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  1. WB Coding Rate of fire vs Reload

    Thank you again, master!

    By the way things are hardcoded, I assumed it would be difficult, just wanted to know where to start learning and this clears things up for me.

    I'll take your advice and take things slow. It's not a problem, the problem would be giving up without really trying.

    Have a nice day! (In case I get anything working in the future, I will share it so you can be proud :grin:
  2. WB Coding Rate of fire vs Reload

    In case I wasn't clear I want to ask the question again. (My comment above seems pretty vague lol)

    I didn't mean more than 1 animation for a single item. What I mean is, let's say I edited muskets for repeating crossbow and now I want to add one more weapon but musket was the only unused/predefined/ready to be manipulated item there.

    So for the next weapon I have nothing that can be edited, therefore need to add a new entry.

    Even if it's difficult, could you point me at the right direction so I can mess with it?

    Did you create more than 1 item type (shotgun/pistol/rifle/sniper) by manipulating other items (basically by turning swords into rifles, so no more swords) or did you manage to define new item types without editing the pre-existing items?

    I'm really eager to create these thing I planned but still learning the system. Help me, master! Show me the way!
  3. WB Coding Rate of fire vs Reload

    Thank you! I messed up while trying to figure things out and accidentally tried to create it from scratch.

    As a result, my 'repeating crossbow' turned into an item which is not defined as a weapon but still requires 113 strength and costs 7k denars. (what?)

    Will try this now. Since my mind wonders off pretty easily I tend to miss some points. For example, how did you handle more animations for more weapon?

    I should point out I do not intend to use default animation for the new crossbow.
  4. WB Coding Rate of fire vs Reload

    I guess what I truly need is to be able to add new item flags but I guess I should not try to edit that file.

    I'll try to make the specific item use the long animation instead of all of itp_type_crossbow.

    If anyone dived this deep, help is appreciated.
  5. WB Coding Rate of fire vs Reload

    Hi everyone, I'm a bit late to modding in Warband but I'm having fun. Noob here. I'm eager to learn more and have couple ideas but right now I'm stuck. I wanted to try something like a repeater crossbow. It's supposed to have high fire rate but really slow reload speed. Since Warband doesn't...
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