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  1. Morgh's M&B WB/WFAS Editor v1.50

    adrakken 说:
    Kairyudragon 说:
    I am looking to increase party size allowed for my player.

    Speaking of lords and parties there used to be something for interactions with lords and favor for their daughters and such. Did this change?

    For parties there used to be an edit for moral and food consumption as well as how often you could pay them, and if cows followed you or not.

    Did this all change or am I thinking of a different editor?

    This would be TweakMB. Its horribly outdated. You basically need to go down its list of mods and see if any of them work with newer mods. Sometimes it will, with some of the options greyed out...other times, it wont work at all.

    TweakMB. That's what it was. Thank you! I forgot what it was called because I remembered using Morgh's, but couldn't remember if I used Morgh's for that.

    So, TweakMB is outdated huh? Damn...So, does it work though with the recent Vanilla version of Warband? I don't really do any mods lately since most of the mods I had used were never finished. The Wheel of Time mod in particular. I think they abandoned that project. RIP.

    As for newer mods...most are Multiplayer, and the threads for them are really confusing as they have multiple threads that don't specify what they contain within them so I can never find where it lists the features of the mod or the download link. The threads are usually just screenshots, bug reports, or suggestions. Maybe i'm not looking in the right area.

    Anyways, I got off topic there. Thanks for the info on TweakMB. Much appreciated.
  2. Morgh's M&B WB/WFAS Editor v1.50

    Hey there. Long time since I've used this tool, and it's changed a LOT.

    The UI in general is completely different so I am completely lost. Hopefully people can help me.

    I am looking to increase party size allowed for my player. There used to be a section, if I'm remembering correctly, where you could just edit the max size of your party, but now I can't find it even in the parties editor thing. I found a way to increase how many bandits and looters, but nowhere for me or lords.

    Speaking of lords and parties there used to be something for interactions with lords and favor for their daughters and such. Did this change?

    For parties there used to be an edit for moral and food consumption as well as how often you could pay them, and if cows followed you or not.

    Did this all change or am I thinking of a different editor? If I am thinking of a different editor could you direct me to it? Thanks.

    Also, not sure if a bug or just me, but whenever I try to change colors for the factions and press the update factions button it changes the color to something else that I DIDN'T select. Weird.

    But, any help appreciated. Thanks. I wouldn't be posting if it didn't look different than before. By before I mean maybe a year or so ago.
  3. Support

    Pjoft 说:
    Hanakoganei 说:
    Since it's a script that gets called each time a lord needs to call reinforcements, it really shouldn't matter if it's a new save or not. But that's really odd. I was sure that's the right place. In fact I can't think of any other part of the script that gives them their default troops in addition to the troops they should be spawning with.
    I also think it should be that one, so I might give it more time or something.



    Kairyudragon 说:
    I also changed the item threshold to 1000. But all they do is pick up weapons and armor and never equip them. It's annoying. :\
    Do your companions meet the requirements to equip the items?
    Yes, they do. I figured it out though and why they didn't equip the items. For some reason the option above "access items" after a battle and in the camp menu wasn't appearing. It's there and I figured it out now.
  4. Support

    Sorry if this has been asked or is addressed somewhere else, but...I couldn't find it.

    The "Auto Upgrade" system for the companions that you set. I.e. What they should upgrade to from the loot left by enemies, is not working. They continue to keep the same weapons and armor they have. No one has a shield (Which I specifically told all companions to upgrade to a shield) and none of them seem to be equipping any bow or arrows as well as no new armor.

    How does the auto upgrade feature work? Is it not working properly lately? It's frustrating because I find it tedious to manually do it, but if I have to I will.

    Btw, my version is Floris Mod Expanded 2.54 (The newest version of it). So, if someone can explain the auto upgrade feature and why it isn't working, it would be much appreciated.

    I also changed the item threshold to 1000. But all they do is pick up weapons and armor and never equip them. It's annoying. :\
  5. SP Fantasy [WB] The Imperial Simulacrum: An Elder Scrolls Mod (Orcish Armor p.57)

    Dawiduh 说:
    Please don't double post. Editing one post is good enough :smile:

    Also I think MadVader was sarcastic, as in it takes time for a volunteer team to do something FREE, in their spare time. So people rushing them or pressuring them about a release date, even for a beta, is not that fun. I'm sure they'll advertise it properly if any beta or anything else would be released.

    Sorry, did not mean to double post.

    Also, I didn't think I was pressuring them and if I was then I am sorry.

    I was just meaning that I'm very excited for this mod and hope it gets done sometime soon. I have no problem in waiting as long as this will not die. :grin: I'm very excited and happy that they're doing a mod like this.

    Take all the time you want I just hope it doesn't die. That's all.
  6. SP Fantasy [WB] The Imperial Simulacrum: An Elder Scrolls Mod (Orcish Armor p.57)

    Flame2574 说:
    Kairyudragon 说:
    Is there a beta, still ongoing and no beta, or is this dead?

    I hope it's not dead...I've thought of a TES mod for M&B:W for a long time now, and I hope this is made soon!

    Oh no.  its not dead.  Its very much alive.

    mwaha
    mwahahaha  :twisted:

    It truly isn't? It is alive? YES! LET IT LIVE!!!!
  7. SP Fantasy [WB] The Imperial Simulacrum: An Elder Scrolls Mod (Orcish Armor p.57)

    MadVader 说:
    Kairyudragon 说:
    Is there a beta, still ongoing and no beta, or is this dead?

    I hope it's not dead...I've thought of a TES mod for M&B:W for a long time now, and I hope this is made soon!
    Mods are made by people, not by Santa.

