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  1. Caliban

    Warband Script Enhancer 2 (v1.1.0.6)


    That's turned off aswell.

    Maybe my computer isn't good enough to run wse2?

    Even then, Is there another way to get rid of some of the stuttering?
  2. Caliban

    Warband Script Enhancer 2 (v1.1.0.6)

    did you turn off occlusion completely, not just filters?

    How can I turn off occlusion completely?

    The options menu only has the filters.

    I have every filter turned off.
  3. Caliban

    Warband Script Enhancer 2 (v1.1.0.6)

    How do I solve the stuttering? It happens in all mods I play. Vertical sincronization helps a bit.

    This stuttering doesn't happen in the original wse. Occlusion low pass filter is off, btw.

    I appreciate the faster loading times and fewer crashes but this stutering is getting very annoying.
  4. Caliban

    Warband Script Enhancer 2 (v1.1.0.6)

    I'm having severe stuttering problems when playing Viking Conquest with wse2

    I don't know what's producing that issue but maybe it's due to me having the original wse in the same folder?

    Maybe it's VC's shaders that's is producing this stuttering.

    Maybe I need to tinker more the graphic options?

    Please help.
  5. Caliban

    SP Fantasy Tohlobaria (v0.8 is out!)

    Any news, fladin?
  6. Caliban

    SP Fantasy Tohlobaria (v0.8 is out!)

    Hello, Fladín, are you still developing this marvelous mod?
  7. Caliban

    SP Fantasy Tohlobaria (v0.8 is out!)

    Any updates, fladin?
  8. Caliban

    OSP: The Open Source Project

    Raudentius told me that he got the OSP of the shields from somewhere but he doesn't remember where.

    However, even an older mod called Knights of the Last Battle also has them.

    Maybe it's from that mod, I don't know.

    I'm looking for the original OSP that has those shields.
  9. Caliban

    OSP: The Open Source Project

    Can anyone direct me to where can I find these pavise shields?

    I specifically want the smaller pavises.

    3EjjfcF.jpg
  10. Caliban

    OSP Code Combat Deployable Pavise Shield (Multiplayer 6/6/2010)

    I know it's off-topic but i'm curious about those painted pavise shields.

    Where can I get them?
  11. Caliban

    SP Fantasy Tohlobaria (v0.8 is out!)

    Thanks
  12. Caliban

    SP Fantasy Tohlobaria (v0.8 is out!)

    I still don't know how to put heraldic items into the mod.

    I searched the internet but there's no proper tutorial explaining how to transfer them.

    I tried spending some time tinkering with the meshes and tableau materials files. I put the lines of the shield into those files but to no avail.

    It seems i'll stick with normal shields.

    Is there any OSP with hand pavises (small pavise shields) but without having any heraldic colours?
  13. Caliban

    SP Fantasy Tohlobaria (v0.8 is out!)

    Hello again Fladin.

    I have now a problem with transferring one of your heraldic shields to another mod.

    I pasted the textures of the meshes both in Openbfr and on the textures file.

    However, the shield appears improperly in the game. It's like various textures mashed together with the heraldic part being a small part of it.

    It's this one :

    JQl90ge.jpg
  14. Caliban

    SP Fantasy Tohlobaria (v0.8 is out!)

    Hey, Fladin. I have been playing around with your items and BFR.

    And I have really enjoyed myself creating combinations.

    This is one of them.


  15. Caliban

    SP Fantasy Tohlobaria (v0.8 is out!)

    You were right.

    I didn't change and update the mesh name.

    Now they show up properly.

    Thank you very much, Fladin.

    I hope you finish your mod.
  16. Caliban

    SP Fantasy Tohlobaria (v0.8 is out!)

    Thank you so much, Fladin. It finally worked.

    However, there seems to be another problem. The helmets with mail coifs seem to not appear in the game.

    It actually causes a graphical bug when I implement it.

    My troops whom I equipped this helmet with are now bald XD.

    I don't know what causes the problem, to be honest.

    I've put everything where it should fit in. Maybe there's a different shader or texture for coifs in the mod I want to transfer items to.
  17. Caliban

    SP Fantasy Tohlobaria (v0.8 is out!)

    Hello Fladin.

    Unfortunately I don't know how to control the module system or the p.y files.

    I only know how to (moderately) use OpenBFR and Morgh's editor.

    Btw, I have discovered a solution to problem one and now items don't (always) glow white everytime I put them in the game.

    My only problem now is the placements of the helmets. The problem is just that they are not positioned normally on the head. Either they're floating up in the sky or they're floating in front of me several meters away..
  18. Caliban

    SP Fantasy Tohlobaria (v0.8 is out!)

    Hello Fladin. I just wanted to say that trasferring your custom armors to the mod of my choice is pretty difficult to me.

    I don't have much experience with BFR and the transferred armors and helmets end up being white or misplaced in certain body parts when I see them in game.

    Even when I copy and paste the textures and shaders to my new resource file through bfr (not to mention that I paste the armour's textures in the textures file) and It still ends up like this and I don't know how to properly positiom the helmets or even make the appear in my character.

    Btw, your mod is fantastic.
  19. Caliban

    Dev Blog 30/11/17

    KhergitLancer80 说:
    Khuzait cavalry should be better than Vlandian cavalry in my opinion.
    Steppe people were the best horsemen in history(and not just horse archery).
    Also it makes sense balance-wise too.
    Cavalry is the only strongside of Khuzaits while Vlandians' other troops are also strong.

    You are correct that steppe people were the best riders, but you forget something : Heavy Cavalry, not light cavalry, not medium cavalry, Heavy Cavalry, khights, couched lances, barded and mailed horses, you can say what you want, but European Khights are recognized as the best heavy cavalry in the world and the strong point of the khuzaits is Light Cavalry, horse archers, swift cavalry, light and agile, khuzaits are inspired by steppe peoples of different regions and yes, they were by far the best in terms of cavalry, but steppe peoples are not as recognized by their heavy cavalry as the parthians or the sassanids or europeans for that matter and their Cataphracs and khights, they are more recognized by their hit and run tactics, horse archers and being swift and rapid overall.


  20. Caliban

    SP Fantasy (Game of Thrones) A Clash of Kings (7.0 released 13th of May, 2019)

    I bet Cozur hasn't put an option to disable the annoying falling system and hasn't balanced the Reach, i know that they are supposed to be powerful, but c'mon, they destroy the Westerlands (and sometimes the iron islands and the riverlands) easily very early in the game.

    These are some of the complains i have with this mod; I know that Cozur will not fix these problems and instead, he will tell me to piss off and play another mod, so i will hope that someone, somewhere will make a submod to fix these problems, hopefully¡¡¡.
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