搜索结果: *

  1. Generalaine

    WB Coding how to make cattles follow you?

    i found this in module_constants and i change it but got errorsslot_cattle_driven_by_player = slot_party_following_player #hack
  2. Generalaine

    WB 3D Art How to make weapons

    It can't really be compared to scripting. Everyone has at some point his favourite activity, like I prefer scripting. Two possible softwares which you can use are Blender or Wings3D.
    Additionally you can always look up the OSP resource section if there is something you need:
    Don't forget to give credits to the original creators of the respective work though. Searching there would have showed you that the following OSP exists:
    nice, which is easier blender or wings3d in making things for warband?
  3. Generalaine

    WB 3D Art How to make weapons

    now i have a very little knowledge in coding what about 3d arts? i want to make a ninja shuriken like the things they throw. what software do i need and is it harder than coding?
  4. Generalaine

    WB Coding Ladies and Pretender unmovable flag

    Which flag?
    插入代码块:
    tf_unmoveable_in_party_window
  5. Generalaine

    WB Coding How to fix naked female lords?

    it worked
    lxcnepq.jpg
  6. Generalaine

    WB Coding How to fix naked female lords?

    You must assign civilian type items at the beginning of the code in troop, then the battle armor follows, for example: in this order:
    [Horse, Bodywear, Footwear_in, Footwear_out, Armor, Weapon, Shield, Headwaer]
    im gonna try that
  7. Generalaine

    WB Coding How to fix naked female lords?

    maybe i should change her strength to higher but how do i do that?
    or what type of clothes should i give her?
  8. Generalaine

    WB Coding How to fix naked female lords?

    i gave them standard warlord armor but they are still naked how do i fix that? i cut and paste lady Anna below the knight 1 20 and convert the lady to a lord. here's the code #female lords ["knight_1_21","Lady Anna","Anna",tf_hero|tf_female,0,reserved,fac_kingdom_1...
  9. Generalaine

    WB Coding How to give King Harlaus a family?

    #Royal family members ["knight_1_1_wife","Lady Butter","Butter",tf_hero|tf_female,0,reserved,fac_commoners, [itm_lady_dress_ruby , itm_turret_hat_ruby, itm_leather_boots], def_attrib|level(2),wp(50),knows_common|knows_riding_2...
  10. Generalaine

    WB Coding Ladies and Pretender unmovable flag

    What if i remove the unmovable flag for ladies, my first guess is they can move around with horses alone? Or will they have an army? Will it be same for the pretenders? Will they rebel on they own? Hmmm i cant change them on my own yet i might get a thousand errors. Edit: nothing happened
  11. Generalaine

    WB Coding how to make customized items appear in the market using modsys?

    It worked but i have to remove some lines
  12. Generalaine

    WB Coding Can i marry a female lord???

    for the first time i made a mod with the help of the community of course. Now one of the reason why i made a female lord is to be able to marry them but the "cement a lasting alliance with your house" option is missing. do i need to wait a little longer? i added the female flag. all these...
  13. Generalaine

    WB Coding ModSys compiling problem

    export_dir = "F:/SteamLibrary/steamapps/common/MountBlade Warband/Modules/IND_CHILE_5/"
    thank you
  14. Generalaine

    WB Coding ModSys compiling problem

    export_dir = "C:/GENERALAINE/Mount-and-Blade-Warband-Repack-Games.com_2/Mount and Blade - Warband/Modules/Native" is it the reason why my modification isn't applying to the module? i have tried changing folders but doesn't work. Do i have to manually put these txts to the module?
  15. Generalaine

    WB Coding Female lord problem

    ["knight_1_21","Lady Lesley Salt","Lesley Salt",tf_hero|tf_female|0,reserved,fac_kingdom_1, [ itm_leather_boots], def_attrib|level(2),wp(50),knows_common|knows_riding_2, 0x000000055910200107632d675a92b92d00000000001e45620000000000000000], i tried to add a female vassal but i get an...
  16. Generalaine

    WB Coding how to make customized items appear in the market using modsys?

    ["flintlock_pistol", "Flintlock Pistol", [("flintlock_pistol",0)], itp_type_crossbow |itp_merchandise|itp_primary ,itcf_shoot_pistol|itcf_reload_pistol, 230 , weight(1.5)|abundance(100)|difficulty(0)|spd_rtng(38) | shoot_speed(160) | thrust_damage(45...
  17. Generalaine

    WB Coding Can anyone give me an example about this?

    Yes, but you're also going to have to continue the number sequence of the
    "ancestor_seed" variables. So the one you have at the bottom should be

    (assign, ":ancestor_seed", 37),

    instead of

    (assign, ":ancestor_seed", 6),
    thanks
  18. Generalaine

    WB Coding Can anyone give me an example about this?

    插入代码块:
            (else_try),
                (is_between, ":cur_troop", "trp_knight_6_1", "trp_knight_7_1"),
                (store_sub, ":npc_seed", ":cur_troop", "trp_knight_6_1"),
                (assign, ":ancestor_seed", 31),
                
            (else_try),
                (is_between, ":cur_troop", "trp_knight_7_1", "trp_kingdom_1_pretender"),
                (store_sub, ":npc_seed", ":cur_troop", "trp_knight_7_1"),
                (assign, ":ancestor_seed", 6),
    is it gonna be like this?
  19. Generalaine

    WB Coding Can anyone give me an example about this?

    That instruction gave me a headache please help. For now i'm going to rest thinking if this module system 1.171 will work with wb 1.174.
后退
顶部 底部