    Well dang. Here I was having it on my wish list for Christmas. :'(

    But in all seriousness I see that you're part of the team for this mod, correct? I'm just curious if there is a beta or not.

    Also, is the "Santa" part a hint at when it will be released or are you just being truly snide?

    Either way I'm excited for this mod if it's is being made! :grin:

    I've been searching for a while now for a mod such as this, but everywhere I go there are people who say it's impossible, etc. etc. They say that for a lot of mods people want.

    Anyways, this mod looks amazing!

    It's not dead then? :grin:
  8. SP Fantasy [WB] The Imperial Simulacrum: An Elder Scrolls Mod (Orcish Armor p.57)

    Is there a beta, still ongoing and no beta, or is this dead?

    I hope it's not dead...I've thought of a TES mod for M&B:W for a long time now, and I hope this is made soon!
  9. Weapon bug. Need help!

    Yeah, I doubled, tripled, and quadruple checked my mouse. It's not the mouse.

    I also checked the bindings. Thinking something was messing up since after a while my guy would randomly kick for no reason with no buttons being pressed as well as switch weapons.

    Anytime I went to change a button and clicked on the box to change it to a key the box would "indent" as if it was clicked and then "unindent" as if it wasn't clicked. Do I make sense so far? Anyways, after I clicked I tried entering a key, but it wouldn't work. As I went to click it again it made that key left mouse button and then other key that was left mouse button as unassigned.

    After restarting the game everything finally worked, but it is a problem I think needs to be looked at. It's happened a few other times as well, but with restarting the game it worked. However I'd prefer not to lose progress because I have to restart the game because of this glitch.
  10. Weapon bug. Need help!

    Hey there...again. I seem to be having trouble with my weapons. They keep switching automatically. Does anyone know why it's doing this? Please help. Also, it's not the mouse. It is just fine. I already checked. Please help. Thanks.
  11. Modules_items.py?

    That's great and all, but I need it for 1.157. Not 1.158.

    *sighs*
  12. Modules_items.py?

    Hey there! Not sure if this is the correct place for this or not, but hey if it's not then just please politely point me in the right direction. I'm trying to use Morgh's Editor for M&B Warband 1.157. However, it keeps saying that I'm missing Modules_Items.py I've searched and searched and...
  13. Looking for a certain mod?

    Hey there! Not sure if this is the right place....buuuuuuut I think so. Anyways, I've been looking around for a certain type of mod. Nothing to specific. I'm just looking for a mod that adds a world of Islands. Instead of there being one huge continent with all the factions together and such...
  14. Won't install?

    Sir Slicer 说:
    I haven't updated yet... So I don't know. Maybe not.

    Well ok. Thank you. :smile:
  15. Won't install?

    Sir Slicer 说:
    Because of the new update and our modder's progress to chapter two. It is unlikely will be a new update for 1.157. You should downgrade to 1.153.

    Ok, but do you know if it'll still work for 1.157?
  16. Won't install?

    Hey there, I recently downloaded from the nexus for Mount & Blade: Warband. I go to install it and it says it's only compatible with version 1.153 and I have 1.157. Is there an upgraded version of this mod? Will it still work if I install it with 1.157? What do I do? Please let me know...
  17. Can I use use my game key again?

    Alrighty, yeah. I just used my key yesterday. The thing is I bought it with a different email at that time and so that email wasn't for this account, but then I just put in the key into this account so it made it linked to this account and then I used it for Warband and it worked.

    Thanks for all the help. Now hopefully I won't have to reformat my computer anytime soon. :grin: Thanks for the help. Now I know. :grin:
  18. Can I use use my game key again?

    Hey there, not sure where to post this...so I thought here was the best place. In 2012 I purchased a key for the game Mount & Blade: Warband and a few months ago we had to reformat our computer as a virus seriously attacked it. So I lost the game with the key attached to it. So I was...
  19. TweakMB (With Fire & Sword support!) [v5.09; updated 12.29.13]

    I will try that. Though why it would work on earlier versions that way is anyones guess. *shrugs* If it doesn't work I will see about sending you the file.

    Thanks.
  20. TweakMB (With Fire & Sword support!) [v5.09; updated 12.29.13]

    Helix Falks 说:
    Kairyudragon 说:
    Helix Falks 说:
    Did you edit the recruitment at villages, If so can you tell me what you changed  the two numbers in the red text to?
    Yeah, I did edit the recruitments for the villages. I changed the numbers to 1 for how they divide them and then 10 for what they add after. I don't know why this would do it because when I used Tweakmb on past versions I always set them to this number and it never crashed on me. :/

    Basically if you had changed the number to divide by to 0 it would have crashed your game, I was hoping that was the cause, have a look through all your Tweaks for any numbers set to 0 also there are some tweaks that must be set by increments of 5 or 25 if memory serves, failing that send me a copy of your modules folder and I'll see if I can find anything amiss.
    I've set honor gain/loss  to zero. I've set "Wage multiplier for companions/heroes (Default is 2x. Meaning companions are paid twice as much" to zero so they don't get paid a lot. "Morale lost for each hero in your party" is at 0 (I don't like losing morale for that, and I've had this setting on past versions set to this). "Minimum village relation for large recruitment (Default is 4)" is also set to 0.

    Besides all that everything is either default or high numbers (Such as the amount of arrows/bolts/bullets/knives/axes etc.) and other things such as fame and morale and reputation gained. I went through and kept everything default after so many crashes except for Troop recruitment, Morale, Fame, and Party sizes. I have no idea why it keeps crashing.

    All the tweaks I've applied I've applied to earlier versions of Tweakmb and Warband, and it's never crashed before. This is definitely strange.
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