

    can you explane what these are? static mesh, rigged mesh, vertex animated mesh,frame of vertex animated mesh,collision body,material and texture and how they relate to one another?
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