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  1. WB Coding Is it possible to change player captivity time?

    Welcome!

    Check the "captivity_wilderness_taken_prisoner" menu in module_game_menus. The time of being captive is pseudo randomized there via this operation:
    Python:
    (store_random_in_range, ":random_hours", 18, 30),

    Adjust these numers above as you need but remember that it's upper range -1 (so it's 18-29 in reality by default).


    Thank you I will try this
  2. WB Coding Is it possible to change player captivity time?

    I'm doing my first mod, and I want to change how long we are captive. I have found references to the scripts that control this (I think), in module_scripts "stay_captive_for_hours", I'm not sure what to do here to change the time someone's captured, this script is also in simple triggers.
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