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  1. WB Other Trouble with meshes keeps causing crash

    You must have made a mistake in syntax of your file dealing with items (probably in a compiled one, assuming you are not familiar with the Module System). I know 1257 AD is publicly available but does it apply to its Enhanced version as well? If yes, use the Module System for transparent and easy edits. If not, check your item_kinds1.txt file for mistakes in syntax of tuples of code.
    Thanks for the response I ended up figuring out 4 of the meshes I added must've had a error in item_kinds I got the other ones working and set them up in Morgh's but those 4 items still caused a crash after, just got rid of them. Don't think the enhanced version has a module system I couldn't find one at least. It has a lot more items in it's item_kinds and extra changes I'll keep looking for the module system though, haven't used any module systems yet so anything making edits easier I might as well use.
  2. WB Other Trouble with meshes keeps causing crash

    I've been trying to add the Historic Lord armours to 1257 enhanced, and keep getting a error while loading setting data that says "error too many variation on mesh 0". Having trouble figuring it out I keep trying to change things in BRF but I can't find what is causing the error and don't know...
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